Making A Starter Have A 1/10 Chances of Being Shiny?!

Discussion in 'GBA - Game Development, ROM Hacks and Translations' started by mbcrazed, May 21, 2014.

  1. mbcrazed
    OP

    mbcrazed GBAtemp Advanced Fan

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    Nov 10, 2012
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    Hey everyone, I've recently started back on the Pokemon Hack I'm making, and I was wondering what program do I use to make the starters have a 1/10 chances of being shiny? Like, a way to edit the probability of it happening! Thanks Tempers!~
     
  2. migles

    migles All my gbatemp friends are now mods, except for me

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    Earth-chan
    since the probability of being shiny is the same as you would get via hatch or wild Pokemon i think you can't do much about it. you would have to change the value of the general shiny, that means all pokemon would be 1/10 change of being shiny...

    but i am not sure about this...
     
    mbcrazed likes this.
  3. mbcrazed
    OP

    mbcrazed GBAtemp Advanced Fan

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    Nov 10, 2012
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    Hm... I would do that, but that would make having a shiny no fun if you can just sit there and run into shinies! :P
     
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