My ROM Hacking Toolbox

Discussion in 'GBA - Game Development, ROM Hacks and Translations' started by D-Trogh, Aug 9, 2008.

Aug 9, 2008

My ROM Hacking Toolbox by D-Trogh at 12:45 PM (3,434 Views / 0 Likes) 2 replies

  1. D-Trogh
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    Member D-Trogh GBAtemp Regular

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    Yes.. some of you might have seen 'My ROM Hacking Toolbox' in the NDS - ROM Hacking and Translations board..
    But, as I also have GBA ROM Hacking tools, I think I should post them here [​IMG]

    Ok.. the first tool! (Should work for any GBA game..)
    Warning: Spoilers inside!
     
  2. Mentz

    Newcomer Mentz Advanced Member

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    Seems to be a nice tool...
    Sorry but i've no time for testing... :-(
     
  3. D-Trogh
    OP

    Member D-Trogh GBAtemp Regular

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    NEW VERSION !!
    Alpha 1
    4BPP TileMap Loaded (FR WorldMap)
    8BPP TileMap Loaded (R WorldMap)
    Alpha 2
    4BPP TileMap Loaded (FR WorldMap)
    8BPP TileMap Loaded (R WorldMap)

    As you can see, it's much faster..
    Layout was slightly edited..
    Added shifting function.. (Heh.. I needed it for the FR Version Logo tile map [​IMG])

    It could be that I release this version way too early.. but MEH..
    The 18th we're going on holiday, so I won't be on line/can't work on NTME for almost 2 weeks.. so [​IMG]
    I hope that while I'm gone, people use NTME and report bugs/oddities!
    When people don't post bugs/oddities (or even suggestions) when I'm gone..
    .. there are 2 possibilities: [*]There are no bugs.. [​IMG] (And, people don't need anything added to NTME)[*]There are bugs, but people are to lazy to report them.. so they make mistakes and kcuf
     

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