It's located in the #development channel, I've attached the version I downloaded.I would also test some contollers, but I cant find the pre-release on your discord
It's located in the #development channel, I've attached the version I downloaded.I would also test some contollers, but I cant find the pre-release on your discord
All my following controller work fine with the pre-release version:Wii and WiiU controllers are one and the same as far as pairing goes. Wii U Pro is fine
Only need the XBE2 tested. Everything else will be fine. You can find it in the #development channel if you scroll up a bitI would also test some contollers, but I cant find the pre-release on your discord
thanks so much for this update i will definatly test my controllersIt's located in the #development channel, I've attached the version I downloaded.
Not in the release versions. There are builds with experimental BLE support on my discord serverSorry if this has been answered before, but I haven't updated since 16.0
Do Xbox Series controllers work now?
Thank you.
I tried this repo (MissionControl-0.11.0-ble-bond-b0c6698.zip), but for my and my white Xbox SS controller it doesn't work. I tried to connect like to my regular XONE controller (Turn on with Home and push sync button till its fast blinking). My PC is directly tell me there is a new bluetooth device but the Switch do nothing.Not in the release versions. There are builds with experimental BLE support on my discord server
This was just a quick build to stop people complaining about the old one not working on 18.0.0. The zip doesn't contain the ble_pair app required to connect BLE controllers like the pinned ones do.I tried this repo (MissionControl-0.11.0-ble-bond-b0c6698.zip), but for my and my white Xbox SS controller it doesn't work. I tried to connect like to my regular XONE controller (Turn on with Home and push sync button till its fast blinking). My PC is directly tell me there is a new bluetooth device but the Switch do nothing.
Probably not in the way you're thinking. Mission Control doesn't make use of the IR data from the wiimote. The main issue being that the Switch hasn't been designed with pointing in mind, so there is no way to feed it the data without replacing something it is expecting, such as the analog stick data. Removing the ability to use the analog stick is probably not what you want in the general case, and Mission Control assumes you're using the wiimote in the horizontal mode if you don't have an extension controller connected.Hi can the wiimote be used for things like duck hunt on nes emulator retroarch? Currently there no waycto play it, On wii this was possible thanks
actually you just have to...click this link (taken from the official github)Hello,
How do I join the discord server, do I need an invite or be friends with Ndeadly. Sorry pretty new to disccord
It won't be Mission Control itself, but something it's enabling that wouldn't normally be possible. The Switch is already quite limited for bandwidth with Bluetooth devices. I can perceive noticable input delay just by having a controller connected wirelessly. For example, a controller that sends inputs at a higher rate than the native controllers is going to consume more of that bandwidth than Nintendo would have accounted for. Though, since it's the sound stuttering here that sounds like significant interference is taking place. My best guess would be that you have a clone DS3 controller that doesn't support setting the "time slot index" the console uses to coordinate bandwidth sharing. Such controllers would normally be disconnected by the Bluetooth driver, but Mission Control patches out the disconnection so you can use them. These controllers will broadcast over the top of other devices and cause them to have to resend their data if interference occurs.Hi @ndeadly
Do you think MissionControl might be interfering with my bluetooth speaker? It's a chinese brand "WSTER Model WS-309".
When playing with joycons attached it works fine but when I detach them, the sound starts stuttering. I've noticed it do it instantly when I connect the dualshock 3.
It's probably interference. Dualsense controllers seem to be more sensitive to it than others. Mission control doesn't create any measurable lag.Hello,
I have a question I've been using Mission Control to play switch games for a while without noticing any lag.
I was trying to 100% Mario Wonder, playing handheld and Docked, once arrive to the last level (final final test) it was impossible for me to play using my PS5 controller. There is a small lag and I was missing all my jumps since in that specific level timing matter a lot.
My question is:
- Is Mission Control creating that lag?
- Anyone else has tried a timing sensitive game without issues, docked vs handheld?
- Can it be my Atmosphere setup, I'm using the HATS pack and nothing else
- Can it be interference from around the switch ?
Thanks in advance