nds-bootstrap loader: Run commercial NDS backups from an SD Card

nds-bootstrap:

Thanks to the work of ahezard, Gericom, Apache, Robz8, _catcatcat, and shutterbug2000 and other contributors, we can now load NDS games from the SD card, without any flashcard/SLOT-1 card.

Don't expect high compatibility, but do expect many, many updates.

:arrow: Compatibility listing:
https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/edit#gid=0

:arrow: The official Discord server for nds-bootstrap:
https://discordapp.com/invite/7bxTQfZ

:arrow: The thread for the recommended loader (by Robz8):
https://gbatemp.net/threads/twloader-ctr-mode-nds-app.448375/

:arrow: SRLoader for softmodded DSis (by Robz8):
https://gbatemp.net/threads/srloader-nds-app-for-dsi.472200/

:arrow: If you're more of a forwarder person:
https://gbatemp.net/threads/nds-forwarder-cias-for-your-home-menu.426174/

:arrow: Link to the releases page:
https://github.com/ahezard/nds-bootstrap/releases

:arrow: Anti-Piracy patch list by Robz8
https://gbatemp.net/threads/ap-patch-preservation.477536/

Also, thank you to our testers:
Historian
JoshuaDoes
thejsa
Alerdy
PokeAcer


Also, a video thanks to Robz8:


And another thanks to Alerdy:
 
Last edited by shutterbug2000,

RocketRobz

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v0.12.1 (Rev 02)

Credits: ahezard, Gericom, Apache Thunder, Robz8, _catcatcat, shutterbug2000, and damianoamatruda.

Instructions:
  1. Download the .7z file, then extract the .nds file, to "sd:/_nds".
  2. Extract the .ver file to "sd:/_nds/dsimenuplusplus".
Bug fix
  • Fixed overlooked bug that caused games to not boot, if loading screen is set to None.
 
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You didn't install the DSiMenu++ Launcher.
Also, make sure your ROM is AP-patched.
I had just installed both dsi++ cia's that came in he cia folder so I'm not sure where this 3rd cia may be and the ap patching I have no clue about. give me a sec and I may be able to find that cia, tingles rosey rupee land seems to work great
 

Redirr

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I had just installed both dsi++ cia's that came in he cia folder so I'm not sure where this 3rd cia may be and the ap patching I have no clue about. give me a sec and I may be able to find that cia, tingles rosey rupee land seems to work great
Don't ask me why launcher it's separately and everyone presume everybody can find out about this without help.

https://github.com/Robz8/TWiLightMenu-Launcher/releases/tag/v2.0.2

You need install 3 .cia files. This one its the home menu icon or launcher.
 
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SCOTT0852

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that just leaves figuring out what ap patching is.
Anti-anti-piracy patches are generally needed for old flashcarts to properly boot some games. Newer flashcarts have some of these built in & apply them on the fly, but TWiLight Menu++ doesn't so you have to patch them manually.
that is bizarre though how 1 application is stretched between two repositories
DSi users aren't going to need the Launcher. Besides, the launcher doesn't change as much as the actual Menu does, so no point in redownloading & reinstalling it every time.
 

noctis90210

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just want to ask if someone tested Pokemon Typing Adventure? it seems its not on the compatibility list?

and about the AP patching by some games... will the save file from AP patched games work on games that are not patched once i played them in PC emulator or vice versa? thanks
 

Takeshineale128

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just want to ask if someone tested Pokemon Typing Adventure? it seems its not on the compatibility list?

and about the AP patching by some games... will the save file from AP patched games work on games that are not patched once i played them in PC emulator or vice versa? thanks
Pokemon Typing Adventure is not going to work because the card as bluetooth inside of it
 
Last edited by Takeshineale128,
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EmulateLife

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Robz: I am playing through Okamiden with an AP patch that's not listed here https://www.odrive.com/s/8443cc3a-862e-41d7-b064-09378f79f6b3-5965a89a

I used a save that was from my ds lite that has a rom cart that started about 3 hours into the game. At first it seemed after I patched it and tried to play with the save there was still anti piracy because the main character disappeared. Then I played it about another hour on my DS and tried again using bootstrap and now I'm up to 18 hours played (it's like a 25 hour game) with no further issues. So I don't really know if the save has anything to do with it or not. If it does I could provide said save using my DS. (i.e. like at the beginning of the game)

DS Rom Patcher

This could hopefully be a fix to get the game to be playable all the way through.
 
Last edited by Quantumcat, , Reason: Removed link to warez site
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ThoD

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I tried Yu-Gi-Oh! Nightmare Troubadour and it works without any issues on 11.2 (and I assume 12.1r2 too), no need for AP patches of any kind. It doesn't have an entry in the compatibility sheet, so someone should add it but don't know how to request permission for it or whatever to do it myself.

I'm thinking of trying 999 now, but I don't see it anywhere on the list. I remember it used to work but with a lot of issues, why was it taken off the sheet though?
 

Ciseka

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Can you fix the lags in AC:WW in the next version of nds-bootstrap? The lags are really showy, also the big lag when the camera moves down is really hard.
 
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