Homebrew RELEASE MarioBrosNX - Super Mario Bros Clone For The Nintendo Switch

KuranKu

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2019082316312000-656-BE34-E55-C9033-ADE0-F9-DE563-FAE03-C.jpg


2019082316312900-656-BE34-E55-C9033-ADE0-F9-DE563-FAE03-C.jpg



# MarioBrosNX
MarioBrosNX C++/SDL2, Created by Łukasz Jakowski 2014, Ported to the Nintendo Switch By Krank/KuranKu 2019

1.3.1 Changelog:
1.Fixed small typo on loading screen
2.Reduced game size by 60
3.moved to png instead of bitmaps
4.Improved game stability


# Disclaimer:
All ingame images and sound belong to its authors and none other, the right for mario bros title belongs to nintendo.
this game created for fun and love of the community

Download: https://github.com/KranKRival/MarioBrosNX/releases
Homebrew AppStore: https://www.switchbru.com/appstore/#/app/MarioBrosNX
SourceCode: https://github.com/KranKRival/MarioBrosNX

HAVE FUN MARIO!!!
 
Last edited by KuranKu,

hippy dave

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Nice work, however, the size is atrocious. Can pngs be used instead of bitmaps?
Just the libraries necessary to run SDL push the simplest homebrew past 10MB. Try not to worry about it - I understand it feels inefficient in principle, but in the reality of 21st century storage, 11MB is nothing.

Good work OP on the release, I'll try it out later.
 
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KuranKu

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Just the libraries necessary to run SDL push the simplest homebrew past 10MB. Try not to worry about it - I understand it feels inefficient in principle, but in the reality of 21st century storage, 11MB is nothing.

Good work OP on the release, I'll try it out later.
thank you :D

and i gues this could be done with minor changes.

as the audio was wav and i made it all ogg ^^ and reduced size by 10

images will take more work through
 
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octopus

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Just the libraries necessary to run SDL push the simplest homebrew past 10MB. Try not to worry about it - I understand it feels inefficient in principle, but in the reality of 21st century storage, 11MB is nothing.

Good work OP on the release, I'll try it out later.
368 MB unzipped.
 

KuranKu

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Lazyboss

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Excuse me but em, what's the point of this?
Isn't it just the same exact Mario bros that we played countless times on every platform that ever exist?
Am I not understanding something here?
 

KuranKu

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Excuse me but em, what's the point of this?
Isn't it just the same exact Mario bros that we played countless times on every platform that ever exist?
Am I not understanding something here?
this give open more doors with a game clone/port can be altered or improved/changed etc ... get game experience from other perspective in this case c++/sdl , wide screen on the switch who knows what me or others will add tomorrow . :D

also try it even its a clone game almost 100% there few diffrences you might notice and even like and have fun
 
Last edited by KuranKu, , Reason: yes
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