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  1. pbanj

    pbanj The "friendly" neighborhood sandwich
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    Hold select when you turn it on. If you injected emunand into sysnand make sure use updated sysnand is checked
     
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  2. Aurora Wright

    OP Aurora Wright GBAtemp Advanced Maniac
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    You can't boot 9.0 FIRM from an external file. Or rather, you can but it's completely pointless. If you have a 9.0 NAND it has 9.0 inside of CTRNAND.
    Also, you never could have a working reboot patch on 9.0 FIRM because I always disabled it for the exploits.
     
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  3. liomajor

    liomajor GBAtemp Maniac
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    Without 9.0 firmware bin i have only false starts > ntr not working, anyway there seems to be something broken since even without firmware.bin agb doesn't work > blackscreen starting game. Emunand is 10.7.
     
    Last edited by liomajor, Apr 11, 2016
  4. yusuo

    yusuo GBAtemp Psycho!
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  5. Orkna

    Orkna GBAtemp Fan
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    Well, I think the latest source has problems loading 9.0 firm, on O3DS.

    Edit: I can't boot Gateway, Decrypt9 or stuff like that using HBL when booting holding L and I have no firmware's on SD. It does work on N3DS.
    But no "official" release yet so expecting some problems if compiling from source. ;)
     
    Last edited by Orkna, Apr 11, 2016
  6. DjoeN

    DjoeN Captain Haddock!
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    Hmmz, reading throu it all, it seems i can do the following stuff with the nlatest github build
    My setup now is:
    - N3DSXL
    - Sysnand 9.2
    --- Hold 'L' to boot into sysnand 9.2 with firmware90.bin
    --- Hold 'R' to boot into sysnand 9.2 with firmware.bin (10.2 for NTR)
    - Hold nothing to boot into emunand 10.7
    - agb and twl firmware also in \aurei\
    - I boot GBA games from sysnand 9.2 with 10.2 firmware.bin (Hold R to boot) (Not installed in emunand anyway)

    My setup would be
    - N3DSXL
    - leave \aurei\ empty (exception is the payload folder :P )
    - Hold L to boot into sysnand 9.2
    - Hold R to boot into sysnand 9.2 ??? (i need 10.2, so do i put the 10.2 firmware.bin into \aurei\ to force using it???)
    - Hold nothing to boot into emunand 10.7
    - no agb and twl needed anymore

    Question:
    - I boot GBA games from sysnand 9.2 with 10.2 firmware.bin (Hold R to boot)
    - Can i still use it this way? i don't want to install them on emunand
     
  7. Aurora Wright

    OP Aurora Wright GBAtemp Advanced Maniac
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    New build for testing.
    http://www96.zippyshare.com/v/TLVhpkTd/file.html
    The change is a surprise. :) It's the work of @TuxSH. However it's tentative for now, I'm not sure if it works. Please enable in the config menu and make comparisons with NTR CFW!

    EDIT: reuploaded due to a derp...
    EDIT: derp again.
     
    Last edited by Aurora Wright, Apr 12, 2016
  8. pbanj

    pbanj The "friendly" neighborhood sandwich
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    Clock rate?
     
  9. Aurora Wright

    OP Aurora Wright GBAtemp Advanced Maniac
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    Yeah. I reuploaded it just now because I messed up the config (sorry XD)
     
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  10. pbanj

    pbanj The "friendly" neighborhood sandwich
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    Just fucking awesome. If it works I will be so happy. It was the only thing making me want to use ntr.
     
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  11. oFire

    oFire GBAtemp Regular
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    Dude, you and me both, if we can have clock rate control, I think AuReiNAND will become THE best cfw for 3ds hands down. Granted it's already the best for my personal uses anyway.
     
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  12. pbanj

    pbanj The "friendly" neighborhood sandwich
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    Now I just need to get home to test the new build out
     
  13. TaintedByte

    TaintedByte Member
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    Small thing @Aurora Wright but the "Show current NAND in System Settings" option doesn't seem to be working with the latest beta. I even deleted the settings file and set it up again.

    Also another minor thing, and I don't know if its intended or not, but on the configuration screen if you get to the end of the list and press 'down' it takes you to the "Autoboot sysNAND" option and not to the screen brightness option. You have to press up to get to that one. Again minor, but I found it so figure I'd point it out.

    Not related to issues but what is the Developer Unitinfo setting for?

    Thanks for all the great work you do!
     
  14. Aurora Wright

    OP Aurora Wright GBAtemp Advanced Maniac
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    I reuploaded it after 10 minutes to fix issues with the config, I basically screwed up. The "down" thing is normal, you can only get there with Up since I suppose you will only need to select brightness once.
    The unitinfo thing is a patch to make the console get reported as a developer unit. So it reports debugging info on crashes and you can run system software for developer 3DSes.
     
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  15. TaintedByte

    TaintedByte Member
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    Oh wow, derp, I see what I did now. I clicked the download link from pbanj's quote so I got the old file instead of the update xD Working fine now and thanks for clearing the devunit up for me :)

    Also an idea, what if upon exiting a GBA game (from emuNAND), the emuNANDs FIRM gets loaded when launching you into sysNAND (same as pressing R) automatically. This would only happen when it's exiting GBA games since it's very likely the user doesn't intend to run an exploit and might just want to relaunch the GBA game. This saves a reboot. Doesn't really affect me because I don't mind rebooting through the system settings, but thought I'd throw that out there since some people were talking about it a few pages back.
     
  16. Aurora Wright

    OP Aurora Wright GBAtemp Advanced Maniac
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    This should already happen, I haven't tested though.
     
  17. seijinshu

    seijinshu ...
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    Explain further on the developer unit features port plz.
     
  18. TheDuckMan64

    TheDuckMan64 Chicken nugget.
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    The dev unitinfo patch lets you do anything a dev unit can do, e.g. debugging on a system crash and running software that only a dev unit could normally run.
     
  19. Sir BLaDE

    Sir BLaDE GBAtemp Regular
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  20. democracy

    democracy GBAtemp Advanced Fan
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    You are awesome!! Thank you Aurora and tuxsh! Bye bye NTR.
     
    Last edited by democracy, Apr 12, 2016
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