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- saulfabreg-wiivc.blogspot.com
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Hello to all GBAtemp!
I started testing the development builds of the official standalone Wii port (version) of the good & accurate Game Boy Advance (GBA) emulator mGBA (http://mgba.io/downloads.html).
Wanted to try with these since MaeseJesus (@Maeson) recommended me to use these for emulate GBA games with gyro (tilt) sensor (WarioWare: Twisted!, Yoshi Topsy-Turvy, etc...), but i couldn't find any option for configure mGBA for use the Wiimote (Wii Remote) as if it were the tilt sensor, (like VBA GX has it), but i've found this option "Gyroscope sensitivity":
I tried modifying this setting and saving the setting but i couldn't get working the tilt sensor with the Wiimote.
So, any help for configuring mGBA settings for use the Wii Remote as the tilt sensor, like it has the VBA GX in the "Match Wii Controls" option?
Thanks in advance!!
saulfabreg
I started testing the development builds of the official standalone Wii port (version) of the good & accurate Game Boy Advance (GBA) emulator mGBA (http://mgba.io/downloads.html).
Wanted to try with these since MaeseJesus (@Maeson) recommended me to use these for emulate GBA games with gyro (tilt) sensor (WarioWare: Twisted!, Yoshi Topsy-Turvy, etc...), but i couldn't find any option for configure mGBA for use the Wiimote (Wii Remote) as if it were the tilt sensor, (like VBA GX has it), but i've found this option "Gyroscope sensitivity":
I tried modifying this setting and saving the setting but i couldn't get working the tilt sensor with the Wiimote.
So, any help for configuring mGBA settings for use the Wii Remote as the tilt sensor, like it has the VBA GX in the "Match Wii Controls" option?
Thanks in advance!!
saulfabreg