NDStation v1.1

Discussion in 'GBAtemp & Scene News' started by shaunj66, Jul 21, 2007.

  1. shaunj66

    shaunj66 Administrator

    Oct 24, 2002
    United Kingdom
    South England

    NDStation v1.1

    EZ-Flash 3in1 Flasher tool

    chuckstudios has released NDStation v1.1. This is an alternative EZ-Flash 3in1 flashing tool for DLDI supported slot-1 flash kits. This version includes support for PSRAM loading and custom borders. A GUI for compiling is also included.
    [title:readme.txt for NDStation v1.1]----------------------

    NDStation v1.1 |


    July 20, 2007 |


    NDStation is a flasher for the EZFlash 3-in-1 Expansion Pack

    which allows you to package a ROM within a .NDS file and therefore

    run it from your Slot 1 flash card's main menu. Its purpose

    is to make things feel more integrated and unified on your flash card.


    Notes: |


    Wow, version 1.1 already. This one has PSRAM loading for ROMs

    smaller than 16MB, thanks to a great code snippet by cory1492,

    and support for a custom borders! Borders have a weird graphical

    error, but only the first time the NDS is run. I have no idea why.

    Also now included is a Linux and Mac GUI written by dg10050.

    The installer is located at:


    And the readme is available here:


    Bugfixes are a small graphical hiccup in the GUI and an error

    in compilations caused by some cheap hacks I used, also in the GUI.

    An important note about mixing PSRAM and NOR ROMs:

    * * If you run a NOR ROM, then use a PSRAM ROM, your NOR ROM's

    * * save will no longer be present on the 3-in-1. To get it

    * * back you must run the NOR ROM's flasher again.

    The next release should be able to detect if a NOR ROM is

    already flashed and simply restore the save. Also, border

    support will be implemented soon. Future plans include

    compression, something no other 3-in-1 flasher has!


    Usage: |


    To use NDStation, run the NDStation.exe included in this package.

    Some of the functions are self-explanatory, such as choosing the

    GBA ROM image you wish to use and where you want it to be copied.

    "Game title" defines the embedded title in the ROM. The first line is

    automatically set to the basename of the ROM chosen, although it can

    easily be changed. "Use PSRAM" allows for faster loading for ROMs

    smaller than 16MB.

    Clicking "Customize the NDS" will open a menu where you can change

    the icon for the NDS file and choose a custom border. "Preview NDS"

    gives you a rough idea of how the NDS will appear on R4DS's menu.

    "Go..." builds your .NDS file, and is finished when a message box pops

    up and says "Complete!" Don't forget to DLDI patch the NDS for your card.


    Thanks: |


    cory1492 - My flashing code is based on GBAldr.

    Noda - For the EFS library that made this possible.

    olimar - Pointed me to FWNitro for GBA booting code.

    dg10050 - Came up with the name, since it is a lot like POPS

    on the PSP (working title was EFSgba).

    Also made the Linux and Mac GUI for me, since

    I can't seem to leave Windows.

    ZiNgA BuRgA - The GUI is based off of Simple Popstation GUI 2 beta,

    http://dpgdownloads.com/ndstation/gui.png for proof.
    [​IMG] Download
    [​IMG] Source

  2. Sinkhead

    Sinkhead yay p1ngpong.

    Former Staff
    Nov 22, 2006
    Across the pond
    You might want to convert the
    s into new lines. I did it for you:

    - Sam
  3. cheapassdave

    cheapassdave GBAtemp Regular

    Jun 9, 2007
    United States
    OOo...PSRAM. this program can now really be handy. im guessing the save system is still the same?
  4. DjoeN

    DjoeN Captain Haddock!

    Oct 21, 2005
    Somewhere in this potatoland!
    Now some ppl with skills that will make some nice GBA game icons for the most popular GBA games [​IMG]
  5. mcp2

    mcp2 GBAtemp Advanced Fan

    Jun 3, 2007
    UK blud dun kno
    What about the possibility for batch NDS creation?
  6. fuctfuct

    fuctfuct GBAtemp Fan

    May 8, 2006
    B.C. Canada
    I Cant try this yet (Waiting for my 3in1) but can you trim before you create the NDS file?

  7. Sinkhead

    Sinkhead yay p1ngpong.

    Former Staff
    Nov 22, 2006
    Across the pond
    Could somebody help me a bit with this? What do I patch the GBA game with before I patch it with this?

    - Sam
  8. Martytoof

    Martytoof Newbie

    Jul 26, 2007
    United States
    Maybe I'm looking in the wrong place, but can someone direct me to the "Mac GUI" that the readme refers to?
  9. leetdude_007

    leetdude_007 Official GBAtemp Assassin That Has Never Killed An

    Nov 25, 2006
    United States
    W00t. v1.2 is out.