Here are some more details for The Last Story - main menu image for The Last Story changes depending on your story progression - hint characters who will clue you in on what to do nex - quests need to be found, but aren't hard to find - party members that tag along with you can’t be selected during the game’s main story - replace them while revisiting dungeons - pause battles with the minus button - home button to pause the entire game - Some of the weapons you can use in battle will come from playing the game’s online mode - these weapons range from easy to difficult to obtain - strengthening items for weapons obtained in online mode can only be found in online mode Source Below... http://www.gonintendo.com/viewstory.php?id...comment-section Now here's a thought. One of the bulleted points talks about the "Home" button being used to pause the game. Is this confirmation of developers starting to enhance the "Home Menu" as needed? If the menu is something that is programmed in every individual game and it's obvious that the Home menu is slightly different (at least in look) for some games, what's stopping developers form adding other features? Things like being able to send and check your Wii mail from the menu or even something as small as a clock. The Wii would feel more connected as a console if small things like that were added to the home menu.