Mazes of Fate game hints sharezone

Discussion in 'GBA - Console and Game Discussions, Help and Tips' started by haohmaru6, Dec 13, 2006.

Dec 13, 2006
  1. haohmaru6
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    Newcomer haohmaru6 Advanced Member

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    Now who has gotten how far in it? I am in the second temple with the multi-armed monsters. I'm at a point where theres 2 locks that yer not allowed to lockpick, and have found 6 stairways down that all lead to smaller closed-in areas on the second floor, can't seem to get any farther.

    Anyone got farther than this? If yer stuck previous to this I can provide hints.
     
  2. reaperman@home

    Member reaperman@home GBAtemp Regular

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    I'm about 8hrs in. that sounds like the temple I'm stuck in, the one in underworld. I'm having trouble getting into the top left corner of Temple I, but the rest is uncovered.

    what exactly do you have to left to uncover? my bottom floor looks like yours with the six stairways, but that's about it. Maybe we can help eachother through it. If we're stuck in different places, maybe we could get pictures of our maps up. And are the blue, multi-armed, tongue-monsters still attacking you (because you haven't talked to their leader yet?). There are a *lot* of secret passages on that level and you need them to progress. I'm blindly feeling walls. Very happy about the 'tools' sold in temple II. They're so much better than lockpics for my guy. They're cheaper, don't break, and I'm actually getting chests open with my limited lockpick talent.

    right now I'm looking for some old parchment for the ghost nerd,
    looking for the ghost chef so I can give him the stuff the ghost girl gave me,
    trying to figure out the small room with three switches and a niche.
    and looking for that high priest guy so I can give him that gargoyle's key and letter and show him my symbol thing.

    I think once I figure out how to uncover the top left portion of the main floor, I should be able to solve at least two of those.

    BTW, *HELLUVA GAME*. Best dungeon crawler in 10 years and one of the best RPGs on GBA. It might even be my favorite RPG on the system depending on how things go. Who would have thought it would be from a team in Argentina? (they roleplay in argentina?) I really like the plot with god's chosen people--the goatmen. And I have a feeling the plot's going to get *really* messed up when I learn more about the infighting between gods, and the archmages that stood up to their extermination plan. Best part is that there aren't any princesses to save. Real shame it's so late in the gba's lifecycle, so few people will see this game. I liked it so much that I ordered a copy. Yes, I actually paid for something.

    anyway, if the emulator will take my m3 saves, I can probably get a shot of the maps up tomorrow, if not, maybe I'll have to go ghetto with my camera. I'm at work now, so back to gaming.
     
  3. haohmaru6
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    Newcomer haohmaru6 Advanced Member

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    OK i'm farther now, I managed to get to the third level on the underground temple, and I think I've completed what I was supposed to do there. Currently I am about to enter the Fort thats south of the underground temple, now that I have the means by which to enter.

    Have you been finding all of the statuettes? There are 9 in total, so that one general store guy said... They seem to be in inconspicuous parts of various mazes hidden in walled off section, triggered by the hidden / hard-to-see switches.

    One BIG hint that I've found helpful is if you are in the overworld and you look at your set of maps of the places you've already completely mapped out (or mapped as much as you could...) you will see open walls that are not on the map when you are in that actual maze. Thus far they have helped me find several statuettes.

    One open wall tho that I can't seem to figure out how to open is in the lower right of El Paso C, the one that I think may be Ivan's magic shop. I tried following the instructions on the note by putting a valuable gem in the niche and hitting the nearby hidden switch several times, but nothing happens.

    As far as how to get further in the underground temple, you have to find the blue key in the niche in the south center of Underground Temple I, where those two locks are, then slightly to the left, one of those niches. The blue key will look like it has a blue sphere embedded in the handle.

    Doors or places I can't open (yet?):

    There are four doors in the upper left corner of Underground Temple I that I can't yet figure out how to open.
    There is one door near some white floor plates in the upper left of Underground Temple III.
    There is one door in the lower right of Stand Keep that I can't figure out how to open.
    There is one door in the lower right of Forsaken Temple III that I can't figure out how to open.
    There is one door on the right side of Forsaken Temple I that I can't figure out how to open.
    The stairway in the SW of Stand Keep appears to be unreachable for the moment...
    There is a kid named Matro in El Paso W, I can't yet figure out what he's for...
    There appears to be an open wall in the Old Lady's Cellar at the beginning of the game, but of course I don't think you can go back in there once you've passed it...

    Also, I have been unable to beat the Shadeling / Stone Guardian on Forsaken Temple II, I had to run from him after I got both gem keys. I have powered up quite a bit since then tho, so I think once I get back out I will go back and try to beat him.
     
  4. reaperman@home

    Member reaperman@home GBAtemp Regular

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    do you know what the three switch room does?

    anyway, I found that key, that I somehow missed before. and got into the upper left of the map, but it wasn't as helpful as I had thought. no where near getting me to temple III, but the chef was up there.

    if anybody else is looking for secret walls, here's my old progress (before you showed me that key)


    [​IMG]

    [​IMG]

    (edit: seems like the important image has stopped working, if it doesn't fix itself by morning, I'll stick another copy on imageshack, I'm at work, away from the image now)

    I only have one statue. I don't really care about them yet. Do you have the thief in your party? I don't. I didn't ask him to join when it was a menu option and now he just talks to me about a mission I've completed.
     
  5. haohmaru6
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    Newcomer haohmaru6 Advanced Member

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    The three switch room requires that you complete the trading sequence between the various ghosts on that floor. To start, take the flask from Ocampa to Daruk.

    Yes I have the thief in my party, and the other fighter guy.
     
  6. reaperman@home

    Member reaperman@home GBAtemp Regular

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    I got stuck in the trading sequence when I didn't try to trade the old pendant instead of the scroll. I fixed myself and am battling through the 3rd level now, with a lot of ground left to uncover.

    this is one helluva game.
     
  7. VVoltz

    Member VVoltz The Pirate Lord

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    This game was made in Argentina, "bien por mis hermanos Argentinos, mejor aún si el juego es bueno."

    For respect, I won't "get" this one.
     
  8. reaperman@home

    Member reaperman@home GBAtemp Regular

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    sad that such a great game might never see a store shelf. it's only available on ebay and amazon. Major retailers, seem to be turning it down flat (eb/gamestop). I've been watching the ebay quantity and they seem to have sold very few. 25 is my guess. also notice that nobody seems to have a review of the game even though copies were sent to the gaming media.

    this is a totally word-of-mouth game. and yes, it is that good.

    as far as *ahem* 'getting' the game. it seems like the 0-day gba players are the only people buying it. Who is really going to buy a game from out of nowhere without even having the back of the box to look at? And it's much easier to grab and enjoy a "backup" of a game that everybody knows will sell 200k copies, compared to 25. It's not quite guilt, but there is more of a feeling of obligation. I really want this game to succeed, but it doesn't look good.

    anyway, I'm now 13.5hrs in, and I'm about to try and get out to some island looking for something to unpetrify this wizard with. I'm not entirely sure the wizard is friendly...
     
  9. reaperman@home

    Member reaperman@home GBAtemp Regular

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    well, I'm done. I missed whole gobs of secrets but I finished the game. It's a nice storyline, but I thought it would open up more than it did. instead this game is a very small piece of a larger sequel network that may or may not ever come out--I just wanted to take the story farther. Maybe have one of those archmages zap me somewhere where I could fight the evil gods driving the game.

    It was a very good experience, and I'm thinking of restarting with a different character type. Dumar, the warrior made killing enemies far too easy. And there are places only people with high mage or rogue skill can go, so I'm going to play it through again (or start to). honestly the game's replay value would be much better helped by including a 'random dungeon' area, however.

    overall I say it's a solid 88%. I may throw a review on gamespot or ign--because I don't think anybody "official" is going to write one.
     

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