Metroid Prime Hunters Hacking Rom

Discussion in 'NDS - ROM Hacking and Translations' started by SpyMaster, Apr 10, 2008.

Apr 10, 2008
  1. SpyMaster
    OP

    Newcomer SpyMaster Member

    Joined:
    Jan 29, 2008
    Messages:
    29
    Location:
    France
    Country:
    France
    I know how to use NDStool and I've also switched a lot of files.

    It makes a lot of great effects.

    Exemples :
    Vidéo on Youtube

    Yesterday I launched a MPH Démo TestMap and it worked :
    1
    2
    3

    Video

    I know a lot of things on the rom. With dsgraph software, I look at the model files to know what is it.
    I discovered that the maps files are in "archives" (70% sure) with the *.arc extension. I want to know how to extract the map files and how to edit it.
    I don't know how to use hexadecimal, but if you explain me how, I will learn [​IMG]

    Thanks !

    NB : If you can speak french do it because I've got some problems with this language [​IMG]

    NB 2 : I placed the Metroid from the demo to the rom Final Version

    => 4
    => 5
     
  2. Dominator

    Member Dominator the world end without you

    Joined:
    May 9, 2007
    Messages:
    696
    Location:
    Not on the earth
    Country:
    France
    This is great, i see this modified game in action (on a french forum) and i test it, its a great begin, but its just a copy/paste turn lol, we need serious romhacker (Hu deufeufeu [​IMG] XD) for open some files...

    Dsgraph allow to open the model of the demo, so we need something for the model of the original game...... theye are a lot of extension in this game, a lot of is very..... crypted XD
     
  3. Frederica Bernkastel

    Member Frederica Bernkastel WebPerf and PWA advocate; @antoligy on Twitter

    Joined:
    Jan 31, 2008
    Messages:
    3,145
    Location:
    Hinamizawa
    Country:
    United Kingdom
    Hi, WOW [​IMG]
    Do you know who long I've been waiting for this???
    THANKYOU SO MUCH SpyMaster!
     
  4. FAST6191

    Reporter FAST6191 Techromancer

    pip
    Joined:
    Nov 21, 2005
    Messages:
    21,738
    Country:
    United Kingdom
    Nice to see more people starting out.
    Speaking in French: I would rather not get into tech discussions in it right now but I can get by if you really want.

    arc aka NARC files can by opened with a fair few things. Try narctool first and then maybe crystaltile2
    http://blog.tgb.net.cn/index.php?load=read&id=46

    Hexadecimal: I wrote up a quick guide in the link below but basically computers only use 1 and 0 at present and instead of writing long strings we write one character to take the place of 4 binary digits.
    As there are two binary digits and 2x2x2x2=16 We use the numbers 0 through F (F being 15 in decimal).
    http://gbatemp.net/index.php?showtopic=73394
    You can use the hexadecimal numbers to describe whatever you like. Rom hacking is just figured out what they do and changing them to your own ends. Easier said than done most of the time though.
    I suggest you look at the NSMB level hacking to get started:
    http://treeki.googlepages.com/
    3d is different but it should give you a good idea.
     
  5. SpyMaster
    OP

    Newcomer SpyMaster Member

    Joined:
    Jan 29, 2008
    Messages:
    29
    Location:
    France
    Country:
    France
    Thank you FAST !

    But I've already tested with Dexter0's NARC tool but it didn't work !

    I'll read your documentation post, read the treeki webpage and I'll will post any news about what I'll discover.
     
  6. Yol Morefi

    Newcomer Yol Morefi Advanced Member

    Joined:
    Apr 11, 2008
    Messages:
    51
    Country:
    France
    Hello all, I'm one of the first person working on "project map"
    I realesed many version of MPH modificated but it were only renaming.
    But the project has "spread out" and every game could be "dissected" now^^

    Sorry for my poor english : I'm french to.
     
  7. SpyMaster
    OP

    Newcomer SpyMaster Member

    Joined:
    Jan 29, 2008
    Messages:
    29
    Location:
    France
    Country:
    France
    Update April 13th 2008 !

    I added the TestMap Video !
     
  8. Shuny

    Member Shuny I'm in yr forum, reading yr postz

    Joined:
    Nov 15, 2006
    Messages:
    1,019
    Location:
    Somewhere in the world
    Country:
    France
    Si tu veux qu'on puisse t'aider avec ce format, tu devrais commencer par uploader un de ces fichiers qu'on voie un peu de quoi tu parles
     
  9. SpyMaster
    OP

    Newcomer SpyMaster Member

    Joined:
    Jan 29, 2008
    Messages:
    29
    Location:
    France
    Country:
    France
    For Shuny, I uploaded 4 files (the three Alimbic Statue Models and the presumed Combat Hall map) :
    some mph files.rar - 0.09MB

    Thanks for helping me !
     
  10. SpyMaster
    OP

    Newcomer SpyMaster Member

    Joined:
    Jan 29, 2008
    Messages:
    29
    Location:
    France
    Country:
    France
    Please, can someone help me ?
     
  11. jamie466562

    Newcomer jamie466562 Newbie

    Joined:
    Oct 18, 2009
    Messages:
    1
    Country:
    New Zealand
    Several things:
    1)The .arc files in the archives directory are not narc or arcs
    2)Anyone interested in reverse engineering the map format?
     
  12. ore0

    Member ore0 GBAtemp Regular

    Joined:
    Apr 8, 2010
    Messages:
    168
    Location:
    New York
    Country:
    United States
    WISE FWOM TEH GWAVE!!!!
    (cuz this topic was dead a long time ago)
     

Share This Page