Most annoying "thing" in video games?

MelodieOctavia

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Lets get a bit of lighthearted discussion in here aside from all the doom and gloom topics here.

What is (in your opinion) The most annoying "thing" in a video game. It could literally be anything. a character, a powerup, a line of text, a conversation, an enemy, a boss battle, control scheme, whatever. If its annoying, and its in a video game, it can be posted here!


I'll go first to give an example. Mine would have to be the beggars from Assassin's Creed. they got on my goddamn nerves and actually got me killed from time to time.
Video of what im talking about.

http://www.youtube.com/watch?v=_NxV5YhFchs
 

Joe88

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I just toss them
just like those anoying people playing songs in ACII

anyway escort missions ftl in any game
 

Magmorph

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When you are trying to use a health cheat in Grand theft auto 4 and you keep getting hit by bullets from the police.

Also the guy that always calls and wants to go bowling.
 

MelodieOctavia

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Magmorph said:
When you are trying to use a health cheat in Grand theft auto 4 and you keep getting hit by bullets from the police.

Also the guy that always calls and wants to go bowling.

Man, in GTA:Vice City I had that down to a science. I could punch in the code in literally half a second.
 

Prophet

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I hate when a game starts and the protagonist is super-strong, all powered up and for whatever reason they lose it all. Then for the rest of the game you have to get back all the powers you lost in the beginning. I really hate that. The earliest example was sonic 3. He has all the gems and is all super-saiyan'd up and then knuckles knocks them out of him. Like WTF sonic? Why even gather the gems if all knuckles has to do is "spook you" and you're going to drop them.


Also, amnesia. For the love of god -- No more amnesia in RPGs. It's been done. It is enough.
 

megabug7

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My biggest annoyance is actually in Zelda.

How many times does the game have to tell you how to use the Map or any other item - after the nth dungeon I am well aware how to use it.

It's more annoying if you can't skip the dialogue.

Other annoyances.

Are you sure? Yes -- No

Saving before the game even starts. (mostly DS games).
Why? It's pointless.
 

yuyuyup

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Load times, disappointing endings, spoilers, gameplay-breaking glitches, ps3 not being hacked yet, my ds/psp being stolen, canceled games, tutorials that cram in too many things to remember (too lazy to write crap down,) losing my place in a game mid-way forgetting the story or what to do next

It's annoying how much Nintendo is determined to undermine early DSI adopters, not only with a weak focus on camera based gameplay, but with a quickly announced bigger (arguably) better version.
 

asdf

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Sewer levels.



frown.gif
 

myuusmeow

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Fission said:
My biggest annoyance is actually in Zelda.

How many times does the game have to tell you how to use the Map or any other item - after the nth dungeon I am well aware how to use it.

It's more annoying if you can't skip the dialogue.

Other annoyances.

Are you sure? Yes -- No

Saving before the game even starts. (mostly DS games).
Why? It's pointless.
HEY LISTEN!


I gotta say the most annoying thing in gaming is the headcrab. Crawling through a dark vent with very little battery power left and then suddenly

SCREECH you lost some health and now there's a headcrab crawling around in the dark.


ffffuuuu.jpg
 

CannonFoddr

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My most annoying pet hate about any game is........

Those bloody animations at the start that tell you who made the game usually lasting ~15-30seconds, which usually you can't skip through or bypass - it's sooooo frustating
wallbash.gif


Look developers....I've KNOW who made the game so I don't need reminding every time I play the f**ker
Why not stick the credits as an option in the game menu so that if I need reminding I just select it from there

I wouldn't mind it if you give the opportunity by 'pressing any key' to skip the bloody thing (some game I've had I try every buttong - then find out you had to 'tap the screen' to skip), or in the case of PC games ... add a command to skip the intro altogether (like with Halflife/Steam games you can add '-nointro' to the shortcut)

I just want to switch on, select the game & get straight to the game menu
gba.gif

Not wait around while some stupid animation plays out
sleep3.gif
 

Destructobot

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Fission said:
Are you sure? Yes -- No

Saving before the game even starts. (mostly DS games).
Why? It's pointless.
I don't remember which game it was, but on one of the Street Fighter games for the Saturn or the Dreamcast the first time you run it it says "WARNING - NO SAVE FILE FOUND", then "WARNING - CREATING SAVE", then "WARNING - SAVE CREATED SUCCESSFULLY".
 

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Joe88 said:
anyway escort missions ftl in any game
Mmm. The people never walk at the speed any normal person would. D:

QUOTE(Linkiboy @ Jan 15 2010, 09:32 AM) Timed missions in an otherwise untimed game.... ugh.
Very yes. :/ Any timed element in a loose and untimed gameplay is hella-annoying. D:
 

ProtoKun7

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Having a countdown on a level, and the Lesser Ithraks in MPH, especially that one that jumps at you as soon as you come out of a door...

I'll post more if I think of more.
 

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