Hacking Luma3DS - Noob-proof 3DS Custom Firmware

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ihaveahax

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Can you try booting a 96 MB cia on New 3DS? If it runs then the patch possibly needs fixing, I think.
makerom only accepts "Legacy", "124MB", and "178MB" for New3DS memory modes. Legacy makes it use the memory mode for Old.

in any case, it boots unless the memory mode is 178MB for New. so...
 

Filo97

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Holy shit, that's so cool! Thanks Aurora!

You gonna update to the new version of A9LH now, or will you still stay on the current version? I'll probably end up updating it, as a lot of the initial issues seem to be fixed now.
Wait, how do i update a9lh? I don't know if i can buikf a new installerà because i can''t fine anymore my otp.
 

Aurora Wright

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makerom only accepts "Legacy", "124MB", and "178MB" for New3DS memory modes. Legacy makes it use the memory mode for Old.

in any case, it boots unless the memory mode is 178MB for New. so...
So if you set 96 MB as the Old3DS memory mode and "Legacy" as the New3DS one it works?
If it also freezes on 96 MB with Old 3DS it could be two things:
- NATIVE_FIRM needs to be launched differently for the "biggest" RAM mode (and the patch doesn't account for that)
- The apps need to have adjustments in the code (but then, a 96 MB cia would fail on N3DS, wouldn't it?)
 
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DjoeN

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Q.

On my 2DS i run Emunand on autoboot (A9LH), so it uses firmware.bin (10.4) if i hold L it runs sysnand with firmware90.bin and if i hold R it runs sysnand with firmware.bin
I don't see an option are mentioning in the OP and on the git to run Emunand with firmware90.bin, Now i do want to run Emunand with firmware90.bin, is this possible by holding a key on boot? or can i rename firmware90.bin to firmware.bin temporary?
 

ihaveahax

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So if you set 96 MB as the Old3DS memory mode and "Legacy" as the New3DS one it works?
If it also freezes on 96 MB with Old 3DS it could be two things:
- NATIVE_FIRM needs to be launched differently for the "biggest" RAM mode (and the patch doesn't account for that)
- The apps need to have adjustments in the code (but then, a 96 MB cia would fail on N3DS, wouldn't it?)
the only time it would reboot is if the memory mode is 178MB. it works any other time, including Old being 96MB and New being "Legacy". probably because it doesn't reboot unless it's 178MB, which would then disable the Home Menu.

here's the part of an rsf to determine memory mode. it's under AccessControlInfo
Code:
  SystemMode                    : 96MB # 64MB(Default)/96MB/80MB/72MB/32MB
  SystemModeExt                 : Legacy # Legacy(Default)/124MB/178MB  Legacy:Use Old3DS SystemMode
 
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peteruk

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Does anyone have time to explain this in very simple terms please?

I don't understand what it means and am unsure weather to upgrade from 3.5.3

Thanks in advance
 

ihaveahax

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Does anyone have time to explain this in very simple terms please?

I don't understand what it means and am unsure weather to upgrade from 3.5.3

Thanks in advance
the 178MB memory mode "should" be usable, but I don't know if anyone knows how to use it yet.

also, if you use it through menuhax or anything that isn't a9hl, the 3D bug won't happen.
 
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peteruk

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the 178MB memory mode "should" be usable, but I don't know if anyone knows how to use it yet.

also, if you use it through menuhax or anything that isn't a9hl, the 3D bug won't happen.

what is the the "178MB memory mode" please ? would I be using this in normal use ?

i don't use menuhax at all, only using a9lh now

sorry for the questions and thank you for replying to me
 

ihaveahax

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what is the the "178MB memory mode" please ? would I be using this in normal use ?

i don't use menuhax at all, only using a9lh now

sorry for the questions and thank you for replying to me
it's like the 80MB memory mode SSB4 uses on Old3DS. it allows more memory to be used for games, at the expense of the internet browser and Miiverse.

178MB for New3DS is basically the same, only Home Menu also doesn't run. 96MB on Old3DS does this too.

one thing that it could be used for is emulators with large roms.
 

peteruk

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it's like the 80MB memory mode SSB4 uses on Old3DS. it allows more memory to be used for games, at the expense of the internet browser and Miiverse.

178MB for New3DS is basically the same, only Home Menu also doesn't run. 96MB on Old3DS does this too.

one thing that it could be used for is emulators with large roms.

that's great, thank you for taking the time, i think i understand now :)
 

Koryushin

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  • A whole new reboot patch (thanks to a skilled reverser for this). It works on New 3DS (for as of yet unused large RAM modes), doesn't break GBA and DS games (no more choosing to press A or not on Old 3DS), gets disabled automatically with 9.0 FIRM to make exploits work.
  • Because of the new reboot patch, now N and O3DS share the same "rei" folder.

Amazing, i just tried it. No need reverseboot anymore and hold A to switch between GBA or MHU.

Nice work :)

edit: forgot to specify on an O3DS.
 
Last edited by Koryushin,

democracy

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It it recommended to update? The recent dialogue on last couple of pages suggest something needs to be corrected?

Also, wil using the previous release with new Arm9hax result in a brick? Refering to "brick party" comment made a while back.

Cheers and thanks for the updates :)
 
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matpower

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https://github.com/AuroraWright/AuReiNand/releases/tag/v3.6
  • Full support for a future screen-init-enabled A9LH payload.
  • A whole new reboot patch (thanks to a skilled reverser for this). It works on New 3DS (for as of yet unused large RAM modes), doesn't break GBA and DS games (no more choosing to press A or not on Old 3DS), gets disabled automatically with 9.0 FIRM to make exploits work.
  • Because of the new reboot patch, now N and O3DS share the same "rei" folder.
  • Fixed N3DS "3D bug", thanks to TiniVi and Cakes for this).
  • Code clean-up.
Now to update the first post!
Finally the reboots patches are working without problems, it's going to be my main CFW now :P Thanks, Aurora! (And maybe I will try A9LH too)
 

Supster131

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What the hell @Aurora Wright XD
bVLSjjh.png

Distributing viruses now? ( ͡° ͜ʖ ͡°)
In all seriousness though, I don't know why Windows Defender picked this up, lol. Didn't happen on previous versions.
 

covcha

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https://github.com/AuroraWright/AuReiNand/releases/tag/v3.6
  • Full support for a future screen-init-enabled A9LH payload.
  • A whole new reboot patch (thanks to a skilled reverser for this). It works on New 3DS (for as of yet unused large RAM modes), doesn't break GBA and DS games (no more choosing to press A or not on Old 3DS), gets disabled automatically with 9.0 FIRM to make exploits work.
  • Because of the new reboot patch, now N and O3DS share the same "rei" folder.
  • Fixed N3DS "3D bug", thanks to TiniVi and Cakes for this).
  • Code clean-up.
Now to update the first post!

Thank's for the update. Now this is my main CFW

salu2
 

Sachi

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So my sysnand works with L, but if I hold R, it still boots to emuNAND? Any help?
Also, with the LCD-init, how do I set it up to run Decrypt9?
 
Last edited by Sachi,
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