1. D-Trogh

    OP D-Trogh GBAtemp Regular
    Member

    Joined:
    Aug 18, 2006
    Messages:
    167
    Country:
    Belgium
    Yes.. some of you might have seen 'My ROM Hacking Toolbox' in the NDS - ROM Hacking and Translations board..
    But, as I also have GBA ROM Hacking tools, I think I should post them here [​IMG]

    Ok.. the first tool! (Should work for any GBA game..)
    Nameless Tile Map Editor [NTME]
    [​IMG]

    Version Info: (Alpha 1)
    This is the first alpha of my Tile Map Editor.
    If you want to know, yes.. the name is just temporary! [​IMG]
    NTME was once (3 days ago)
    "Hurricane Prototype", the editor Darthatron is working on.
    He gave me the source, which included the basic 4BPP loading (without flip support).
    The source was a great help to me, as I now learned how to use BitBlt & StretchBlt [​IMG]
    Therefore I like to thank Darthatron. Make sure you check out his tile map editor when it comes out!

    I release this alpha because I need to know what people like to see added..
    AND, to be honest, I need testers ([​IMG]).. As I don't have the time to test myself.
    Actually.. I only tested the editor itself, I never imported an edited tile map..

    Todo:
    • Palette-Mapper..? (Like Movement Persmissions in AdvanceMap)
    • Probbaly solve some/a lot of bugs!
    • Listen to your suggestions!
    Bugs:
    • REPORT ANYTHING YOU FIND
    » Download (MegaUpload) [Mirror @ PROMH]
     
  2. Mentz

    Mentz Advanced Member
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    Joined:
    Jul 7, 2008
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    Italy
    Seems to be a nice tool...
    Sorry but i've no time for testing... :-(
     
  3. D-Trogh

    OP D-Trogh GBAtemp Regular
    Member

    Joined:
    Aug 18, 2006
    Messages:
    167
    Country:
    Belgium
    NEW VERSION !!
    Alpha 1
    4BPP TileMap Loaded (FR WorldMap)
    8BPP TileMap Loaded (R WorldMap)
    Alpha 2
    4BPP TileMap Loaded (FR WorldMap)
    8BPP TileMap Loaded (R WorldMap)

    As you can see, it's much faster..
    Layout was slightly edited..
    Added shifting function.. (Heh.. I needed it for the FR Version Logo tile map [​IMG])

    It could be that I release this version way too early.. but MEH..
    The 18th we're going on holiday, so I won't be on line/can't work on NTME for almost 2 weeks.. so [​IMG]
    I hope that while I'm gone, people use NTME and report bugs/oddities!
    When people don't post bugs/oddities (or even suggestions) when I'm gone..
    .. there are 2 possibilities: [*]There are no bugs.. [​IMG] (And, people don't need anything added to NTME)[*]There are bugs, but people are to lazy to report them.. so they make mistakes and kcuf
     
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