Discussion in 'GBAtemp & Scene News' started by shaunj66, Oct 12, 2006.

  1. shaunj66

    shaunj66 Administrator

    Oct 24, 2002
    United Kingdom
    South England
  2. Shinji

    Shinji ҉҉ ҉҉

    Nov 6, 2002
    United States
    City of Delusion
    From .nfo
    Hey look, dirtie was picked up in the mail from this game
  3. plasmatron

    plasmatron GBAtemp Fan

    Jul 22, 2004
    Gambia, The
    Played the euro release some weeks ago. Best DS game till today. Great ! [​IMG] [​IMG] [​IMG]
  4. Hadrian

    Hadrian Better than Craigslist

    Former Staff
    Oct 12, 2004
    Yeah pretty good game, starts out like your typical lame arse tie in but then becomes a really enjoyable plattform game.

    Shame it ended when it started to get challenging.
  5. tjas

    tjas The Gbatemp HRManager

    Sep 10, 2006
    whaha that .nfo [​IMG] their engrish is very good [​IMG]
  6. Heinrisch

    Heinrisch GBAtemp Regular

    Jun 27, 2006
    Dirtie is getting in everything these days. Read this yesterday: "I droped my homework on the floor and it got dirtie, thats why its hard to read"
    My response: WTF is dirtie doing on the floor again? [​IMG]

    For the topic: I am looking forward to playing this game.. atleast I hope I am [​IMG]
  7. dimsum411

    dimsum411 Advanced Member

    Oct 2, 2006
    United States
    dark side of the moon
    600! milestone? yessum
  8. id242

    id242 GBAtemp Fan

    Sep 19, 2005
    United States
    Pacific Ocean
    I played this game for about 45 minutes until the battery on my DS died in the middle of a level. I actually enjoyed this title - it's a fun little platformer with a basic challenge that is NOT too difficult, nor is it _too easy_ ...such as some of the more recent releases lately.

    After about two hours of DS charging, I jumped right back into this title at the beginning of the level where the DS' battery had died - and had no complaints about playing that level over again.

    I then progressed for about another hour into the game and felt great about putting it down for a while - and that I would pickup the game sometime tomorrow and put more time into completing it.

    I enjoyed this game much more than I thought I would. It's a fun platformer/level romp through "Garfield City".
  9. yuyuyup

    yuyuyup GBAtemp Psycho!

    Apr 30, 2006
    United States
    USA MTN timezone
    god awful loadtimes, and since when can an obese kitty leap 9 feet in the air?
  10. asher

    asher ^ Liar

    Aug 16, 2004
    mmmm its awful...
    i dont know what youre talking about...
    and yes... i just complete it...
    and yes i love platform games....
    but this is awful make no mistake there.
  11. D_H

    D_H Member

    Sep 25, 2006
    The load times aint that bad, between 4 - 8 seconds per level, I can live with that.

    Not got that far yet, been playing it in my breaks at work overnight. So far I am enjoying it.

    Noticed a few graphic glitches like half a body into a wall, and a few white lines, but nothing major.

    Gets a thumbs up from me
  12. ateam

    ateam Advanced Member

    Jan 16, 2006
    United States
    The State of Confusion
    I'm enjoying this game, surprisingly. The 3D platformer concept would have been interesting to see in New Super Mario Bros., I think.

    Anyway, hooray for games that don't suck!

    PS: Kitties CAN jump!

  13. D_H

    D_H Member

    Sep 25, 2006
    I am playing this rom using an Ultra Flash Pass, however it has started to play up, the screen contrast on the lower touch screen (DS not DSL) will go really bright. The screen turns bright white but you can just about make out the graphics.

    If you press a button it will go back to normal 8 times out of 10. It seems to be triggerd by button presses, pressing down makes it happen frequently.

    It seems to be this rom only, as I tried the new scooby doo rom, with same card played for 10 minutes no problem. I then tried 42 All-Time Classics played for another 10 minutes and fine.

    I then reburned garfiled and within 45 seconds of play the high contrast screen kept coming back.

    Could this be a glitch in the rip of the rom?