Homebrew RELEASE MissionControl: Use controllers from other consoles natively via Bluetooth

ndeadly

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mysticrupi

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im having a lot of delay with my wii u pro controller and switch. i dunno why, it was working fine? im gonna charge both of them, but i wonder why its behaving like this.
 

GuyInDogSuit

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im having a lot of delay with my wii u pro controller and switch. i dunno why, it was working fine? im gonna charge both of them, but i wonder why its behaving like this.

I'm no expert, but maybe clearing the database and re-pairing the controller might fix it?

Also, did you update to v0.20? Very much recommended.
 

ndeadly

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im having a lot of delay with my wii u pro controller and switch. i dunno why, it was working fine? im gonna charge both of them, but i wonder why its behaving like this.
Strange, this is the first report I've heard of any kind of delay. I've connected multiple WiiU controllers myself without problems. What else are you running on your console?
 

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nWo

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I think SX OS already has the features, I'm no developer but I`m pretty sure a bit of fork would do the trick, but oh boy, do some developers and some hate-spammers get a little.... touchy.... when the topic comes at hand. Oh well.
 

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I think SX OS already has the features, I'm no developer but I`m pretty sure a bit of fork would do the trick, but oh boy, do some developers and some hate-spammers get a little.... touchy.... when the topic comes at hand. Oh well.

Well, not that the hate isn't deserved, lol. But as a rule, I tend to recommend avoiding it since most developers refuse to support it (and it most times homebrew apps don't work well with it, anyway).
 

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I think SX OS already has the features, I'm no developer but I`m pretty sure a bit of fork would do the trick, but oh boy, do some developers and some hate-spammers get a little.... touchy.... when the topic comes at hand. Oh well.
It doesn't. If you would be a Switch homebrew developer, you would know.

It may have only in private space - which means only TX can make something similar and they will need to integrate it with their CFW. Because they didn't make public anything that could make it possible.

And I like how people who knows nothing tend to defend TX because they don't want to admit they wasted money or are too lazy to even try setup Atmosphere (in case you are not using modchip).

TX doesn't provide any debugging tools and documentation about homebrew development on their CFW except one thing - USB HDD sysmodule. Anything else is thanks to Atmosphere team and libnx authors.
They are not homebrew development friendly.
 
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ndeadly

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It doesn't. If you would be a Switch homebrew developer, you would know.

It may have only in private space - which means only TX can make something similar and they will need to integrate it with their CFW. Because they didn't make public anything that could make it possible.

And I like how people who knows nothing tend to defend TX because they don't want to admit they wasted money or are too lazy to even try setup Atmosphere (in case you are not using modchip).

TX doesn't provide any debugging tools and documentation about homebrew development on their CFW except one thing - USB HDD sysmodule. Anything else is thanks to Atmosphere team and libnx authors.
They are not homebrew development friendly.
Thanks for articulating this better than I ever could :P

but oh boy, do some developers and some hate-spammers get a little.... touchy.... when the topic comes at hand.
Might have something to do with the accusations of favouritism, laziness, incompetence etc. coming from people who don't know what they're talking about.
 

mysticrupi

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Strange, this is the first report I've heard of any kind of delay. I've connected multiple WiiU controllers myself without problems. What else are you running on your console?
there is a huge delay, between the buttons and the response time, it works fine for a few seconds but then the delay sets in, im gonna try reinstalling everything to find what is acusing it, but i have no idea what is causing this? maybe low battery on my wii u pro controller>?

--------------------- MERGED ---------------------------

ok, the delay decreases if i disconnect my joycons, but even they start to increase in a delay. maybe its a faulty switch or bluetooth
edit: reinstalled Mission Control; working better but im still gonna try to play and see if it works fine
 
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ndeadly

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there is a huge delay, between the buttons and the response time, it works fine for a few seconds but then the delay sets in, im gonna try reinstalling everything to find what is acusing it, but i have no idea what is causing this? maybe low battery on my wii u pro controller>?
What are you doing when you experience this? Is it ingame or in the switch OS? I ask what else you're running on your console, because I haven't had any other complaints of delays, and this sounds like something that could happen if you had another high priority process/thread running on the same CPU core fighting for CPU cycles.

You are running a release build of MissionControl right? There are some debug builds floating around in github issues that have logging enabled that will introduce considerable lag if you try to use them for anything other than debugging issues.
 

mysticrupi

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What are you doing when you experience this? Is it ingame or in the switch OS? I ask what else you're running on your console, because I haven't had any other complaints of delays, and this sounds like something that could happen if you had another high priority process/thread running on the same CPU core fighting for CPU cycles.

You are running a release build of MissionControl right? There are some debug builds floating around in github issues that have logging enabled that will introduce considerable lag if you try to use them for anything other than debugging issues.
Okay, the lag sets in 5 minutes after rebooting the system.
edit: wdym by what else i am running on my console??
 
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