nds-bootstrap loader: Run commercial NDS backups from an SD Card

Discussion in '3DS - Homebrew Development and Emulators' started by shutterbug2000, Dec 24, 2016.

  1. Robz8

    Robz8 Coolest of TWL

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    That's only for DSi.
     
  2. soniccomcisbr

    soniccomcisbr GBAtemp Fan

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    Jul 27, 2014
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    Fortaleza, Brazil
    Touch screen wrking normally here. The only homebrew I tested, the "Xroar" (Coco Tandy emulator) don't worked.
     
  3. dotelias

    dotelias Newbie

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    Dec 12, 2018
    Chile
    Thank you for the update!
    For a second there I thought maybe Canvas Curse was able to save, I fooled myself.
     
  4. Txustra

    Txustra GBAtemp Fan

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    May 18, 2013
    Spain
    Hey @Robz8 I just wanted to tell you I was mistaken. The problem was I did not have the AP piracy applied on my games when I thought it was, so that was the reason they were freezing randomly. Sorry about that and keep up the great work!
     
    Robz8 likes this.
  5. AmandaRose

    AmandaRose The Fallen Angel

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    Aug 19, 2015
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    Glasgow
    Robz8 so I have latest bootstrap and latest twilight menu and I am trying to play Dragon Quest VI which has been ap patched. Game plays fine and I then save my game but when I next switch on my 3ds and try to play a game I get a curupted save message and then the game deletes the curupted save. This happens every time I switch off the 3ds and try to reload the game.
     
    Last edited by AmandaRose, Jan 14, 2019
  6. Robz8

    Robz8 Coolest of TWL

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    It's a known issue with some games, where it doesn't read or save the game properly (DBZ Supersonic Warriors 2, for example).
     
    AmandaRose likes this.
  7. AmandaRose

    AmandaRose The Fallen Angel

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    Damb I guess I will just wait a bit longer for hopefully a fix before continuing my play through of all dragan quest games in order lol.
     
  8. rezafaliq

    rezafaliq Newbie

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    May 30, 2013
    Malaysia
    Hello,there are some games that appear to have a double overlapping graphics for me on the top screen,is it normal?its for FF Tactics a2 and Castlevania OOE
     
  9. Robz8

    Robz8 Coolest of TWL

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    Yes. It's a TWL_FIRM bug that happens randomly on any game, not just those two games.
    It also happens on retail carts and flashcards as well.
     
  10. Robz8

    Robz8 Coolest of TWL

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    v0.16.0

    What's new?
    • RAM disk support has been added for homebrew!
      You can load a .img file up to 12MB if you're on DSi, or 28MB if you're on 3DS, to the console's main RAM, and be free from either a flashcard or the console's SD card.
      This increases DLDI homebrew compatibility a lot, though very few may still not work (ex. Moonshell v1.x, which works fine from SD card).
      The RAM disk .img path will be saved to the .ini file by TWiLight Menu++ (starting with v7.2.0).
      Use this program to create RAM disk .img files.
    • Loading screen has been ported over from retail game build to homebrew build of nds-bootstrap.
      It will only be shown when using a RAM disk .img file, or else it will either be shown for a split-second, or not be shown at all.
    • The `DC_FlushRange` code is no longer ran when reading from SD card. May improve loads speeds a tiny bit.
     
    Zense, uyjulian, ThoD and 2 others like this.
  11. Syuein

    Syuein Newbie

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    Jan 26, 2019
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    I would like to report that Tales of Innocence with Absolute Zero patch applied worked for me WITH intro somewhere on late september - mid october nds-bootstrap update
    (cant remember which one).

    If someone could look into it would be most appreciated.

    As for settings in TWLoader v6.7.0:

    Flashcards selected:

    Original R4
    M3 Simply

    or (one of those two)

    Galaxy Eagle
    M3DS Real

    ARM9 CPU Speed: 133 mhz (TWL)
    Sound/Microphone frequency: 32.73 kHz
    SD card access for Slot-1: ON
    Reset Slot-1: Off
    Bootstrap: Release

    Might need to enable game patching in Luma3DS.

    Hope this will be of some help. And sorry for late report.
     
  12. Robz8

    Robz8 Coolest of TWL

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    Are you still using TWLoader, or have you switched to TWiLight Menu++?
     
  13. Syuein

    Syuein Newbie

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    Jan 26, 2019
    Slovenia
    I was to get intro in ToI one more time just a while ago by playing with bootstrap versions from specified date but to no avail.
    Then it occured to me I should at least try to report. And yes, I tried TWiLight Menu++ 2 days ago, but since ToI was not working I decided to fall back to TWLoader.
     
  14. Ciseka

    Ciseka Member

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    Sep 25, 2018
    Germany
    Hey @Robz8 I have 4 questions (My english is crappy):

    1.Sonic Rush Adventure crashes at the last scene of the game, when the credits come. Can you fix this maybe?
    2.Is it possible to fix the Minigames in New Super Mario Bros DS?
    3.Will sometime in the near future more games have Multiplayer compatibility, like Mario Party DS, Mario 64 etc. ?
    4.Can you reduce the Lags in Animal Crossing Wild World if its possible (and the Mega Lag when you open the Inventory)?
     
  15. Skirlez

    Skirlez Member

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    Dec 8, 2018
    Israel
    Well, the compatibility list is down, is this new?
     
  16. SCOTT0852

    SCOTT0852 Kid now, squid now

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    Jan 20, 2018
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  17. Skirlez

    Skirlez Member

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  18. Lucca_

    Lucca_ Member

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    Apr 13, 2017
    Brazil
    I don't know if this can be solved but it doesn't hurt to ask.
    Running Mario & Luigi Bowser's Inside Story from SD card on my CFW'd Old 3DS, the game is AP Patched and fully playable, but loading times are pretty slow, you can notice it when you touch an enemy, the transition is severely slowed down. (Yeah I know the remake is out, I've finished it last week)

    The compatibility list doesn't say anything about this so I wanted to verify.

    I've updated everything to the latest version today.
     
    Last edited by Lucca_, Jan 30, 2019
  19. mightywii

    mightywii Member

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    Feb 26, 2013
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    I actually get the freezing intro with an unmodified rom and it also happens when I use a flashcart. I just skip that part by tapping A fast, rest of the game works great.
     
  20. Robz8

    Robz8 Coolest of TWL

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    Oct 1, 2010
    United States
    v0.17.0: Loading Screen Mayhem

    What's new?
    • A simple loading screen has been added. (made by @FlameKat53)
    • A custom loading screen can now be used!
      Your .bmp file should be placed in one of these locations:
      `sd:/_nds/TWiLightMenu/dsimenu/loading`
      `sd:/_nds/TWiLightMenu/3dsmenu/loading`
      `sd:/_nds/TWiLightMenu/r4menu/themes/themename/loading`
      `sd:/_nds/TWiLightMenu/akmenu/themes/themename/loading`
      The .bmp file should be named 0.bmp. If it's an animated loading screen, then also add `1.bmp`, `2.bmp`, etc. (up to `29.bmp`).
      The animated loading screen will loop after it's frames are shown.
      Supported frame rates are 1, 2, 3, 6, 10, 12, 15, 20, 24, and 30.
      You will need to open the theme's .ini file (config.ini, for the DSi and 3DS themes), and add the data for the loading screen, beginning with `[loading screen]` (or `[Loading]`, if it's an R4 theme):
    Code:
    frames = 29 (can be from 0 up to 29)
    fps = 30 (use one of the supported frame rates)
    
    First letter of the two settings must be capitalized for the R4 theme.
    Finally, set the loading screen to TWLMenu++ theme in the TWiLight Menu++ settings screen!
     
    Last edited by Robz8, Feb 2, 2019
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