ROM Hack Monster Hunter Rise Cheats & Gear Builds Discussion

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JeepX87

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wow thanks the cheats!!, but,,,,,, anyone having problem with 1.1.2 update? it seems the game crashes during the initial loading before game menu.

--------------------- MERGED ---------------------------


nvm i found out why, i needed to disable all the cheats first before i start the game.

Do you know that you can turn all cheats off by default by change the setting in Atmosphere?

--------------------- MERGED ---------------------------

@xenocard I'm wonder about what is your favorite weapon in MH?
 
MoonJump Rebase Tutorial for 1.1.2 by TomSwitch

TomSwitch

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View attachment 256996
1.1.2 cheats Tested and working for All Regions, Enjoy
Tested in Atmosphere Only
Working Cheat List


Missing Cheats





Disable Cheats Always ON By Default in Tesla and Edizon
do not run the game with all cheats already Turned On, your Console will Crash

follow these steps to make Chats always OFF at game startup
add this line into your config settings.ini:
dmnt_cheats_enabled_by_default
= u8!0x0

Location of Settings file:
External SD Card\atmosphere\config\system_settings.ini


open system_settings.ini with a text editor and copy the blue text with u8!0x0:




Missing Cheats in Spoiler Boxes
[MoonJump Hold B]
80000002
580F0000 0D684A60
580F1000 00000028
580F1000 000000D8
580F1000 00000058
780F0000 00000024
640F0000 00000000 3E000000
20000000

[∞ x100 Pouch Mod]
580F0000 0D68CA58
580F1000 00000548
580F1000 00000010
30000000 00000038
980AF0E0
580A1000 00000020
580A1000 00000020
780A0000 00000014
640A0000 00000000 00000064
780F0000 00000008
31000000

[HP Always Regen]
580F0000 0D684A60
580F1000 00000028
580F1000 000000D8
580F1000 00000118
780F0000 0000001C
620F0000 00000000 0000012C

[Max HP +100 Bar]
580F0000 0D684A60
580F1000 00000028
580F1000 000000D8
580F1000 00000118
780F0000 00000014
620F0000 00000000 0000012C
780F0000 00000004
620F0000 00000000 0000012C

[∞ HP & Stamina]
580F0000 0D684A60
580F1000 00000028
580F1000 000000D8
580F1000 00000118
780F0000 00000010
680F1000 0000012C 0000012C
680F1000 0000012C 0000012C
680F0000 45fA0000 45fa0000

[Sharpness is White]
580F0000 0D684A60
580F1000 00000028
580F1000 000000D8
780F0000 000001E0
610F0000 00000000 00000005
780F0000 00000004
620F0000 00000000 0000012C
780F0000 00000004
620F0000 00000000 0000012C

[+▼ Sharpness Refill]
80008400
580F0000 0D684A60
580F1000 00000028
580F1000 000000D8
780F0000 000001E0
610F0000 00000000 00000005
780F0000 00000004
620F0000 00000000 000001F4
780F0000 00000004
620F0000 00000000 000001F4
20000000

[Sharpness Bar Halved]
580F0000 0D684A60
580F1000 00000028
580F1000 000000D8
780F0000 000001E4
620F0000 00000000 000000FA
780F0000 00000004
620F0000 00000000 000001F4

[Sharpness Bar Min]

580F0000 0D684A60
580F1000 00000028
580F1000 000000D8
780F0000 000001E4
620F0000 00000000 00000001
780F0000 00000004
620F0000 00000000 0000012C

[∞ Time In Quest]
580F0000 0D682CB0
780F0000 00000114
640F0000 00000000 45E10000

[+▲ Skip Quest Clear Time]
80002400
580F0000 0D682CB0
780F0000 0000015C
640F0000 00000000 00000000
20000000

[∞ 9999 Countdown +▲ to Return to Village]
580F0000 0D682CB0
780F0000 00000124
640F0000 00000000 461C3C00
20000000
80002400
580F0000 0D682CB0
780F0000 0000015C
640F0000 00000000 00000000
20000000

[Run Speed 2x] equal to [Dog Speed 2x]
04000000 05054394 1E2A1000

[Run Speed Off]
04000000 05054394 1E2E1000

[Dog Speed 2x]
04000000 031AD2B0 1E201000

[Dog Speed Normal]
04000000 031AD2B0 1E2E1000

[1 Hit Kill Small Monsters - Big Monster Take more Hits to kill]
04000000 02C18330 1E27F000

[1 Hit Kill Minions OFF]
04000000 043FE72C 1E2E1000

[2x Material acquired]
04010000 042DA140 0B0A0529

[4x Material acquired]
04010000 042DA140 0B0A0929

[8x Material acquired]
04010000 042DA140 0B0A0D29

[Default Material acquired]
04010000 042DA140 0B0A0129
MONSTER HUNTER RISE
TID: 0100B04011742000
BID: 69B97948A0CFFC01

[Mini Jump MOD (Hold ZL+B)]
80000102
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
780F0000 00000590
640F0000 00000000 00001129
20000000

[Moonjump (press B)]
80000002
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
580F1000 00000058
780F0000 00000024
640F0000 00000000 3E0D4400
20000000

How this rebase is done:

With minor update normally only the first offset is changed. Look at the code, the deeper the pointer chain the easier it can be rebased, in this case moon jump is depth 4, it's a reasonable depth for this easy rebase method to work.
Step 1: With all rebase the first step is to study how the memory behave. If you still have the old version available you should study how the memory changes by pressing + on the cheat code to add it to bookmark. The bookmark default is u32, you may have to adjust the datatype by pressing ZL+R or ZL+L, in this case what you need is f32. Check how the number behave when you are standing on the ground, jumping up and falling down. You will see that on the ground is 0, rising is is small positive number and falling is a small negative number.

Step 2: Update your game. Copy the code to a file that is with the correct BID. Now press + again on the code. You will be asked if you want to rebase the code. Choose a state that you know what the value should be, in this case standing on the ground is 0. Say yes when you are ready. The screen will freeze for some seconds and after you will see a list of bookmark added, in this case 24 was found. Next do a jump and you will see that only one actually have a value that looks right. Freeze this value and you will find that the character continue to rise. You have found it!.

Step 3: Press ZL+A on the bookmark that has the correct pointer and this code will be added to the cheat code file. Now you can edit the file for the other codes. Code that has the same starting offset has very high chance of working by changing it to the one found. Code that don't have the same starting offset have a smaller chance of working by applying the same amount of change to the starting offset. In this case it is + 0x2000, will it work for other codes? You have to try it to know. Many of them do work.

This method only works for simple code, for loop you have to convert it to simple code to find the offset.

2021040815131100-CCFA659F4857F96DDA29AFEDB2E166E6.jpg


2021040814503100-CCFA659F4857F96DDA29AFEDB2E166E6.jpg
 
Last edited by TomSwitch,

Ultimos54

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hey guys can we get these updated, I edited them to x999 instead of what it was prior for 1.1.1, can it be fixed for 1.1.2?:

[Pouch + Field Pouch all qty 999]
580F0000 0E5A82C0
580F1000 00000548
580F1000 00000010
30000000 00000038
980AF0E0
580A1000 00000020
580A1000 00000020
780A0000 00000014
640A0000 00000000 000003E7
780F0000 00000008
31000000

[Pouch all qty 999]
580F0000 0E5A82C0
580F1000 00000548
580F1000 00000010
30000000 00000028
980AF0E0
580A1000 00000020
580A1000 00000020
780A0000 00000014
640A0000 00000000 000003E7
780F0000 00000008
31000000

[+ Field Pouch all qty 999 (do not use when you don't have field pouch)]
580F0000 0D68CA58
580F1000 00000548
580F1000 00000010
30000000 00000038
980AF0E0
580A1000 00000020
580A1000 00000020
780A0000 00000014
640A0000 00000000 000003E7
780F0000 00000008
31000000

or are these replaced with the new 1.1.2 codes:

[∞ x500 Itembox]
580F0000 0D689730
580F1000 00000160
580F1000 00000010
30000000 00000320
980AF0E0
580A1000 00000020
580A1000 00000020
780A0000 00000014
640A0000 00000000 000001F4
780F0000 00000008

and

[∞ Pouch Item Use]
04010000 02E44DC8 5280001A
31000000
 
Last edited by Ultimos54,

Alex2601

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Hi ( sorry i'm new in this world) edizone tell me the bid is different, i'm in 1.1.2 , any idea?
 
D

Deleted User

Guest
OP
MONSTER HUNTER RISE
TID: 0100B04011742000
BID: 69B97948A0CFFC01

[Mini Jump MOD (Hold ZL+B)]
80000102
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
780F0000 00000590
640F0000 00000000 00001129
20000000

[Moonjump (press B)]
80000002
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
580F1000 00000058
780F0000 00000024
640F0000 00000000 3E0D4400
20000000

How this rebase is done:

With minor update normally only the first offset is changed. Look at the code, the deeper the pointer chain the easier it can be rebased, in this case moon jump is depth 4, it's a reasonable depth for this easy rebase method to work.
Step 1: With all rebase the first step is to study how the memory behave. If you still have the old version available you should study how the memory changes by pressing + on the cheat code to add it to bookmark. The bookmark default is u32, you may have to adjust the datatype by pressing ZL+R or ZL+L, in this case what you need is f32. Check how the number behave when you are standing on the ground, jumping up and falling down. You will see that on the ground is 0, rising is is small positive number and falling is a small negative number.

Step 2: Update your game. Copy the code to a file that is with the correct BID. Now press + again on the code. You will be asked if you want to rebase the code. Choose a state that you know what the value should be, in this case standing on the ground is 0. Say yes when you are ready. The screen will freeze for some seconds and after you will see a list of bookmark added, in this case 24 was found. Next do a jump and you will see that only one actually have a value that looks right. Freeze this value and you will find that the character continue to rise. You have found it!.

Step 3: Press ZL+A on the bookmark that has the correct pointer and this code will be added to the cheat code file. Now you can edit the file for the other codes. Code that has the same starting offset has very high chance of working by changing it to the one found. Code that don't have the same starting offset have a smaller chance of working by applying the same amount of change to the starting offset. In this case it is + 0x2000, will it work for other codes? You have to try it to know. Many of them do work.

This method only works for simple code, for loop you have to convert it to simple code to find the offset.

View attachment 257008

View attachment 257009

some day you you must teach me how to do it, we must preserve a tutorial for more people to try and make more moonjump cheats

Added your Post to a sticky in Threadmarks for Future Reference
Thanks for Taking the time to explain it
 
Last edited by ,

Hazerou

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If u find a way to change the layered slot It could be easier to keep the changes.
I found the code to edit the Layered Armor Loadout set but it only saves the Layered Armors only, Other Armors like the Default Armor Kamura set is Invisible.

hey @Hazerou .. could u do the same again for the v1.1.2 update? would appreciate it <3
. I'll post it once I get the chance to update the game.
 
D

Deleted User

Guest
OP
Do you know that you can turn all cheats off by default by change the setting in Atmosphere?

--------------------- MERGED ---------------------------

@xenocard I'm wonder about what is your favorite weapon in MH?
in my post before this one i explain how to Turn OFF cheats on Game Start up

i know people will fall victims to it therefore i include it
also use Edizon SE by TomSwitch, regular Tesla wont run properly for you

other question, if i have no cheat access its always
No cheats: GunLance or Light Cross Bow for safe fights with Elder dragons

with cheats: Switch Axe and Long Sword for farming any monster
super farming = Heavy Bowgun with Slice, sticky and wyvernheart rapid fire mode

fun play= BOW

my favorite gear builds= long sword or switch axe with Paralysis spam attack
Gun lance with or dual blade with sleep Attack spam build

you monster will either be zapped to death or slept to death, so much fun in 4 player mode, high ranked monsters become immune to zaps and sleeps over time but if all 4 players have sleep build.....you sleep him you plant 2 Mega large Bombs each thats 8 bombs and let someone with Hammer or Great sword do his Combo to wake him up....:rofl2:
 
Last edited by ,
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Hazerou

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Well you can say it's the Pointer Codes Edition.

Monster Hunter Rise v1.1.2

TID: 0100B04011742000
BID: 69B97948A0CFFC01
Code:
[(Hold L3) Game Speed x2]
580F0000 0D5F9DE0
780F0000 00000418
640F0000 00000000 3F800000
20000000
80000010
580F0000 0D5F9DE0
780F0000 00000418
640F0000 00000000 40000000
20000000

[Great Sword Charge Max]
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
780F0000 00000738
640F0000 00000000 431A0000

[Long Sword Spirit Gauge Max (Red)]
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
780F0000 00000734
640F0000 00000000 466A6000
780F0000 00000004
640F0000 00000000 42C80000
780F0000 00000004
610F0000 00000000 00000003

[Dual Blades Demon Gauge Max]
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
780F0000 00000738
640F0000 00000000 42C80000

[Gun Lance Shells Max]
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
780F0000 0000052C
610F0000 00000000 00000006

[Switch Axe Gauge Max]
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
780F0000 000007B8
610F0000 00000000 00000064

[Switch Axe Overcharge]
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
780F0000 000007C0
640F0000 00000000 43160000
780F0000 00000004
640F0000 00000000 43960000
780F0000 00000004
640F0000 00000000 453B8000

[Charge Blade Red Charged]
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
780F0000 00000748
640F0000 00000000 42380000

[Charge Blade Phials Max]
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
780F0000 00000738
610F0000 00000000 00000005

[Charge Blade Red Sword Never Expires]
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
780F0000 0000076C
640F0000 00000000 461C4000

[Charge Blade Red Shield Never Expires]
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
780F0000 00000768
640F0000 00000000 461C4000

[PLUS+DOWN Refill Sharpness (White)]
80008400
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
780F0000 000001E0
610F0000 00000000 00000005
780F0000 00000004
620F0000 00000000 000001F4
780F0000 00000004
620F0000 00000000 000001F4
20000000

[Sharpness Bar Max (White)]
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
780F0000 000001E0
610F0000 00000000 00000005
780F0000 00000004
620F0000 00000000 000001F4
780F0000 00000004
620F0000 00000000 000001F4

[Sharpness Bar Halved]
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
780F0000 000001E4
620F0000 00000000 000000FA
780F0000 00000004
620F0000 00000000 000001F4

[Sharpness Bar Min]
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
780F0000 000001E4
620F0000 00000000 00000001
780F0000 00000004
620F0000 00000000 000001F4

[Dango HP 300]
580F0000 0D684CB0
780F1000 00213C78
610F0000 00000000 000000AF
20000000
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
580F1000 00000118
780F0000 00000014
620F0000 00000000 0000012C
780F0000 00000004
620F0000 00000000 0000012C

[Dango Stamina 300]
580F0000 0D684CB0
780F1000 00213C74
610F0000 00000000 000000C8

[HP Always Regen]
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
580F1000 00000118
780F0000 0000001C
620F0000 00000000 0000012C

[HP Cap Max 300]
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
580F1000 00000118
780F0000 00000014
620F0000 00000000 0000012C
780F0000 00000004
620F0000 00000000 0000012C

[HP Max 300]
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
580F1000 00000118
780F0000 00000010
620F0000 00000000 0000012C

[Max Stamina Cap 300]
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
580F1000 00000118
780F0000 00000024
640F0000 00000000 460CA000

[Max Stamina 300]
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
580F1000 00000118
780F0000 00000020
640F0000 00000000 460CA000

[MINUS+PLUS Instant Quest Clear]
80000C00
580F0000 0D684CB0
780F0000 000000D8
610F0000 00000000 00000003
780F0000 00000004
610F0000 00000000 00000001
780F0000 00000078
610F0000 00000000 00000003
780F0000 00000004
610F0000 00000000 00000008
20000000

[PLUS+UP Skip Quest Clear Countdown]
80002400
580F0000 0D684CB0
780F0000 0000015C
640F0000 00000000 00000000
20000000

[9999 Sec. Quest Clear Countdown Cap, PLUS+UP To End]
580F0000 0D684CB0
780F0000 00000124
640F0000 00000000 461C3C00
20000000
80002400
580F0000 0D684CB0
780F0000 0000015C
640F0000 00000000 00000000
20000000

[MAX ATK (1300)]
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
580F1000 00000118
780F0000 00000074
640F0000 00000000 0001869F

[MAX DEF (2000)]
580F0000 0D686A60
580F1000 00000028
580F1000 000000D8
580F1000 00000118
780F0000 00000078
640F0000 00000000 0001869F
In this case it is + 0x2000, will it work for other codes? You have to try it to know. Many of them do work.
Thanks @TomSwitch
Notes;

1.) Just use the proper Weapon Cheats to your appropriate Equipped Weapon.

2.) Cheats will not working in the Training Field, it only works during Quests.

3.) Sharpness Cheats will crash the game if you change your weapon into Heavy/Light Bowguns and Bows. Just use [PLUS+DOWN Refill Sharpness (White)] instead for safety.
 

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Ultimos54

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could someone help me create a god charm that has weakness exploit and crit eye both maxed with 3-2-1 slot? I'm unsure what codes and such to edit my current talisman properly.
 
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