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Discussion in 'GBAtemp & Scene News' started by T-hug, Jan 20, 2006.
Puyo pop is such a fun game. Cant wait to try this one.
Puyo Puyo is super addictive!
Is it easy to navigate this games menus to get into a game? I would imaging once you are in a game it would be as good as an english version.
WRG is pretty much the winner at life right now.
It doesn't work on my Supercard CF with Flashme and newest SC firmware. Can anyone confirm this?
Use the previous SC patcher... there seem to be bugs in the new software... your new SC firmware is fine though.
EDIT: The menus are SO hard to navigate... WTF is all that?? And I couldn't find an english option They had one before!!
I did use the 2.44 patcher, using both CF settings, but it didn't work either.
Anyone got a good solution?
Oh well. Can you read Japanese? It's not easy...
How do you play this game? What is the point of it? My wife and I are trying to play the first one and we have no idea wtf to do? We play it like Tetris/Puzzle Fighter then all of a sudden there is like a fever thing and some ass whooping and we are like "huh" what did I just do?
The goal of this game is to connect 4 or more puyos together to make them pop, and send some junk over to your opponent, or reduce junk that is waiting to drop on you. You want to try and make combos to exponetially increase the amount of junk you send over. If you see junk waiting at the top of your screen, the next time you drop a puyo without breaking anything, that junk will fall on you. However, if you continue to break, you will delay the dropping of the junk. Everytime you have junk ready to drop on you, and you break something, you reduce the amount of junk dropping, and you also do what is called "displace". When you do this, your Fever meter will increase by one point. Once you Fever meter is full, you go into Fever mode where you are give pre-built combo chains. All you have to do is trigger the combo, and you for huge chains. If you are having trouble figuring out how to combo some of the chains, just watch what the AI does.
So basically, you need to destory your opponent. This game is quite good since it actually involves strategy
i dont know what my problem is. i bought kirby's avalanche the day it came out for SNES, played that game like crazy, i was sooo good at it. now that i've tried the puyo games for GBA/DS i cant understand it. i SUCK so bad. i know kirby's difficulty was toned down as a "kiddy" game for the USA, but please, it hasnt changed much really. i just get thrashed by the CPU opponents, i'd be scared to play a real person. i guess you just have to stick with lining combos up, but the CPU seems so much more mathematical: one small chunk to drop on you, making them gradually bigger. by the time i've got a good avalanche set up it gets trashed by the CPU owning my ass
Nah, with Fever it's not just a combo battle. One strategy is to only counter and build up to fever. You also need to be carefull not to give your opponent fever too.
I reccommend the tutorial in the USA or EUR version of the first Puyo game for DS!
Thanks for the help Zaraf and I'll look into that tutorial as well Ixthus.
for you CF users, there have been problems reported with this game. They have said at scdev.org that they couldnt load the game no matter what options they use
Yeah thanks NeoShweaty. Glad it's not only me who has this problem...
On my Supercard SD it only boots the game half the time. It's weird.
upgrade to flashme v6 to get this to work.
Is there a wifi thing on this one? I just want to know so I have something more to look forward to when the Usa one comes out.
Anyhow, I really enjoyed the old non fever characters more in puyo puyo. Is Arle in this one like the last one? Hearing her voice is always fun.
Same Arle as in original Puyo Puyo Fever.
There's certainly wifi of some sort. Not sure if you can still play 8 players with one DS cart.