Yeah, the controls are rather annoying, but I got used to them. The game forgives you for not being able to strafe, the enemies aren't too tough. Played for about 30 minutes now and I like it thus far.
Very linear so far, very linear. So linear, you only have 1 way to go...
I'm enjoying the first hour. At 59 minutes now. Level 8 with level 4 Iron Sword.
Tons and tons and tons of save points with loads of HP potions in the chests. Good game thus far. If you find a part that's hard or there are too many enemies on the screen that can kill you instantly (those floating lion heads deal death in a few shots), just die and reload the game or go back through a load door and return. I assume the game randomly generates enemies each time. There were 3 floating heads and I left and walked in again to find a few blobs, yay.
what goes for the controls this is definitly rather shitty. you get used to it but it's so awkward you want to cry ( i know NO single fps on a console that did not suck ). spellcasting is completly useless except for opening doors. gameplay is so lineat you get bored like hell. maybe in the english version it's a bit less as you understand now what the piggies all around the place are telling you. also a 'quick-use-belt' would have done miracles. using an item in combat is completly frustrating seek-and-pick as you always have to grab for your styles to select an item or do other things. this mix of styles-dpad is really putting me of. second worst game to 'dragon booster' i've seen on this platform so far.