1. simpson17

    simpson17 GBAtemp Regular
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    go north to the part with the wind where it doesn't let u go any farther, and open up ur bag in the bottom left hand corner of the screen and select the wind power
     
  2. apofaz

    apofaz GBAtemp Regular
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    i like it! the video sequence after about 20min. of playing is amazing!
    contact really gets on my nerves so I think i'll stick to this one.
     
  3. Hooya

    Hooya GBAtemp Advanced Maniac
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    Does WiFi work on this game? I'm trying to figure this out but it doesn't seem to be working. I don't see a way to add friends codes so I assume that joining online doesn't have anything to do with Friends Codes at all (I can't find one for me either). I'm thinking that since the game isn't released until tomorrow maybe WiFi just hasn't been turned on yet?

    jhoff80, thanks, I was trying to figure this out as well. I think I managed to get the defense timing tap right though.

    This game is more fun than CoM right now.

    My DS wishlist is getting progressively smaller. It only has four games left on it now (Castelvania, FF3, Zelda and Lunar Knights).
     
  4. king_j1984

    king_j1984 Member
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    im still baffled about the tag mode, is it wifi or not?! i know that the amigo mode(6 multi in dungeons) isn't, which is a bit disappointing, i think that they wanted it to be at first, but didn't have the time to implement it.
     
  5. zanysmash

    zanysmash Member
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    I've tried Contact, Children of Mana (CoM) and Magical Starsign.

    IMO, Magical Starsign is the best one. I played like 3 hours of each game and MS is really fun. In fact, everything is pleasant in this game.

    About CoM, I disliked the 'diablo-like' style mainly because the levels are being created randomly and that sux! [​IMG] You keep pressing the 'A' button until everything died... Oh, and sometimes you press 'B' to cast spell or 'X' to perform a 'rotating' attack. That's sad they did not use some more zelda concept here, the gfx are nice...

    3 things I'd have liked in CoM :
    a) no random levels but big 'real' maps.
    b) use of 'story characters' inside dungeons to break the repetiveness of combats.
    c) 'zelda-like' puzzles/areas/items.

    About Contact, I like it but from what i've seen, MS is better. Dunno why yet... Just a feeling. I need to give more time to Contact. But anyway, Contact is also a good game.

    Hope this post will be usefull.
     
  6. Pikachu025

    Pikachu025 GBAtemp Advanced Fan
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    Someone should remove the WiFi-Logo from the boxart in the 1st post, we just realised that it isn't online:

    [24.10.2006 21:52:27] Starsign got wifi scrapped
    ...
    [24.10.2006 21:53:11] The boxart of Starsign still has the WiFi-Logo.
     
  7. jumpman17

    jumpman17 He's a semi-aquatic egg laying mammal of action!
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    I can't find this blasted game anyway locally. I ended up ordering it from Amazon today.
     
  8. GouK

    GouK GBAtemp Fan
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    Is it just me or is this game just way too easy and seemingly short?

    I've played 8 hours and come across no difficult areas. Always no exactly where to go and flying through each section after 3-4 fights and then a boss.

    Don't get me wrong I like this game a lot. Visually stunning, mechanics & gameplay are so comfortable to play with makes it so much fun.

    I just wish the difficulty was bumped a notch or two.

    Anyone else think its real easy and short?
     
  9. bionicspider

    bionicspider Member
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    Yes, this game is way too easy. I don' t like my RPGs impossible--think Phantasy Star II on Genesis--but this game's difficulty level is in the negatives.

    As if each dungeon or underground enclave wasn't easy enough to navigate by just following the path in front of you, the top screen can display a map outlining every room. I've managed to obtain all 6 members of my party, but I still don't know what it's like to die in this game.

    For a game that uses spells as its chief means of attack, the spells thus far aren't particularly spellbinding, and there doesn't seem to be enough of them.

    I like the game, though; it's a nice first attempt at hopefully a long line of RPG titles for the DS.
     
  10. sandreezy

    sandreezy Advanced Member
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    i dont know.

    ive been stuck on mana and contact. i played up to the second rocket ship, and where there was a turbo charged knuckle robot.

    one thing i gotta say is....

    why didnt i fight the damn robot!!!

    it sorta just, kicked me to a jail sequence. after that i just went back to the other games.
     
  11. zanysmash

    zanysmash Member
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    Anyone has finished the Gren planet (wood planet) ?
    => I need help.


    The 2 girls + dad are gone in the forest but the salamander "passage" is still closed... I can't access the exit ladder... [​IMG]

    What do i have to perform next ?
    Thanks by advance.

    edit: ok i got it, i needed to find a guy in the forest...

     
  12. wabo

    wabo GBAtemp Maniac
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    Anyone knows what i should do next?
    I just finished the wood planet, Pico (the fire mage) is now in my party, Sorbet just flew in a flying boat, i'm back to my rocket ship with no idea where to go.
     
  13. better than Shan

    better than Shan GBAtemp Regular
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    wabo, why not check out some other planets?)
     
  14. x_comp

    x_comp GBAtemp Maniac
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  15. zanysmash

    zanysmash Member
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    Answer's here :

    go to the cassia (planet of water) and talk with the dwarf (not far from your ship), he'll tell you about an item you need for the ship... story continues here! [​IMG]
     
  16. wabo

    wabo GBAtemp Maniac
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    Thanks for the heads up zanysmash, although i did find it out something like 2 hour before you posted. I'm sure it will help other, already find a guy who was asking the same thing on the gamefaq board. That damn planet was the last one i tried.
     
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