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theprodigy

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No problems with quicksave here.

You do know your supposed to power off after a quick save right ? or exit back to the g6 menu, just incase you figured that black screen with writing was frozen.


ya right?.....ok then.....i'm an idiot lol

so how does it work....i remember doing a quick save and then reloading the game, but I think it just went back to the main menu with no save available
 

safariman72

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QUOTE said:
ya right?.....ok then.....i'm an idiot lol

so how does it work....i remember doing a quick save and then reloading the game, but I think it just went back to the main menu with no save available

It doesn't show up as a save as such, when you get to the main menu the continue option appears.

If you select any other option you will loose your save game (quick save).

Apologies to anybody that used my post about SC CF settings, I mistakenly put version 2.70 not 2.57 as it should have been.
wtf.gif


Ds has been powered off for two hours and can confirm that save game is still there.
 

Gifted1

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For some reason none of the settings work for me. I'm using the M3 minisd and I've tried all the option that people posted in here. And I'm using the e30 firmware. Once I get to the screen that says "Your experience might change during gameplay" then it goes to a black screen and thats it. It freezes.

I tried

Reset - 4X DMA - Force R/W - Trim Rom
4X-No Soft Reset-No Trim-Force R/W
Safe Mode, No trim
 

Animotion

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ya right?.....ok then.....i'm an idiot lol

so how does it work....i remember doing a quick save and then reloading the game, but I think it just went back to the main menu with no save available

There should be an option listed above new game, "continue" i think, btw just wondered is dma all that important? using sc lite. i didn't pick it and looks like it's workin fine.
 

DjoeN

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ya right?.....ok then.....i'm an idiot lol

so how does it work....i remember doing a quick save and then reloading the game, but I think it just went back to the main menu with no save available


There should be an option listed above new game, "continue" i think, btw just wondered is dma all that important? using sc lite. i didn't pick it and looks like it's workin fine.

I haven't notice any benefit with "dma on" in any game so far
biggrin.gif
 
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SCSD Rumble: Reset = Y; DMA = ON; Faster Play = Y; Enable Patch Cartride Access = ON(HIGH)

Saves fine on World Map.
 

JimmyJangles

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QUOTE([M said:
artin @ Nov 15 2006, 05:21 PM)]Anyone else using a Supercard Lite?

Patched with default settings using the newest software and firmware but all I get when I run the rom are the white screens...Â
frown.gif

It's working great for me so far. I have a SClite with 1.7 firmware.

Try using the 2.56 software, with default settings. 2.57 has caused nothing but problems for me, so I've stuck with 2.56 and have had no problems at all with any of my games, FFIII included.
 

[M]artin

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It's working great for me so far. I have a SClite with 1.7 firmware.

Try using the 2.56 software, with default settings. 2.57 has caused nothing but problems for me, so I've stuck with 2.56 and have had no problems at all with any of my games, FFIII included.

Thanks. I got the white screens because I didn't have the "Trim ROM" option selected under the menu in the software (thanks DjoeNtje!). What does "trimming a rom" do anyway?(technically speaking) This is the only rom I've had to trim in order to play on my SCL so far...
wtf.gif
 

DjoeN

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QUOTE([M) said:
artin,Nov 16 2006, 02:14 AM]
It's working great for me so far. I have a SClite with 1.7 firmware.

Try using the 2.56 software, with default settings. 2.57 has caused nothing but problems for me, so I've stuck with 2.56 and have had no problems at all with any of my games, FFIII included.


Thanks. I got the white screens because I didn't have the "Trim ROM" option selected under the menu in the software (thanks DjoeNtje!). What does "trimming a rom" do anyway? (technically speaking)

It removes the empty space at the end of a rom making the rom smaller in size, Not all roms have empty space, so trimming a rom different on any game
Some games have alot of empty space, others don't
biggrin.gif
- Trimming a rom should not affect making it work in most cases.

It is strange that it does work when trimmed and not when not trimmed, it should be more the other way around
tongue.gif


(Dunno if it also removes empty space in other places than the end)

Well so far i don't have any probs with the SC Lite and i played for a few hours now. saves fine in any spot so far
 

jmac777

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i know we cant ask for Ds link.

But can we ask atleast what share method they used

or atleast what IRC channel you used to recieve info



IF not Ignore this message


Hope I find the rom soon

I got contact, Yoshi, Tombraider, Children of Mana, Magical Starsign, and the Japanese FFIII

English would be nice to have...xD
 

[M]artin

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It removes the empty space at the end of a rom making the rom smaller in size, Not all roms have empty space, so trimming a rom different on any game
Some games have alot of empty space, others don't
biggrin.gif

(Dunno if it also removes empty space in other places than the end)

Thanks for the clarification! You sound like a Supercard-guru, hope you don't mind if I throw you a question or two if I run into trouble in the future (Ima Supercard nub).
happy.gif
 

SaltyDog

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Those with an EZ3, it works and saves fine. Using the latest version 2.22 of the EZ Client. Gonna be playing it myself with the ez3 since my SCSD will eat up the battery
rolleyes.gif
 

DjoeN

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For those that like to know
biggrin.gif

-------------------------------------

Final Fantasy III uses 512Kb EEPROM
biggrin.gif


How to find out the save type:
-------------------------------------

Testing with:
------------------
DS Lite
Supercard MiniSD
Supercard Lite
Final Fantasy III (USA)
Original Cart: Zookeeper -> 64Kb EEPROM
Original Cart: Metroid Demo -> 4Kb EEPROM
Original Cart: Super Princess Peach -> 512Kb EEPROM
Original Cart: Splinter Cell Chaos Theory -> 2Mb FLASH

- Renamed it to FF3.nds and made a copy named Final Fantasy III.nds
*
- Patched FF3.nds -> Saver Patch: DS / Enable Restart / Enable Trim Rom / Faster Play Game / Enable Patch Cartrdige Access "High"
- Patched Final Fantasy III.nds -> Saver Patch: SC / Enable Restart / Enable Trim Rom / Faster Play Game / Enable Patch Cartrdige Access "High"
*
- Renamed Final Fantasy III.nds.dsq and Final Fantasy III.nds.sav to Final Fantasy III.dsq and Final Fantasy III.sav
- placed FF3.dsq, Final Fantasy III.dsq and Final Fantasy III.sav on your SD/MiniSD or TF
- Supercard always make a sav -> 262.144k in size
*
- Stick an original game in the SLOT1 of your DS
- Retry another Original game cart if you get a save error (In this case it was Super Princess Peach that didn't give a save error - 512Kb EEPROM)
(Not all games give asap a save error when you boot it, some give an error when you actually save, some don't even give an error)

- played FF3.dsq till i could save (standing in the forest before the cave)
- Saved in all 3 slots and did a quicksave
*
- I then backupped the Save on The Original game cart to my supercard with REIN 0.17a
*
- Deleted my other Final Fantasy III.sav
- Renamed xxxxxx.sav that REIN made to Final Fantasy III.sav
(Note: see the different in save size -> REIN backupped save: 65.536k)
- Removed any game in the DS slot
- Booted into Supercard
- Booted Final Fantasy III.dsq
- And i could continue my game from the quicksave
- Rebooted the DS
- started Final Fantasy III.dsq again and loaded a game from 1 of the 3 slots
- Worked Perfect, i could load any of the 3 save slots
biggrin.gif

*
- Copied the sav to my Supercard lite and booted it
- Worked Perfect, i could load any of the 3 save slots
biggrin.gif

*
- Copied the sav to the DS-Xtreme
- Booted DS-Xtreme
- Loaded the game
- -= EDIT =- Seems i took the wrong FF3 Save (I took a 262.144k in size backed-up from FF3 before the save test), the REIN sav (REIN backupped save: 65.536k) does not work on DS-Xtreme it seems.
*
-= EDIT =-
- Loaded REIN sav to EWIN2
- REIN saves seems not to work with EWIN2
*

But you can be 100% sure it is 512Kb EEPROM
biggrin.gif
 
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