Hardware My Result Pi Po test is it bad or good?

Hit

Well-Known Member
OP
Member
Joined
Nov 4, 2005
Messages
813
Trophies
0
XP
156
Country
Netherlands
vdjt4z.png


So is it good or bad?
 

Hit

Well-Known Member
OP
Member
Joined
Nov 4, 2005
Messages
813
Trophies
0
XP
156
Country
Netherlands
Shuny said:
Not really bad but you can do better
wink.gif


What speed did you use to burn your media ?
8x, if I do 4x they don't work
They are very cheap DVD's (I bought Expensive ones first they didn't work then bought 100 Cheap DVD's which where said to work and they do)
Mediacode = RITEKF1
 

Shuny

I'm in yr forum, reading yr postz
Member
Joined
Nov 15, 2006
Messages
1,038
Trophies
1
Age
32
Location
Somewhere in the world
Website
www.shunyweb.info
XP
755
Country
France
So it's not your Media, because I have exactly the same mediacode and I have with Mario kart Wii

PI Total : 19 360
PI Peak : 93
PI Avg : 46

PIF total : 180
PIF Peak : 6
PIF Avg : 1
POF Total : 0

Quality rating : 94.63%
 

Hit

Well-Known Member
OP
Member
Joined
Nov 4, 2005
Messages
813
Trophies
0
XP
156
Country
Netherlands
Oh, well I got a budget Samsung DVD Burner so that explains it I guess
But does that mean the burner is also providing a badder quality or is it just the reading that show bad quality
 

tpformbh

Well-Known Member
Member
Joined
Apr 2, 2008
Messages
119
Trophies
1
XP
260
Country
I've just swapped back to -r after getting a faulty batch of Verbatim +r. I'm now getting quality ratings of 98% each time on a Piodata 108DX.

That said and done, it's always seemed to vary heavily depending on where the ISO was from. GC games i've backed up myself on +r have always been in the high 90s, but Mario Galaxy always got about 40% - tried burning 3 times, never had a DRE or problem reading the disks though?
 

PigVenus

Well-Known Member
Member
Joined
Mar 18, 2008
Messages
108
Trophies
0
XP
123
Country
I've read that sometime a low quality metric (70%) may be acceptable in certain situations. It really depends on how the errors are "spread out" across the disc. From what I understand, if there is enough space between errors, then the data correction algorithms have enough data to recreate the bad parts.

Think of it like this. Suppose you have cards numbered 0 and 1. You know that 3 cards in a row always add up to an even number (the 3rd card is the checksum). One error (of the 3) is detectable, but 2 are not. This is a hugely oversimplified example of how data correction works, but you get the idea.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    Bunjolio @ Bunjolio: c