1. KuranKu

    OP KuranKu I am KranK
    Developer

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    [​IMG]

    [​IMG]


    # MarioBrosNX
    MarioBrosNX C++/SDL2, Created by Łukasz Jakowski 2014, Ported to the Nintendo Switch By Krank/KuranKu 2019

    1.3.1 Changelog:
    1.Fixed small typo on loading screen
    2.Reduced game size by 60
    3.moved to png instead of bitmaps
    4.Improved game stability


    # Disclaimer:
    All ingame images and sound belong to its authors and none other, the right for mario bros title belongs to nintendo.
    this game created for fun and love of the community

    Download: https://github.com/KranKRival/MarioBrosNX/releases
    Homebrew AppStore: https://www.switchbru.com/appstore/#/app/MarioBrosNX
    SourceCode: https://github.com/KranKRival/MarioBrosNX

    HAVE FUN MARIO!!!
     
    Last edited by KuranKu, Aug 23, 2019
  2. CatmanFan

    CatmanFan Anxious and regretful
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    Wow, the port already looks amazing! Plus having it playable in full widescreen is a nice touch! :yayswitch:
     
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  3. octopus

    octopus Custom Title
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    Nice work, however, the size is atrocious. Can pngs be used instead of bitmaps?
     
  4. KuranKu

    OP KuranKu I am KranK
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    i would need to look at it later :)
     
  5. hippy dave

    hippy dave BBMB
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    Just the libraries necessary to run SDL push the simplest homebrew past 10MB. Try not to worry about it - I understand it feels inefficient in principle, but in the reality of 21st century storage, 11MB is nothing.

    Good work OP on the release, I'll try it out later.
     
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  6. KuranKu

    OP KuranKu I am KranK
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    thank you :D

    and i gues this could be done with minor changes.

    as the audio was wav and i made it all ogg ^^ and reduced size by 10

    images will take more work through
     
    Last edited by KuranKu, Aug 23, 2019
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  7. Bladexdsl

    Bladexdsl ZOMG my posts...it's over 9000!!!
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    countdown to DMCA :creep:
     
  8. octopus

    octopus Custom Title
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    368 MB unzipped.
     
  9. hippy dave

    hippy dave BBMB
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    Huh, I see your point then :)
     
  10. KuranKu

    OP KuranKu I am KranK
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    btw its has been added to the hbappstore https://www.switchbru.com/appstore/#/app/MarioBrosNX

    — Posts automatically merged - Please don't double post! —

    i will do my best to reduce the image size as much as possible , nor that it effect performaence or something but ye 350+mb for mr mario oooff... it was more doe
     
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  11. hippy dave

    hippy dave BBMB
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    If you use SDL_Image ( #include <SDL2/SDL_image.h> ) you should be able to use IMG_Load to load png or whatever instead of SDL_LoadBMP.
     
    Last edited by hippy dave, Aug 23, 2019
  12. ShadowOne333

    ShadowOne333 QVID PRO QVO
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    "ALL RIGHT BELONGS TO NINTENDO"
    I see what you did there
     
  13. KuranKu

    OP KuranKu I am KranK
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    well yes i know that and i already done, doing so reduced game size by 60 , now release is about 18mb only im pushing release now
     
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  14. KuranKu

    OP KuranKu I am KranK
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    1.3.1 Changelog:
    1.Fixed small typo on loading screen
    2.Reduced game size by 60
    3.moved to png instead of bitmaps
    4.Improved game stability
     
    hippy dave likes this.
  15. Lazyboss

    Lazyboss GBAtemp Advanced Fan
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    Excuse me but em, what's the point of this?
    Isn't it just the same exact Mario bros that we played countless times on every platform that ever exist?
    Am I not understanding something here?
     
  16. KuranKu

    OP KuranKu I am KranK
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    this give open more doors with a game clone/port can be altered or improved/changed etc ... get game experience from other perspective in this case c++/sdl , wide screen on the switch who knows what me or others will add tomorrow . :D

    also try it even its a clone game almost 100% there few diffrences you might notice and even like and have fun
     
    Last edited by KuranKu, Aug 23, 2019 - Reason: yes
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  17. Rahkeesh

    Rahkeesh GBAtemp Advanced Maniac
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    Widescreen alone makes it worthwhile.
     
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  18. wizra

    wizra GBAtemp Regular
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    I agree. I’ve been playing SMM2 a lot lately, went back to NES app for SMB1 and I was like, wtf is this shit? Square screen is butt fugly.
     
  19. KuranKu

    OP KuranKu I am KranK
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    hmmm :D
     
    Last edited by KuranKu, Sep 18, 2019
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  20. KuranKu

    OP KuranKu I am KranK
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