My next vector recreation

Discussion in 'GBAtemp Art Studio' started by jumpman17, Jun 18, 2008.

  1. jumpman17
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    jumpman17 He's a semi-aquatic egg laying mammal of action!

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  2. [M]artin

    [M]artin .

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    Can't wait to see some progression screens, have fun! [​IMG]
     
  3. Prime

    Prime GBAtemp Psycho!

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    wow very nice, like it.

    What program did you use?
     
  4. Cermage

    Cermage GBAtemp Advanced Maniac

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    if you are using photoshop and you are doing pentool -> stroke (looks like it cause the lines are the same width). You should use shapes created by pentool, it may take longer. but it gives better overall depth cause you can change the thicknesses of a line. i will give you an example of a trace i did.

    clicky!

    see how the thickness of the lines vary if you follow them a single line? it looks better than lines which have the same thickness all the way through.
     
  5. Rehehelly

    Rehehelly GBAtemp Regular

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    I agree, although, TECHNICALLY it's not a real vector if you use photoshop, it's just vector style.. now illustrator.. haha

    Looks nice jumpman, going to take progression pictures?
     
  6. jumpman17
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    jumpman17 He's a semi-aquatic egg laying mammal of action!

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    Nah, it's in Freehand. I haven't moved to Illustrator yet. Freehand is what we had in college so it's what I know. I need to switch someday though.

    And sure, I can update the first post with where I'm at from time to time.
     
  7. Prime

    Prime GBAtemp Psycho!

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    I'm going to have a go at this sort of stuff.

    I'm guessing you didn't use a mouse?
     
  8. Linkiboy

    Linkiboy GBAtemp Testing Area

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    I remember someone on a different forum posted a mini tutorial on vectors...

    I tried it...

    I failed miserably.
     
  9. miruki

    miruki GBAtemp Advanced Fan

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    Ahahaha.. I also failed miserable when I used Freehand for the first time.. XD I also totally failed at Illustrator, so I will stick with Photoshop. *nods*

    Anyways, nice work, I'm looking forward to the coloured version! [​IMG]
     
  10. Scathraax

    Scathraax GBAtemp Regular

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    Very nice! I love me some vector.
    I hate the time it takes to make it look good though. XD
     
  11. Triforce

    Triforce GBAtemp Advanced Fan

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    Looks good so far, I've never used freehand i always use flash 8 or illustrator cs2, i use flash because i can work with the tools faster but illustrator has the gradient mesh which flash 8 doesn't have. So for coloring i sometimes use illustrator depending on how complicated a gradient i need.

    One thing people always make the mistake of saying, and i see this mistake all the time on anime forums, is calling a compressed flattened bitmap a vector image. It's not a real vector unless you display it as one. pdf swf etc can display vectors. jpg png gif etc convert vectors to bitmaps, hence the result you are showing is not a vector image. Although obviously the source file in freehand is a true vector [​IMG]
     
  12. Masta_mind257

    Masta_mind257 GBAtemp Regular

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    From what I can see it will turn out awesomes x2
     
  13. Endogene

    Endogene GBAtemp Fan

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    this is very interesting, i'll try out that freehand program you cited
    This might help me when i'll do more cartoon stuff like my "odes"
     
  14. jumpman17
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    jumpman17 He's a semi-aquatic egg laying mammal of action!

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  15. Neko

    Neko Been a while.

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    Illustrator isn't that hard , atleast It wasn't for me.
    Photoshop CS3 works too. [​IMG]

    @incomplete :
    What do you mean with shapes ?
    Do you mean that you basically draw the outlines of a line and then fill it ?
     
  16. matriculated

    matriculated GBAtemp Advanced Fan

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    Put in the eyes! It scares me!

    Nice job though! I'd bring it into Illustrator when you start colouring. Gradient meshes are awesome for colouring.
     
  17. Cermage

    Cermage GBAtemp Advanced Maniac

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    if you have cs3 i can show you here.

    [​IMG]

    that there is the shape layers option of the pentool. its like using the normal pentool, create the outline of the shape then filling in the outline. except if you use this, its alot faster.