I might not be good at homebrew coding, and I may not be good at console hacking. But one thing that I know I'm Definitely good at - is game developing! Right now, I'm looking for inspiration on my latest untitled Sonic game, made using Unity 3D. It's a little confined for movement space at the moment, but it looks to be a growing project! Here's a video of it in action: Currently, the following functions of the game are as follows: - Run in all directions and stop at will. - Jump. - Stomp. - Crouch. - Slide. - Rotate the camera without messing up any controls afterwards. - A rich collision system is also present! There are still a few bugs here and there; I might not consider making the project open source anytime soon until I am certain everything's near-perfect. But that's not all I'm gonna do! I want YOU to have a say this! Point me in some directions, give advice, suggest some features, suggest some improvements! Not many people give this opportunity, you know. This could even live up to Blitz Sonic standards!