Hacking Metroid Prime 3 Corruption crashes on Norion 100% of the time regardless of the CIOS

Duncan Idaho

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As the title says the game crashes in Norion.

Once you get out of the ship and the scene plays out, get the lasso, scan the door, pull and pull the switch, go up the elevator. There is a bug bot of the pirates there, destroy it, a little bit ahead there are two more and a Pirate, kill them, jump on the platform.

Now this is what happens, Samus keeps walking into the hall where you should rip the shielding, the game stops responding, nothing works.

I've ran it with 249 dx2rev 8 and rev10BETA2 with base 56 and 57 nada.

Block IOS reload nothing.

CIOS 222 crashes in a different manner, the areas never load.

I am annexing my save and pasting my syscheck report.
SysCheck v2.3.2 HacksDen Edition by JoostinOnline, Double_A, R2-D2199, and Nano
...runs on vIOS58 (rev 6176).

Region: NTSC-U
System Menu 4.3U (v513)
Priiloader installed
Drive date: 02.13.2007
Homebrew Channel 1.1.2 running on IOS58

Hollywood v0x11
Console ID: 39659170
Console Type: Wii
Shop Channel Country: Venezuela (52)
Boot2 v4
Found 166 titles.
Found 52 IOS on this console. 4 of them are stub.

IOS4 (rev 65280): Stub
IOS9 (rev 1034): No Patches
IOS10 (rev 768): Stub
IOS11 (rev 256, Info: rev 10): Trucha Bug, ES Identify, Flash Access, NAND Access
IOS12 (rev 526): No Patches
IOS13 (rev 1032): No Patches
IOS14 (rev 1032): No Patches
IOS15 (rev 1032): No Patches
IOS16 (rev 54321): Trucha Bug, ES Identify, Flash Access, NAND Access
IOS17 (rev 1032): No Patches
IOS20 (rev 256, Info: rev 12): Trucha Bug, ES Identify, Flash Access, NAND Access
IOS21 (rev 1039): No Patches
IOS22 (rev 1294): No Patches
IOS28 (rev 1807): No Patches
IOS30 (rev 54321): Trucha Bug
IOS31 (rev 3608): No Patches
IOS33 (rev 3608): No Patches
IOS34 (rev 3608): No Patches
IOS35 (rev 3608): No Patches
IOS36 (rev 3608): No Patches
IOS37 (rev 5663): No Patches
IOS38 (rev 4124): No Patches
IOS40 (rev 3072): Stub
IOS41 (rev 3607): No Patches
IOS43 (rev 3607): No Patches
IOS45 (rev 3607): No Patches
IOS46 (rev 3607): No Patches
IOS48 (rev 4124): No Patches
IOS50 (rev 54321): Trucha Bug
IOS51 (rev 4864): Trucha Bug
IOS52 (rev 5888): Stub
IOS53 (rev 5663): No Patches
IOS55 (rev 5663): No Patches
IOS56 (rev 5662): No Patches
IOS57 (rev 5919): No Patches
IOS58 (rev 6176): USB 2.0
IOS60 (rev 54321): Trucha Bug
IOS61 (rev 5662): No Patches
IOS62 (rev 6430): No Patches
IOS70 (rev 54321): Trucha Bug
IOS80 (rev 54321): Trucha Bug
IOS202[60] (rev 65535, Info: Hermes-v55.1): Trucha Bug, NAND Access, USB 2.0
IOS222[38] (rev 65535, Info: Hermes-v55.1): Trucha Bug, ES Identify, NAND Access, USB 2.0
IOS223[37] (rev 65535, Info: Hermes-v55.1): Trucha Bug, NAND Access, USB 2.0
IOS224[57] (rev 65535, Info: Hermes-v55.1): Trucha Bug, NAND Access, USB 2.0
IOS236[36] (rev 65535, Info: rev 3351): Trucha Bug, ES Identify, NAND Access
IOS247[57] (rev 21006, Info: d2x-v6): Trucha Bug, NAND Access, USB 2.0
IOS248[56] (rev 21006, Info: d2x-v6): Trucha Bug, NAND Access, USB 2.0
IOS249[57] (rev 21010, Info: d2x-v10beta52): Trucha Bug, NAND Access, USB 2.0
IOS250[57] (rev 65535, Info: d2x-v10beta52): Trucha Bug, NAND Access, USB 2.0
IOS251[58] (rev 21010, Info: d2x-v10beta52): Trucha Bug, NAND Access, USB 2.0
IOS254 (rev 65281): BootMii
BC v6
MIOS v10 (DIOS MIOS 2.10)
Report generated on 05/08/2017.
 

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Duncan Idaho

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SuperrSonic

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Sounds like the issue with Another Code, it would always hang in the same spots. Using a different cios the crash would be slightly different. This would only happen if the cluster size was 64 KB, it would work fine with 32 KB.

So, is your device formatted with 64 KB? Can you try with 32 KB if it is?
 

Duncan Idaho

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Sounds like the issue with Another Code, it would always hang in the same spots. Using a different cios the crash would be slightly different. This would only happen if the cluster size was 64 KB, it would work fine with 32 KB.

So, is your device formatted with 64 KB? Can you try with 32 KB if it is?
It's format to 32KB as far as I remember,it is not feasible to reformat it as I have over 600GB worth of games and my only machine is a laptop with 297GB.
 
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    Coto @ Coto: holy crap, getting VS Code to work in NDS development is something I should've done years ago...