Mighty Switch Force to Receive New Levels

Discussion in 'GBAtemp & Scene News' started by GeekyGuy, Apr 25, 2012.

Apr 25, 2012
  1. GeekyGuy
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    Global Moderator GeekyGuy Professional loafer

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    The latest issue of Nintendo Power has arrived, and with it news about WayForward's glorious eShop puzzle-platformer, Mighty Switch Force. The $5.99 (USD) title was acclaimed, but one of the most complained about aspects of the game was its length. WayForward seeks to remedy this (thanks to the new 3DS system update expected) by updating the game with five additional levels.

    In addition to the new gameplay content, the developer will also be adding a quick-retry option that will allow players to more easily try for those record completion times. All of this will come free of charge to those folks who have already downloaded the game, and the eShop price to purchase the title will remain the same. No specific date has been mentioned for the update, though fans should look out for it "in the very near future."



    :arrow: Source: Nintendo Power v278
     


  2. Gahars

    Member Gahars Bakayaro Banzai

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    I don't think I've ever heard of this game, but hey, free updates are always nice. I'm just hoping this isn't just a Mighty, Forced Bait and Switch.
     
  3. Pablo3DS

    Member Pablo3DS GBAtemp Regular

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    Yeeeessss !! I recommend this game, the soundtrack is very nice and I remembered the "mischief makers" *.*
     
  4. Izzy011

    Member Izzy011 The Business Bitch

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    Did they make the par times easier?
     
  5. BoxmanWTF

    Member BoxmanWTF ♪Toot Toot Sonic Warrior♫

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    That's awesome! I've been so bored with it lately
     
  6. RupeeClock

    Member RupeeClock Colors 3D Snivy!

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    The game would've been better had they divided par times into ranks instead.
    You want to S-rank all the levels, but at least have A-rank, and B, C and D as well.

    The way the par system works out makes me want to perfect the level before even moving onto the next, instead of doing well on the first play-through, then focus on perfect play-throughs later.
    "B-rank, okay good enough, onto the next level."
     
  7. M[u]ddy

    Member M[u]ddy GBAtemp Fan

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    But you can't perfect a lot of levels, before you completed the game,
    Warning: Spoilers inside!
     
  8. Eerpow

    Member Eerpow *swoosh*

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    Yes you can, I managed to beat every time without using that.
     
  9. servant

    Member servant GBAtemp Regular

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    hmm I've been holding out on buying this because it was so short but this might make me change my mind.
     
  10. Midna

    Banned Midna Banned

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    Hopefully this will set a standard for Nintendo DLC
    Probably won't, but free DLC is godsend. I wish more devs did it.
     
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  11. Rockhoundhigh

    Member Rockhoundhigh Man with a mission

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    Way to go WayForward, always being the best :bow:
     
  12. Xuphor

    Banned Xuphor I have lied to all of you. I am deeply sorry.

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    That is from the IGN review of the original. If 16 levels can be completed in 27 minutes, then another 5 levels would only add another ~8 minutes, 28 seconds to the game.
    Yes, it's free DLC, but if this is really just to "remedy [...] its length", then they are really missing the mark. Adding a whole 8.4 minutes to the game? Stop the presses, that's too much.

    It's a good idea, yes, but if they truly wanted to please fans begging for more levels/longer gameplay, they needed to add a (for example) 50 level pack for $5 ontop of this free DLC.
     
  13. Forstride

    Member Forstride The rudder moves when I turn the wheel

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    Yeah, that's what I was thinking. If it's as short as people say, 5 levels meant to address the length issue isn't going to do much at all.
     
  14. stanleyopar2000

    Member stanleyopar2000 The Official GBATEMP Thread Killer. No Mercy.

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    yikes...updates will become avaliable for retail games???...what's not to say another 3DS developer could make people pay for updates...and disguise them as "paid DLC"
     
  15. Eerpow

    Member Eerpow *swoosh*

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    Except that we don't know the length of the new levels, there were some levels that had 4-5 minutes par times, besides you have to memorize and replay the levels A LOT in order to reach those times, it's not like it takes you half an hour on your first playthrough.

    So with this I'm expecting my game to clock an additional 4 hours or so.


    Anyway I'm hoping for new music, the soundtrack was very catchy as you could expect from a Wayforward title
     
  16. The Milkman

    Member The Milkman GBATemp's Official Asshat Milkman

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    I remeber this, its somewhere in my eShop account but I loved the sprite art, its just so damn hard and it lacks much "alternative methods" that usual make games like this much easier.
     
  17. godreborn

    Member godreborn GBAtemp Advanced Fan

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    this is impressive. I've had the game for quite a while, but I still haven't beaten it.
     
  18. jimskeet2002

    Member jimskeet2002 GBAtemp Fan

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    27 minutes to beat the game.... lol...
    There is no chance any living being on earth would ever start the game and finish it in 27 minutes... EVER...
    I guess it is kinda short but not THAT short... I would prefer it to have a function like pullbox where u can create levels and others can download them etc... Also an online function where it would rank your performance on a global scoreboard.
     
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  19. Master Mo

    Member Master Mo F.R.E.E.

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    I bought this game not too long ago and I thought it was brilliant. More of the same would be great and even better if it's free.

    Since this was developed after the game was completed I would also gladly pay a Euro for it!
     
  20. godreborn

    Member godreborn GBAtemp Advanced Fan

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    it's a good game, and it seems kinda funny that I haven't beaten the original version considering I've had the game for months. I guess I don't game that much really. I beat like one level ever few weeks.
     

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