<img src="http://jph.gbatemp.net/releases.png" border="0" class="linked-image" />
A good week for DS (mainly for RGC) but Wii owners get ready to play some titles aimed at the "core" gamer.
<!--coloro:#483D8B--><span style="color:#483D8B"><!--/coloro--><u><b>Read to know when a game could be dumped:</b></u>
These dates are what retailers say is out unless stated otherwise, sometimes they make dates up for pre-ordering purposes. These dates could also be "shipping dates" which usually means that that's the date when games get shipped to stores so a game could either be in stores on that day or after. Some games may get delayed some others not listed may appear but at the moment of posting these are correct. Also just because a game is released in stores it doesn't mean that they'll appear on our internets but NA titles usually appear on our 'nets Wednesday night UK time. I love you like a something loves something.<!--colorc--></span><!--/colorc-->
<!--coloro:#4169E1--><span style="color:#4169E1"><!--/coloro--><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>Releases For Nintendo DS</b><!--sizec--></span><!--/sizec--><!--colorc--></span><!--/colorc-->
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>February 10th</b><!--sizec--></span><!--/sizec-->
<u><b>DS GAME OF THE WEEK!</b></u>
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>Retro Game Challenge</b><!--sizec--></span><!--/sizec-->
<img src="http://img228.imageshack.us/img228/687/approvege0.png" border="0" class="linked-image" />
<b>Wanted Level:</b> <u>10!</u>
<b>Region:</b> North America <b>Genre:</b> Various Retro Goodness
<b>Developer:</b> Bandai Namco Games <b>Publisher:</b> XSEED Games
Thank you so much XSEED for bringing this to us you're like the new Atlus. Here comes a title that is actually based on a Japanese TV show called Game Center CX.
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Retro Game Challenge reinvents how classic games are played. Featuring a story-driven progression, players complete short challenges in a wide-variety of fictional retro-games. Specific challenges in shooting, racing, action and even an epic role-playing game are integrated into the story, while the in-game magazines offer cheat codes as well as fake 80’s news stories paying tribute to the rich history of the gaming industry.<!--QuoteEnd--></div><!--QuoteEEnd-->
For me this is a retro gamers ideal game, it is something that I'll gladly pay money for. Hopefully it will sell well so we'll get the sequel too (out later this month in Japan). Game genres include: Top down racing, scrolling shoot-em-up, platform & RPG. Having played the Japanese version I can safely say that this lives up to my expectations and it will be so damn nice to be able to understand the magazines as well as the RPG game. Also the games I've played are just little when you play them but once you have complete the challenge the game becomes a proper fully fledge title!
<b>Games Included:</b>
Cosmic Gate: A fixed screen Galaxian style space shooter.
Haggle Man: A side scrolling platform game where you stun enemies and then trap them in trap doors.
Haggle Man 2: More of the same but greatly expanded with an enhancement in graphics.
Haggle Man 3: This time the gameplay has changed
Rally King: A top down rally racer.
Rally King SP: The sequel, this is the Ramen Noodle special edition.
Star Prince: A scrolling space shoot-em-up where you control a space ship that can change into four forms.
Guardia Quest: An old-school RPG.
<b>Click spoiler tab for video:</b>
<img src="http://media.cnetnetworks.fr/gamekult-com/images/photos/00/00/89/65/ME0000896525_2.jpg" border="0" class="linked-image" /> <img src="http://media.cnetnetworks.fr/gamekult-com/images/photos/00/00/89/65/ME0000896524_2.jpg" border="0" class="linked-image" /> <img src="http://media.cnetnetworks.fr/gamekult-com/images/photos/00/00/89/65/ME0000896526_2.jpg" border="0" class="linked-image" />
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>My DoItAll</b><!--sizec--></span><!--/sizec-->
<b>Wanted level</b> 4
<b>Region:</b> North America <b>Genre:</b> Lifestyle thing?
<b>Developer:</b> Tomy <b>Publisher:</b> Tomy
WARNING THIS GAME IS RATED E FOR COMIC MISCHIEF!!!!!! OH SHITS!
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->My DoItAll provides gamers a unique way to socially interact with friends and have fun, while staying organized on their DS handheld system. Players start off by customizing their very own avatar with a personal look and style, followed by creating a privacy protected Friend Card that includes basic details such as contact information, likes/dislikes, and personal data. From there, My DoItAll becomes a treasure chest of applications for the player to explore.
Taking full advantage of the Nintendo DS capabilities, the game also allows players to connect wirelessly with up to six friends to participate in questionnaires, plan social activities, and play mini-games. As an added bonus, My DoItAll features a voice changer that records with the microphone, as well as a sound effects machine comprised of over 25 sounds. To complete the all-in-one package, players can also manage their schedules, keep a journal, and utilize reference tools such as a calculator and world map in order to become the ultimate whiz-kid.<!--QuoteEnd--></div><!--QuoteEEnd-->
I initially poo pooed this title until I saw that there was a voice changer, could be useful for future tempcasts. <img src="style_emoticons/<#EMO_DIR#>/smileipb2.png" style="vertical-align:middle" emoid="
" border="0" alt="smileipb2.png" />
Looks like a decent enough package for kids.
<img src="http://image.com.com/gamespot/images/2008/324/955092_20081120_screen005.jpg" border="0" class="linked-image" /> <img src="http://image.com.com/gamespot/images/2008/324/955092_20081120_screen001.jpg" border="0" class="linked-image" /> <img src="http://image.com.com/gamespot/images/2008/324/955092_20081120_screen003.jpg" border="0" class="linked-image" />
<b>Also out:</b>
<b>Jake Power: Firefighter!</b> The US name for Sam Power: Firefighter...because Jake is a more manly name than Sam? Well I guess the people who named it never met our own Sinkhead, now there is a man. <img src="style_emoticons/<#EMO_DIR#>/wub.gif" style="vertical-align:middle" emoid="
" border="0" alt="wub.gif" />
<b>Moonmin: Great Autumn Party</b> Moonmin....fucking hate them, creepy little program that was. No details on the game.
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>February 11th</b><!--sizec--></span><!--/sizec-->
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>Mario & Luigi RPG 3!!!</b><!--sizec--></span><!--/sizec-->
<img src="http://img228.imageshack.us/img228/687/approvege0.png" border="0" class="linked-image" />
<b>Wanted Level:</b> 9
<b>Region</b> Japan <b>Genre:</b> RPG
<b>Developer:</b> AlphaDream <b>Publisher:</b> Nintendo
Those exclamation marks are Nintendo's doing, not mine. Woop yeah its back! And they've ditched the babies! Don't get me wrong I loved the last game but the baby element kinda made parts of it a touch tedious. Instead Bowser is playable, which I welcome.
The following is from IGN<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->This third RPG adventure for gaming's most famous mushroom-eating plumbers kicks off with the residents of the Mushroom Kingdom gathering to discuss what to do about a disease that's spreading throughout the kingdom. Koopa, under the control of an even more villainous villain called Gerakowitz, shows up and sucks everyone into his belly.
You play Mario & Luigi RPG 3 on both screens. The top screen shows Koopa as he adventures through the Mushroom Kingdom in an effort to extract revenge on Gerakowitz. The bottom screen shows Mario, Luigi, Yellow Star, and the other Mushroom Kingdom residents as they attempt to work their way out from within Koopa's belly.
Following Luigi and Mario's tear-filled reunion inside Koopa's belly (Luigi does actually cry!), the two explore the innards of their former rival, stumbling upon other Mushroom Kingdom residents who offer valuable information and will even open up shop to sell handy items. Also hanging around waiting to lend assistance is the mysterious Haemoglobin, a yellow block-like character who seems to know his way around Koopa's insides and will offer valuable assistance.
The two sides of the adventure have effects on one-another. Mario and Luigi can pinch nerves to send Koopa into a panic. Even though he's the one who sucked them up, it turns out that Koopa doesn't know that Mario and Luigi are inside him. The two can also touch a muscle to make Koopa power up.
On the other side of things, Koopa can send enemies at Mario and Luigi. As you advance through the game, Koopa will gain the ability to use a "Vacuum" attack during battle. When using this attack, enemies will sometimes be sucked into Koopa's belly, where Mario and Luigi will have to deal with them on the spot!
The main battle systems for both Koopa and the plumber brothers appear to be similar to the action-heavy offerings of past Mario & Luigi titles. You tap buttons to perform attacks. In the case of the plumbers, A makes Mario attack, with B making Luigi perform a followup.
By searching through Koopa's body, you can now find special Attack Parts, which can be used to create new special attack skills for the characters to use. An example is "Sweet Basket," which has Mario toss a giant Luigi, all puffed up from eating too much candy, at enemies.
Outside of the main battle system, you'll also find a special Koopa-only battle system, which pits a giant Koopa against equally sized foes. During these battles, you hold the DS in book form. Sweeping the stylus across the screen makes Koopa do a mega punch against his foe. Breathing into the mic makes Koopa do a flame attack.<!--QuoteEnd--></div><!--QuoteEEnd-->
Sounds fun and different enough to separate it from the other two. When you are inside Bowser, you are in a more platformer style of game while when you play as Bowser its more like a RPG . I really hope the humour is on the level of the first game, the second one wasn't as funny still if not it still looks like a great game plus it looks like its had a step up in animation and graphic to the previous title. No date for release outside of Japan but I bet my left nut (and only my left nut) that it'll come out.
Click to view video:
<img src="http://www.gpara.com/files/contents/c_s1226514452_1.jpg" border="0" class="linked-image" /> <img src="http://www.gpara.com/files/contents/c_s1226514452_0.jpg" border="0" class="linked-image" /> <img src="http://www.gpara.com/files/contents/p_s1226514452.jpg" border="0" class="linked-image" />
<b>Also out in Japan:</b>
Hidamari Sketch: Doko Demo Sugoroku x 365
Eibun Tadoku DS: Sekai no Bungaku Senshuu
Saka no Gabaibaa-Chan
Eibun Tadoku DS: Sekai no Meisaku Douwa
Tantei Jinguuji Saburo DS: Fuserareta Shinjitsu
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>Buffy the Vampire Slayer: Sacrifice</b><!--sizec--></span><!--/sizec-->
<b>Wanted Level:</b> 4
<b>Region</b> Europe <b>Genre:</b> Action
<b>Developer:</b> Beast <b>Publisher:</b> 505 Games
I love the series, though it kinda went downhill after series 4. The comics are decent too. As for videogame adaptations.
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Buffy the Vampire Slayer: Sacrifice combines third-person and first-person gameplay to create an all-new experience in the Buffyverse. The stakes are high for players as they take on the role of Buffy to seal the re-opened Hellmouth in an original story penned by Rob Deshotel, a writer from the TV series.
This action-packed 3D survival horror game sees Buffy using a range of special weapons, powerful spells and martial arts to take out vicious vampires and demons. In addition to these enemies, players also come across recognizable characters from the show, including Spike, Angel, the Master, the First Evil, Caleb and, of course, the Scooby Gang.<!--QuoteEnd--></div><!--QuoteEEnd-->
I read various "hands on" previews of this game and they say its pretty horrid, bad controls and a lot of glitches. Of course that could have been in a earlier version and those problems could be fixed but I can't say that I am expecting this game to be better than below average.
<img src="http://media.cnetnetworks.fr/gamekult-com/images/photos/00/00/97/95/ME0000979540_2.jpg" border="0" class="linked-image" /> <img src="http://media.cnetnetworks.fr/gamekult-com/images/photos/00/00/97/95/ME0000979536_2.jpg" border="0" class="linked-image" /> <img src="http://media.cnetnetworks.fr/gamekult-com/images/photos/00/00/97/95/ME0000979537_2.jpg" border="0" class="linked-image" />
<b>Also out:</b>
Mind Your Language: German
Mind Your Language: French
Mind Your Language: Japanese
Mind Your Language: Spanish
Petz: My Monkey Family
Petz: My Kitten Family
And finally for Europe gamers, <b>Rune Factory!</b>
<!--coloro:#4169E1--><span style="color:#4169E1"><!--/coloro--><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>Releases For Nintendo WiiWare</b><!--sizec--></span><!--/sizec--><!--colorc--></span><!--/colorc-->
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>February 9th</b><!--sizec--></span><!--/sizec-->
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>LIT</b><!--sizec--></span><!--/sizec-->
<img src="http://img228.imageshack.us/img228/687/approvege0.png" border="0" class="linked-image" />
<b>Wanted Level:</b> 7
<b>Region:</b> North America <b>Genre:</b> Puzzle/Horror
<b>developer:</b> Wayforward Technologies <b>publisher:</b> Wayforward Technologies
WFT were the ones who did the excellent Shantae GBC game (and are also making a WiiWare sequel) as well as that they have done Contra 4. Other stuff they have done has been kinda crappy but they do seem to thrive on stuff they're interested in rather then licensed base games.
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->LIT is a 3D horror action puzzler that follows Jake, a typical, apathetic, slightly emo teenager, who’s trapped in his high school when it’s overrun by dark creatures. Players must guide Jake through 30 classrooms, using the available light sources to create paths to each exit. The goal is to reunite Jake with his girlfriend Rachael, who’s also trapped in the school and calls Jake from time to time on the school’s phone system. Stay in the light and Jake’s safe. Step into the darkness and he’s pulled under.
In addition to light puzzling, the game features 5 boss battles against dark faculty members, an unlockable challenge mode, multiple endings, level select mode, and a second playable character.<!--QuoteEnd--></div><!--QuoteEEnd-->The game will cost 800 points.
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<a href="http://www.wiiware-world.com/images/screenshots/14096/large.jpg" target=_blank title="Click to view full size"><img src="http://www.wiiware-world.com/images/screenshots/14096/large.jpg" height="150" alt="User posted image" /></a> <a href="http://www.wiiware-world.com/images/screenshots/14099/large.jpg" target=_blank title="Click to view full size"><img src="http://www.wiiware-world.com/images/screenshots/14099/large.jpg" height="150" alt="User posted image" /></a> <a href="http://www.wiiware-world.com/images/screenshots/14098/large.jpg" target=_blank title="Click to view full size"><img src="http://www.wiiware-world.com/images/screenshots/14098/large.jpg" height="150" alt="User posted image" /></a>
<!--coloro:#4169E1--><span style="color:#4169E1"><!--/coloro--><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>Releases For Nintendo Wii</b><!--sizec--></span><!--/sizec--><!--colorc--></span><!--/colorc-->
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>February 10th</b><!--sizec--></span><!--/sizec-->
<u><b>Wii GAME OF THE WEEK</b></u>
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>Deadly Creatures</b><!--sizec--></span><!--/sizec-->
<img src="http://img228.imageshack.us/img228/687/approvege0.png" border="0" class="linked-image" />
<b>Wanted Level:</b> 8
<b>Region:</b> North America (Out in Europe on the 13th) <b>Genre:</b> Little Beastie Action Adventure
<b>developer:</b> Rainbow Studios <b>publisher:</b> THQ
I've always wanted a game where you played as various creatures, and it'll be more realistic and this looks like what I want. I know what you're thinking "THQ = fail" well they have improved (see de Blob) and they have allowed the developers of this game to take their time.
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Deadly Creatures is a 3rd person action thriller set amidst a desert world of venomous terror, built exclusively for the Nintendo Wii. Players will control an armoured Scorpion and a deadly Tarantula as they fight for survival against Gila monsters, lizards, black widows and many more terrifying creatures. Featuring intuitive motion controls and a deep combo-based combat system, Deadly Creatures is a thrilling mix of brutal creature-crushing action and suspenseful exploration of vast 360 degree desert and man-made environments. Gamers will explore this darkly compelling story through the eyes of two of the world's most deadly creatures.<!--QuoteEnd--></div><!--QuoteEEnd-->
Looks nice graphically too, though some people won't be able to play this due to scorpion/Spider gross out. I'm fine with them as long as I don't have to see their faces, kinda remind me of this chick I got drunk with...eek. The developers are so into this game that apparently they have eaten some insects to try and get into the minds of the arachnid creatures you play, do you think Ubisoft devs babysit kids for the Imagine games? Also apparently a lot of publishers are gonna keep a close eye on the sales of this game to see if its worth making more titles that are less casual.
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<a href="http://media.cnetnetworks.fr/gamekult-com/images/photos/00/01/02/97/ME0001029799_2.jpg" target=_blank title="Click to view full size"><img src="http://media.cnetnetworks.fr/gamekult-com/images/photos/00/01/02/97/ME0001029799_2.jpg" height="150" alt="User posted image" /></a> <a href="http://media.cnetnetworks.fr/gamekult-com/images/photos/00/00/94/66/ME0000946630_2.jpg" target=_blank title="Click to view full size"><img src="http://media.cnetnetworks.fr/gamekult-com/images/photos/00/00/94/66/ME0000946630_2.jpg" height="150" alt="User posted image" /></a> <a href="http://media.cnetnetworks.fr/gamekult-com/images/photos/00/01/02/97/ME0001029796_2.jpg" target=_blank title="Click to view full size"><img src="http://media.cnetnetworks.fr/gamekult-com/images/photos/00/01/02/97/ME0001029796_2.jpg" height="150" alt="User posted image" /></a>
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>House of the Dead: Overkill</b><!--sizec--></span><!--/sizec-->
<img src="http://img228.imageshack.us/img228/687/approvege0.png" border="0" class="linked-image" />
<b>Wanted Level:</b> 8
<b>Region:</b> North America (Out in Europe on the 13th) <b>Genre:</b> On Rails Shooter
<b>developer:</b> Headstrong Games <b>publisher:</b> SEGA
The very first proper HotD game to not be released in arcades first and this one is developed by Headstrong Games. Who are Headstrong games you say? Well they're a British developer who are part of Kuju Entertainment and features many members who worked on the excellent Battalion Wars games and the team only work on Wii games.
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->The House of the Dead: Overkill takes place as Special Agent G – the hero of The House Of The Dead series – is given his first assignment fresh out of the AMS academy. Teamed up with hard-boiled Detective Washington, they are sent to investigate stories of mysterious disappearances in small-town Louisiana. Little do they know what blood-soaked mutant depravity awaits them in the streets and swamps of Bayou City...<!--QuoteEnd--></div><!--QuoteEEnd-->
This is so much more than just another HotD game, its pretty much a reinvention. Taking a massive amount of inspiration from Grindhouse movies from the 70's/80's the team seem to have got it all done pretty spot on from the look, style and even dialogue. People who have played it say that its works very very well much better than the HotD 2&3 Return, which for me was a good game though pretty much a lazy port. They also say how good it looks. Unlike other HotD games you'll be able to use many other weapons as well as the ability to fire two guns at the same time. Reviews for the game has been very strong.
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<a href="http://media.cnetnetworks.fr/gamekult-com/images/photos/00/01/02/92/ME0001029278_2.jpg" target=_blank title="Click to view full size"><img src="http://media.cnetnetworks.fr/gamekult-com/images/photos/00/01/02/92/ME0001029278_2.jpg" height="150" alt="User posted image" /></a> <a href="http://media.cnetnetworks.fr/gamekult-com/images/photos/00/01/02/92/ME0001029279_2.jpg" target=_blank title="Click to view full size"><img src="http://media.cnetnetworks.fr/gamekult-com/images/photos/00/01/02/92/ME0001029279_2.jpg" height="150" alt="User posted image" /></a> <a href="http://media.cnetnetworks.fr/gamekult-com/images/photos/00/01/02/76/ME0001027651_2.jpg" target=_blank title="Click to view full size"><img src="http://media.cnetnetworks.fr/gamekult-com/images/photos/00/01/02/76/ME0001027651_2.jpg" height="150" alt="User posted image" /></a>
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>Escape The Museum</b><!--sizec--></span><!--/sizec-->
<b>Wanted Level:</b> 4
<b>Region:</b> North America <b>Genre:</b> Puzzle/Hidden Object
<b>developer:</b> Gogii Games <b>publisher:</b> Majesco Games
Another hidden object style game for the Wii
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->In Escape the Museum, a devastating earthquake has rocked the foundations of the National Museum of History and players must help Susan Anderson, who was knocked unconscious by falling debris while searching the museum for survivors, escape from the crumbling building to the safety outside. Thwarted by doors blocked with rubble and tripped alarm systems, players wander through the museum's maze of 12 different hunt and find areas and 25 action-packed adventure scenes, using the Wii Remote to uncover hidden exits and save priceless archaeological artefacts. Along the way, players will solve puzzles, consult a map and access hints to help them inch closer to freedom and a joyful reunion with Susan's lost daughter, Caitlin.<!--QuoteEnd--></div><!--QuoteEEnd-->
Looks pretty uninteresting.
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<a href="http://image.com.com/gamespot/images/2008/324/954338_20081119_screen005.jpg" target=_blank title="Click to view full size"><img src="http://image.com.com/gamespot/images/2008/324/954338_20081119_screen005.jpg" height="150" alt="User posted image" /></a> <a href="http://image.com.com/gamespot/images/2008/324/954338_20081119_screen002.jpg" target=_blank title="Click to view full size"><img src="http://image.com.com/gamespot/images/2008/324/954338_20081119_screen002.jpg" height="150" alt="User posted image" /></a> <a href="http://image.com.com/gamespot/images/2008/324/954338_20081119_screen004.jpg" target=_blank title="Click to view full size"><img src="http://image.com.com/gamespot/images/2008/324/954338_20081119_screen004.jpg" height="150" alt="User posted image" /></a>
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>NASCAR Kart Racing</b><!--sizec--></span><!--/sizec-->
<b>Wanted Level:</b> 2
<b>Region:</b> North America <b>Genre:</b> Racing
<b>developer:</b> Gogii Games <b>publisher:</b> Electronic Arts
Now EA keep going on about increasing quality on their games as they are disheartened with the scores of their games. Now some titles (Boom Blox) have delivered on this statement, others though haven't. This is one of those that doesn't really look like we'll want it, in fact it sort of looks a bit DDI/DSI.
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Designed exclusively for the Wii, NASCAR Kart Racing enables players to grab the steering wheel as a famed NASCAR Sprint Cup Series driver and speed through treacherous landscapes, wind around rocky cliffs, jump rivers and dodge falling boulders. Up to four players can go head-to-head, via split screen, in a mad dash to the checkered flag, making NASCAR Kart Racing an ideal game to play with family and friends.
* Experience 24 entertaining race layouts that wrap through deserts, freeways, back roads, canyons, junkyards and more
* Push the pedal to the metal in areas surrounding four popular NASCAR tracks: Daytona International Speedway, Talladega Superspeedway, Dover International Speedway and Bristol Motor Speedway<!--QuoteEnd--></div><!--QuoteEEnd-->
So it looks like crap and has no online and also you just go round in a big circle...and kids want this instead of Mario Kart why? Also NASCAR stands for National Association for Stock Car Auto Racing...only this title has Karts and they are not stock karts. So it should be called Nakar Kart Racing right?
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<a href="http://image.com.com/gamespot/images/2008/338/955135_20081204_screen014.jpg" target=_blank title="Click to view full size"><img src="http://image.com.com/gamespot/images/2008/338/955135_20081204_screen014.jpg" height="150" alt="User posted image" /></a> <a href="http://image.com.com/gamespot/images/2008/338/955135_20081204_screen015.jpg" target=_blank title="Click to view full size"><img src="http://image.com.com/gamespot/images/2008/338/955135_20081204_screen015.jpg" height="150" alt="User posted image" /></a> <a href="http://image.com.com/gamespot/images/2008/338/955135_20081204_screen011.jpg" target=_blank title="Click to view full size"><img src="http://image.com.com/gamespot/images/2008/338/955135_20081204_screen011.jpg" height="150" alt="User posted image" /></a>
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>Onechanbara: Bikini Zombie Slayers</b><!--sizec--></span><!--/sizec-->
<img src="http://img228.imageshack.us/img228/687/approvege0.png" border="0" class="linked-image" />
<b>Wanted Level:</b> 7
<b>Region:</b> North America <b>Genre:</b> Action Slasher
<b>developer:</b> Tamsoft <b>publisher:</b> D3 Publisher
If this came out any other week, it'll be the first game I played but its against two big games so one for the back burner.
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Zombie carnage and armed babes with tight outfits ... that's Onechanbara in a nutshell, and the blood-spurting, short skirting action series comes to the Wii in all of its visceral glory. Players can master the sword to take full advantage of the Wii Remote motion controls by slashing, swinging and thrusting into zombie enemy hordes. Play as either sister Aya or Saki in single player or with a friend in Co-Op Mode and utilize each of their unique fighting styles and set of moves. Get too much blood on either sister and be driven into Rage Mode and gain more power and agility to destroy enemies faster and deadlier. Every person met and enemy battled brings the sisters closer to understanding who or what is behind the zombie outbreak and putting an end to it.<!--QuoteEnd--></div><!--QuoteEEnd-->
The US release will have bits added to it as well as an increase in resolution so its prettier. I've already played the Japanese version and I fount it to be a lot of fun, though not something you can play for a long time as it is repetitive. One of those games where when you feel a little stressed, you can just stick it on and just slash the hell out of zombies to relieve your anger. The co-op is fun too.
Click to view video:
Click to enlarge pics:
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A good week for DS (mainly for RGC) but Wii owners get ready to play some titles aimed at the "core" gamer.
<!--coloro:#483D8B--><span style="color:#483D8B"><!--/coloro--><u><b>Read to know when a game could be dumped:</b></u>
These dates are what retailers say is out unless stated otherwise, sometimes they make dates up for pre-ordering purposes. These dates could also be "shipping dates" which usually means that that's the date when games get shipped to stores so a game could either be in stores on that day or after. Some games may get delayed some others not listed may appear but at the moment of posting these are correct. Also just because a game is released in stores it doesn't mean that they'll appear on our internets but NA titles usually appear on our 'nets Wednesday night UK time. I love you like a something loves something.<!--colorc--></span><!--/colorc-->
<!--coloro:#4169E1--><span style="color:#4169E1"><!--/coloro--><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>Releases For Nintendo DS</b><!--sizec--></span><!--/sizec--><!--colorc--></span><!--/colorc-->
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>February 10th</b><!--sizec--></span><!--/sizec-->
<u><b>DS GAME OF THE WEEK!</b></u>
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>Retro Game Challenge</b><!--sizec--></span><!--/sizec-->
<img src="http://img228.imageshack.us/img228/687/approvege0.png" border="0" class="linked-image" />
<b>Wanted Level:</b> <u>10!</u>
<b>Region:</b> North America <b>Genre:</b> Various Retro Goodness
<b>Developer:</b> Bandai Namco Games <b>Publisher:</b> XSEED Games
Thank you so much XSEED for bringing this to us you're like the new Atlus. Here comes a title that is actually based on a Japanese TV show called Game Center CX.
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Retro Game Challenge reinvents how classic games are played. Featuring a story-driven progression, players complete short challenges in a wide-variety of fictional retro-games. Specific challenges in shooting, racing, action and even an epic role-playing game are integrated into the story, while the in-game magazines offer cheat codes as well as fake 80’s news stories paying tribute to the rich history of the gaming industry.<!--QuoteEnd--></div><!--QuoteEEnd-->
For me this is a retro gamers ideal game, it is something that I'll gladly pay money for. Hopefully it will sell well so we'll get the sequel too (out later this month in Japan). Game genres include: Top down racing, scrolling shoot-em-up, platform & RPG. Having played the Japanese version I can safely say that this lives up to my expectations and it will be so damn nice to be able to understand the magazines as well as the RPG game. Also the games I've played are just little when you play them but once you have complete the challenge the game becomes a proper fully fledge title!
<b>Games Included:</b>
Cosmic Gate: A fixed screen Galaxian style space shooter.
Haggle Man: A side scrolling platform game where you stun enemies and then trap them in trap doors.
Haggle Man 2: More of the same but greatly expanded with an enhancement in graphics.
Haggle Man 3: This time the gameplay has changed
Rally King: A top down rally racer.
Rally King SP: The sequel, this is the Ramen Noodle special edition.
Star Prince: A scrolling space shoot-em-up where you control a space ship that can change into four forms.
Guardia Quest: An old-school RPG.
<b>Click spoiler tab for video:</b>
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<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>My DoItAll</b><!--sizec--></span><!--/sizec-->
<b>Wanted level</b> 4
<b>Region:</b> North America <b>Genre:</b> Lifestyle thing?
<b>Developer:</b> Tomy <b>Publisher:</b> Tomy
WARNING THIS GAME IS RATED E FOR COMIC MISCHIEF!!!!!! OH SHITS!
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->My DoItAll provides gamers a unique way to socially interact with friends and have fun, while staying organized on their DS handheld system. Players start off by customizing their very own avatar with a personal look and style, followed by creating a privacy protected Friend Card that includes basic details such as contact information, likes/dislikes, and personal data. From there, My DoItAll becomes a treasure chest of applications for the player to explore.
Taking full advantage of the Nintendo DS capabilities, the game also allows players to connect wirelessly with up to six friends to participate in questionnaires, plan social activities, and play mini-games. As an added bonus, My DoItAll features a voice changer that records with the microphone, as well as a sound effects machine comprised of over 25 sounds. To complete the all-in-one package, players can also manage their schedules, keep a journal, and utilize reference tools such as a calculator and world map in order to become the ultimate whiz-kid.<!--QuoteEnd--></div><!--QuoteEEnd-->
I initially poo pooed this title until I saw that there was a voice changer, could be useful for future tempcasts. <img src="style_emoticons/<#EMO_DIR#>/smileipb2.png" style="vertical-align:middle" emoid="
Looks like a decent enough package for kids.
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<img src="http://image.com.com/gamespot/images/2008/324/955092_20081120_screen005.jpg" border="0" class="linked-image" /> <img src="http://image.com.com/gamespot/images/2008/324/955092_20081120_screen001.jpg" border="0" class="linked-image" /> <img src="http://image.com.com/gamespot/images/2008/324/955092_20081120_screen003.jpg" border="0" class="linked-image" />
<b>Also out:</b>
<b>Jake Power: Firefighter!</b> The US name for Sam Power: Firefighter...because Jake is a more manly name than Sam? Well I guess the people who named it never met our own Sinkhead, now there is a man. <img src="style_emoticons/<#EMO_DIR#>/wub.gif" style="vertical-align:middle" emoid="

<b>Moonmin: Great Autumn Party</b> Moonmin....fucking hate them, creepy little program that was. No details on the game.
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>February 11th</b><!--sizec--></span><!--/sizec-->
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>Mario & Luigi RPG 3!!!</b><!--sizec--></span><!--/sizec-->
<img src="http://img228.imageshack.us/img228/687/approvege0.png" border="0" class="linked-image" />
<b>Wanted Level:</b> 9
<b>Region</b> Japan <b>Genre:</b> RPG
<b>Developer:</b> AlphaDream <b>Publisher:</b> Nintendo
Those exclamation marks are Nintendo's doing, not mine. Woop yeah its back! And they've ditched the babies! Don't get me wrong I loved the last game but the baby element kinda made parts of it a touch tedious. Instead Bowser is playable, which I welcome.
The following is from IGN<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->This third RPG adventure for gaming's most famous mushroom-eating plumbers kicks off with the residents of the Mushroom Kingdom gathering to discuss what to do about a disease that's spreading throughout the kingdom. Koopa, under the control of an even more villainous villain called Gerakowitz, shows up and sucks everyone into his belly.
You play Mario & Luigi RPG 3 on both screens. The top screen shows Koopa as he adventures through the Mushroom Kingdom in an effort to extract revenge on Gerakowitz. The bottom screen shows Mario, Luigi, Yellow Star, and the other Mushroom Kingdom residents as they attempt to work their way out from within Koopa's belly.
Following Luigi and Mario's tear-filled reunion inside Koopa's belly (Luigi does actually cry!), the two explore the innards of their former rival, stumbling upon other Mushroom Kingdom residents who offer valuable information and will even open up shop to sell handy items. Also hanging around waiting to lend assistance is the mysterious Haemoglobin, a yellow block-like character who seems to know his way around Koopa's insides and will offer valuable assistance.
The two sides of the adventure have effects on one-another. Mario and Luigi can pinch nerves to send Koopa into a panic. Even though he's the one who sucked them up, it turns out that Koopa doesn't know that Mario and Luigi are inside him. The two can also touch a muscle to make Koopa power up.
On the other side of things, Koopa can send enemies at Mario and Luigi. As you advance through the game, Koopa will gain the ability to use a "Vacuum" attack during battle. When using this attack, enemies will sometimes be sucked into Koopa's belly, where Mario and Luigi will have to deal with them on the spot!
The main battle systems for both Koopa and the plumber brothers appear to be similar to the action-heavy offerings of past Mario & Luigi titles. You tap buttons to perform attacks. In the case of the plumbers, A makes Mario attack, with B making Luigi perform a followup.
By searching through Koopa's body, you can now find special Attack Parts, which can be used to create new special attack skills for the characters to use. An example is "Sweet Basket," which has Mario toss a giant Luigi, all puffed up from eating too much candy, at enemies.
Outside of the main battle system, you'll also find a special Koopa-only battle system, which pits a giant Koopa against equally sized foes. During these battles, you hold the DS in book form. Sweeping the stylus across the screen makes Koopa do a mega punch against his foe. Breathing into the mic makes Koopa do a flame attack.<!--QuoteEnd--></div><!--QuoteEEnd-->
Sounds fun and different enough to separate it from the other two. When you are inside Bowser, you are in a more platformer style of game while when you play as Bowser its more like a RPG . I really hope the humour is on the level of the first game, the second one wasn't as funny still if not it still looks like a great game plus it looks like its had a step up in animation and graphic to the previous title. No date for release outside of Japan but I bet my left nut (and only my left nut) that it'll come out.
Click to view video:
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<b>Also out in Japan:</b>
Hidamari Sketch: Doko Demo Sugoroku x 365
Eibun Tadoku DS: Sekai no Bungaku Senshuu
Saka no Gabaibaa-Chan
Eibun Tadoku DS: Sekai no Meisaku Douwa
Tantei Jinguuji Saburo DS: Fuserareta Shinjitsu
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>Buffy the Vampire Slayer: Sacrifice</b><!--sizec--></span><!--/sizec-->
<b>Wanted Level:</b> 4
<b>Region</b> Europe <b>Genre:</b> Action
<b>Developer:</b> Beast <b>Publisher:</b> 505 Games
I love the series, though it kinda went downhill after series 4. The comics are decent too. As for videogame adaptations.
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Buffy the Vampire Slayer: Sacrifice combines third-person and first-person gameplay to create an all-new experience in the Buffyverse. The stakes are high for players as they take on the role of Buffy to seal the re-opened Hellmouth in an original story penned by Rob Deshotel, a writer from the TV series.
This action-packed 3D survival horror game sees Buffy using a range of special weapons, powerful spells and martial arts to take out vicious vampires and demons. In addition to these enemies, players also come across recognizable characters from the show, including Spike, Angel, the Master, the First Evil, Caleb and, of course, the Scooby Gang.<!--QuoteEnd--></div><!--QuoteEEnd-->
I read various "hands on" previews of this game and they say its pretty horrid, bad controls and a lot of glitches. Of course that could have been in a earlier version and those problems could be fixed but I can't say that I am expecting this game to be better than below average.
<img src="http://media.cnetnetworks.fr/gamekult-com/images/photos/00/00/97/95/ME0000979540_2.jpg" border="0" class="linked-image" /> <img src="http://media.cnetnetworks.fr/gamekult-com/images/photos/00/00/97/95/ME0000979536_2.jpg" border="0" class="linked-image" /> <img src="http://media.cnetnetworks.fr/gamekult-com/images/photos/00/00/97/95/ME0000979537_2.jpg" border="0" class="linked-image" />
<b>Also out:</b>
Mind Your Language: German
Mind Your Language: French
Mind Your Language: Japanese
Mind Your Language: Spanish
Petz: My Monkey Family
Petz: My Kitten Family
And finally for Europe gamers, <b>Rune Factory!</b>
<!--coloro:#4169E1--><span style="color:#4169E1"><!--/coloro--><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>Releases For Nintendo WiiWare</b><!--sizec--></span><!--/sizec--><!--colorc--></span><!--/colorc-->
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>February 9th</b><!--sizec--></span><!--/sizec-->
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>LIT</b><!--sizec--></span><!--/sizec-->
<img src="http://img228.imageshack.us/img228/687/approvege0.png" border="0" class="linked-image" />
<b>Wanted Level:</b> 7
<b>Region:</b> North America <b>Genre:</b> Puzzle/Horror
<b>developer:</b> Wayforward Technologies <b>publisher:</b> Wayforward Technologies
WFT were the ones who did the excellent Shantae GBC game (and are also making a WiiWare sequel) as well as that they have done Contra 4. Other stuff they have done has been kinda crappy but they do seem to thrive on stuff they're interested in rather then licensed base games.
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->LIT is a 3D horror action puzzler that follows Jake, a typical, apathetic, slightly emo teenager, who’s trapped in his high school when it’s overrun by dark creatures. Players must guide Jake through 30 classrooms, using the available light sources to create paths to each exit. The goal is to reunite Jake with his girlfriend Rachael, who’s also trapped in the school and calls Jake from time to time on the school’s phone system. Stay in the light and Jake’s safe. Step into the darkness and he’s pulled under.
In addition to light puzzling, the game features 5 boss battles against dark faculty members, an unlockable challenge mode, multiple endings, level select mode, and a second playable character.<!--QuoteEnd--></div><!--QuoteEEnd-->The game will cost 800 points.
Click to view video:
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<!--coloro:#4169E1--><span style="color:#4169E1"><!--/coloro--><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>Releases For Nintendo Wii</b><!--sizec--></span><!--/sizec--><!--colorc--></span><!--/colorc-->
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>February 10th</b><!--sizec--></span><!--/sizec-->
<u><b>Wii GAME OF THE WEEK</b></u>
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>Deadly Creatures</b><!--sizec--></span><!--/sizec-->
<img src="http://img228.imageshack.us/img228/687/approvege0.png" border="0" class="linked-image" />
<b>Wanted Level:</b> 8
<b>Region:</b> North America (Out in Europe on the 13th) <b>Genre:</b> Little Beastie Action Adventure
<b>developer:</b> Rainbow Studios <b>publisher:</b> THQ
I've always wanted a game where you played as various creatures, and it'll be more realistic and this looks like what I want. I know what you're thinking "THQ = fail" well they have improved (see de Blob) and they have allowed the developers of this game to take their time.
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Deadly Creatures is a 3rd person action thriller set amidst a desert world of venomous terror, built exclusively for the Nintendo Wii. Players will control an armoured Scorpion and a deadly Tarantula as they fight for survival against Gila monsters, lizards, black widows and many more terrifying creatures. Featuring intuitive motion controls and a deep combo-based combat system, Deadly Creatures is a thrilling mix of brutal creature-crushing action and suspenseful exploration of vast 360 degree desert and man-made environments. Gamers will explore this darkly compelling story through the eyes of two of the world's most deadly creatures.<!--QuoteEnd--></div><!--QuoteEEnd-->
Looks nice graphically too, though some people won't be able to play this due to scorpion/Spider gross out. I'm fine with them as long as I don't have to see their faces, kinda remind me of this chick I got drunk with...eek. The developers are so into this game that apparently they have eaten some insects to try and get into the minds of the arachnid creatures you play, do you think Ubisoft devs babysit kids for the Imagine games? Also apparently a lot of publishers are gonna keep a close eye on the sales of this game to see if its worth making more titles that are less casual.
Click to view video:
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<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>House of the Dead: Overkill</b><!--sizec--></span><!--/sizec-->
<img src="http://img228.imageshack.us/img228/687/approvege0.png" border="0" class="linked-image" />
<b>Wanted Level:</b> 8
<b>Region:</b> North America (Out in Europe on the 13th) <b>Genre:</b> On Rails Shooter
<b>developer:</b> Headstrong Games <b>publisher:</b> SEGA
The very first proper HotD game to not be released in arcades first and this one is developed by Headstrong Games. Who are Headstrong games you say? Well they're a British developer who are part of Kuju Entertainment and features many members who worked on the excellent Battalion Wars games and the team only work on Wii games.
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->The House of the Dead: Overkill takes place as Special Agent G – the hero of The House Of The Dead series – is given his first assignment fresh out of the AMS academy. Teamed up with hard-boiled Detective Washington, they are sent to investigate stories of mysterious disappearances in small-town Louisiana. Little do they know what blood-soaked mutant depravity awaits them in the streets and swamps of Bayou City...<!--QuoteEnd--></div><!--QuoteEEnd-->
This is so much more than just another HotD game, its pretty much a reinvention. Taking a massive amount of inspiration from Grindhouse movies from the 70's/80's the team seem to have got it all done pretty spot on from the look, style and even dialogue. People who have played it say that its works very very well much better than the HotD 2&3 Return, which for me was a good game though pretty much a lazy port. They also say how good it looks. Unlike other HotD games you'll be able to use many other weapons as well as the ability to fire two guns at the same time. Reviews for the game has been very strong.
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<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>Escape The Museum</b><!--sizec--></span><!--/sizec-->
<b>Wanted Level:</b> 4
<b>Region:</b> North America <b>Genre:</b> Puzzle/Hidden Object
<b>developer:</b> Gogii Games <b>publisher:</b> Majesco Games
Another hidden object style game for the Wii
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->In Escape the Museum, a devastating earthquake has rocked the foundations of the National Museum of History and players must help Susan Anderson, who was knocked unconscious by falling debris while searching the museum for survivors, escape from the crumbling building to the safety outside. Thwarted by doors blocked with rubble and tripped alarm systems, players wander through the museum's maze of 12 different hunt and find areas and 25 action-packed adventure scenes, using the Wii Remote to uncover hidden exits and save priceless archaeological artefacts. Along the way, players will solve puzzles, consult a map and access hints to help them inch closer to freedom and a joyful reunion with Susan's lost daughter, Caitlin.<!--QuoteEnd--></div><!--QuoteEEnd-->
Looks pretty uninteresting.
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<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>NASCAR Kart Racing</b><!--sizec--></span><!--/sizec-->
<b>Wanted Level:</b> 2
<b>Region:</b> North America <b>Genre:</b> Racing
<b>developer:</b> Gogii Games <b>publisher:</b> Electronic Arts
Now EA keep going on about increasing quality on their games as they are disheartened with the scores of their games. Now some titles (Boom Blox) have delivered on this statement, others though haven't. This is one of those that doesn't really look like we'll want it, in fact it sort of looks a bit DDI/DSI.
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Designed exclusively for the Wii, NASCAR Kart Racing enables players to grab the steering wheel as a famed NASCAR Sprint Cup Series driver and speed through treacherous landscapes, wind around rocky cliffs, jump rivers and dodge falling boulders. Up to four players can go head-to-head, via split screen, in a mad dash to the checkered flag, making NASCAR Kart Racing an ideal game to play with family and friends.
* Experience 24 entertaining race layouts that wrap through deserts, freeways, back roads, canyons, junkyards and more
* Push the pedal to the metal in areas surrounding four popular NASCAR tracks: Daytona International Speedway, Talladega Superspeedway, Dover International Speedway and Bristol Motor Speedway<!--QuoteEnd--></div><!--QuoteEEnd-->
So it looks like crap and has no online and also you just go round in a big circle...and kids want this instead of Mario Kart why? Also NASCAR stands for National Association for Stock Car Auto Racing...only this title has Karts and they are not stock karts. So it should be called Nakar Kart Racing right?
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<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>Onechanbara: Bikini Zombie Slayers</b><!--sizec--></span><!--/sizec-->
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<b>Wanted Level:</b> 7
<b>Region:</b> North America <b>Genre:</b> Action Slasher
<b>developer:</b> Tamsoft <b>publisher:</b> D3 Publisher
If this came out any other week, it'll be the first game I played but its against two big games so one for the back burner.
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Zombie carnage and armed babes with tight outfits ... that's Onechanbara in a nutshell, and the blood-spurting, short skirting action series comes to the Wii in all of its visceral glory. Players can master the sword to take full advantage of the Wii Remote motion controls by slashing, swinging and thrusting into zombie enemy hordes. Play as either sister Aya or Saki in single player or with a friend in Co-Op Mode and utilize each of their unique fighting styles and set of moves. Get too much blood on either sister and be driven into Rage Mode and gain more power and agility to destroy enemies faster and deadlier. Every person met and enemy battled brings the sisters closer to understanding who or what is behind the zombie outbreak and putting an end to it.<!--QuoteEnd--></div><!--QuoteEEnd-->
The US release will have bits added to it as well as an increase in resolution so its prettier. I've already played the Japanese version and I fount it to be a lot of fun, though not something you can play for a long time as it is repetitive. One of those games where when you feel a little stressed, you can just stick it on and just slash the hell out of zombies to relieve your anger. The co-op is fun too.
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