1. hiroakihsu

    OP hiroakihsu SUPREME LURKER OF THE WORLD
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    Sorry if this sounds like a stupid question but...Does anyone know if Mario Kart 8 Deluxe shares the same online servers as Wii U's Mario Kart 8? Just wanted to know if I should expect cheaters/hackers when playing online, like on Mario Kart 7 on the 3DS, seeing that cheats are now available for Wii U as well.
     
  2. ut2k4master

    ut2k4master Lord Tourettes
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  3. Warrlinty

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    If there servers are shit again then i'm not even paying for online, i'm not going to buy a switch until I know what the server speeds are, if they're the same as the old servers then I am not buying the switch.
     
  4. the_randomizer

    the_randomizer The Temp's official fox whisperer
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    To be honest, I rarely had issues with MK8's servers (even MK Wii's servers were pretty stable when I played on it), if you have a LAN adapter, you can get even more stability compared to WiFi.
     
    Saiyan Lusitano likes this.
  5. Been playing MK8D and it's lagless. If there's anything I'd complain about is that during the first matches I kept getting booted off until I got into them.
     
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  6. Warrlinty

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    If you have a pc try to get a program to monitor your ping for the Nintendo server (so you wirelessly scan your switch) and tell me the results (if you can get a program of course)
     
  7. the_randomizer

    the_randomizer The Temp's official fox whisperer
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    One thing that's nice that they added in spectator mode is it now display what lap the players are on, something GameXplain showed on one of their videos, so it's no longer a mystery how long we have to wait. And the WiFi I have is pretty good, 100 mbps, so I don't think I'll have any issues whenever I get the game :P I rarely got lag on MK8 (haven't played it in a while though), been playing a lot of Smash with my friend in the UK, occasional lag but otherwise very stable.
     
  8. I also noticed that when the system randomly chooses a stage from a user, it's either 100 or 150 which means it can be rather dull if you end up on 100cc. To be fair, you can drift as much as you want and that certainly boosts ya up but 100cc shouldn't even be allowed online.
     
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  9. DiscostewSM

    DiscostewSM GBAtemp Guru
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    All I know is that GameExplain did at least a good 30 minutes of Battle mode online using phone thethering (to check stability + data usage), and it ran rather well for them.
     
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  10. the_randomizer

    the_randomizer The Temp's official fox whisperer
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    To be honest, I'm not that good at drifting or fire-hopping, I haven't practiced enough, maybe with the Switch Pro controller, that might be somewhat easier to do?

    Yeah, the fact they fixed the 59 fps issue is also a huge plus for me, I'm one of the few people who noticed it, and it drove me crazy; I'm glad they have a proper battle mode, I can finally have my friends and I play it.
     
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  11. TheDarkGreninja

    TheDarkGreninja Listening to a song ad nauseam
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    I thought my game was literally always lagging online because of that glitch.

    Also fire-hopping is gone now, so no use. It actually makes you slower, guess its a new physics engine.
     
  12. the_randomizer

    the_randomizer The Temp's official fox whisperer
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    I never used fire-hopping (I wasn't good enough to get it down, as pathetic as that is), and rubber-banding AI seems to be better balanced (unlike Fast RMX, which I hear is unforgiving in that department), but at
    the very least, the game seems like the game the Wii U iteration should've been.
     
  13. TheDarkGreninja

    TheDarkGreninja Listening to a song ad nauseam
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    The wiiu version wasnt THAT bad. Still, i like the changes.
     
  14. the_randomizer

    the_randomizer The Temp's official fox whisperer
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    No, it wasn't bad at all, the only thing that really irked me is that the battle mode was absolute shite, and this version is what the Wii U version should've been IMHO.
     
  15. TheDarkGreninja

    TheDarkGreninja Listening to a song ad nauseam
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    Ah, i see.
     
  16. huma_dawii

    huma_dawii GBAtemp Psycho!
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    I never had any problems with the Mario Kart Wii U servers.... no lag or crap like that...
     
  17. the_randomizer

    the_randomizer The Temp's official fox whisperer
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    That's just me, and I'm one of the few people who noticed the 59 fps issue, glad they fixed it. Why they couldn't patch it in the Wii U version is beyond me.
     
  18. TheDarkGreninja

    TheDarkGreninja Listening to a song ad nauseam
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    Im guessing it was a hardcoded bug that no amount of updating could fix. Or they just didnt know how to without re-making the entire game's code.
     
  19. the_randomizer

    the_randomizer The Temp's official fox whisperer
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    And yet the Switch version fixes it somehow, it's weird, but it's all good :P
     
  20. Captain_N

    Captain_N GBAtemp Advanced Maniac
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    oh there is lag. It depends on your upload speed. when it laggin i cant pick an item and i have to wait for the game to stop it. when that happens your items will hit players and they will spin but not slow down. thats because they are not getting hit on their screen. at-leaste their coins pop out. also items will go through your banana/shell on your ass sometimes.
    and even better you can have blue shell immunity. on wii u mk8 my friend and i with 2 wii u's in the house onine were 1st and second online and blue shells would hit the 3rd place guy. great times. we musta not been 1 and 2nd on their screen. the race results said we were really 1st and 2nd tho.
     
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