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Looks like that's in lines 215 & 216 of injector/source/patcher.c.
Thanks but how do i input .:Rei like in Reinand?
Looks like that's in lines 215 & 216 of injector/source/patcher.c.
Change the string, compile, you're doneThanks but how do i input .:Rei like in Reinand?
Change the string, compile, you're done![]()
????????
Go on the 3DS injection thread, there is a code allowing max 28 or 32 chars, I even think it's the one Aurora uses but can't be sure...????????
Well yeah but i can't go over 4 characters unfortunately. Adding that will cause .:CF instead of .:CFW
????????
Well yeah but i can't go over 4 characters unfortunately. Adding that will cause .:CF instead of .:CFW
Go on the 3DS injection thread, there is a code allowing max 28 or 32 chars, I even think it's the one Aurora uses but can't be sure...
Just search for the character in ReiNand source and put it AuReiNand source...
And I saw people who replaced "Ver." with more than 4 characters, don't know if it is possible with how it was realized by Aurora.
static const char* ver_pattern = u"Ver. %d.%d.%d-%d%ls";
static const char* ver_patch = u"ARM9LoaderHax %d.%d";
Because NTR FIRM lets you use NTR and 10.4 FIRM doesn't seem to have any advantages.Does anybody know why Plailect's guide for A9LH + AuReiNAND sets up with the NTR FIRM instead of 10.4 FIRM?
Because NTR FIRM lets you use NTR and 10.4 FIRM doesn't seem to have any advantages.
I believe so.@BooBooBear I've tried yesterday to do it, I'm having same issue with eShop error code. Mine is a 005ish one, and is probably related to the fact my NNID is already linked with a 10.7E EmuNAND. I'll try to sort that out tonight.
Btw have you cleaned the unused old region system titles & app?
already fixed. works fine.reinand cfw The 3D feature doesn't work ?
already fixed. works fine.