Metroid: Other M features both 2D and 3D gameplay in both first- and third-person perspectives. Reggie Fils-Aime stated that Metroid: Other M would “take you deeper into Samus’s story“, and also noted that the game would be a return to the style of the traditional series as opposed to the Prime series, though the game would have a “harder edge“. It is scheduled for release in Japan in Summer 2010. The title will be released in North America on June 27, 2010. Plot The game takes place between Super Metroid and Metroid Fusion. Other M opens with a cinematic showing the final battle with Mother Brain at the conclusion of Super Metroid. After escaping the exploding Planet Zebes, Samus awakens on a Galactic Federation ship. After leaving, she receives a distress call from a dormant “Bottle Ship”, which is floating a short distance away from a Federation vessel. Upon stepping into the ship, Samus encounters a group of GF soldiers, led by Anthony Higgs, who fought alongside her before she left the GF military. She also meets Adam Malkovich, who used to be her commanding officer when she was in the Federation Army. Something happened that caused Samus to leave the army, causing Adam to be standoffish and guarded, calling Samus an “outsider” and ordering his team not to reveal any details of their mission to her. However, after defeating a large, purple tentacle-monster, Samus is welcomed onto the team and briefed on the details of their mission. They all split up to explore different parts of the ship, in hopes of the discovering the threat that they are up against. Gameplay The game is played holding the Wii Remote horizontally, like the NES controller. Normally, the game is played in a third person perspective, where Samus can jump, shoot her arm cannon and turn into a morph ball, similar to the classic Metroid titles (however, movement is not strictly limited to a 2D plane). By pointing the Wii Remote towards the screen, however, the game changes to a first person view, where Samus can lock onto targets and fire missiles. There are several instances where players will have to constantly switch between play modes; for example, playing in third person to fight off a hoard of flying enemies, whilst switching to first person to destroy their spawn points. Additionally, the first-person perspective is also used in exploration, such as for locating hidden items such as missile expansions and energy tanks.