My Space Invaders Remake... with a twist!

Discussion in 'General Off-Topic Chat' started by The Teej, Apr 26, 2008.

Apr 26, 2008
  1. The Teej
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    Former Staff The Teej Also known as The Tjalian

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    http://uk.youtube.com/watch?v=o9QuCFuAFxY

    Yes, this is my game. What do you all think? It's a WIP, despite me handing this version in.
     
  2. NeSchn

    Member NeSchn GBAPimpdaddy.

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    Its kinda cool.
     
  3. IainDS

    Member IainDS GBAtemp Regular

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    Does the pong paddle actually do anything? There is no collision detection!

    Update us when you release it though, the concept is awesome!
     
  4. CockroachMan

    Member CockroachMan Scribbling around GBATemp's kitchen.

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    Interesting idea.. but the the paddle is looking kinda useless, would be nicer if the player could control it or something. The enemies are looking weird passing each other, if I remember well, on the original Space Invaders the enemies went down to the next row all together..
     
  5. The Teej
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    Former Staff The Teej Also known as The Tjalian

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    at 0:28-0:30 you can see the pong paddle deflecting the player's missile. The reason why the collision system is so shit is because it's relying on a grid based collision system instead of a sprite-to-sprite collision based system (which is why you saw the aliens die a second before the missile hit them on occasion).

    Here's a list of updates I want to include:

    Highly improved collision system (this is my top priority on this project)
    Controllable pong paddle
    Controllable aliens
    Aliens move as whole group, and lines can move by themselves (when controlled)
    Missile Varities
    Multiple Levels
    Menu screen
    Changeable screen resolution

    And, another game play mode which I don't quite want to reveal just yet, simply because it's going to be a far way off from getting it done.
     

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