lolSnes, NEW DS EMU

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Released completely out of left field, lolSnes is an SNES EMU for the DS. This emulator is a work in progress and should be tested with this in mind. As of this post no binary has been provided, potential beta testers will need to compile the .NDS file from the source code, linked below. Help support this project by giving your feedback via the on-going discussion link below.

:discuss: On-going Discussion
:arrow: Source Code
 

RupeeClock

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Well this is a pleasant surprise, I wonder how this'll fare compared to the abandoned SNEmulDS?

Still, we always have CATSFC on DSTwo which is nice.
 

bene

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Is there much of a market for this? I just use the one that comes on the DSTwo (handles GBA and NES, too).
 

2ndApex

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Is there much of a market for this? I just use the one that comes on the DSTwo (handles GBA and NES, too).


The way the DS handles SNES emulation vs the way the DS handles emulation through the DSTWO means that lolSnes might not have the compatibility of CATSFC but it's already running SMW at 60fps and just needs to get the accuracy/layering issues down better than SnemulDS did to be better than CATSFC for the games it can do right.
 

RowanDDR

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Here's the binary if anybody wants it ^_^
-snip- just a sec, needs the license.
ok here:
http://www.mediafire.com/download/4q56m1sdhuzn6bl/lolSnes-master.zip
(source + .nds)

Thanks for compiling this. It does not seem to boot on my 3DS however (Acekard 2i). When I launch the NDS file it takes me to the 3DS sleep menu. UPDATE: forgot to name the rom "rom.smc", now works.

Is there much of a market for this? I just use the one that comes on the DSTwo (handles GBA and NES, too).

Not everyone has a DSTwo.
 

Arisotura

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For desmume, you need to use version 0.9.9, and set the slot1 device to Retail and slot2 to GBAMP. And don't forget to configure the directories properly.

And for compatibility, well... there's no precise list atm. All I know is that games that are known to require insane accuracy will not run. If your game doesn't run in Snes9x or ZSNES, there's about zero chance that it'll run on lolSnes.
 
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the_randomizer

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For desmume, you need to use version 0.9.9, and set the slot1 device to Retail and slot2 to GBAMP. And don't forget to configure the directories properly.

And for compatibility, well... there's no precise list atm. All I know is that games that are known to require insane accuracy will not run. If your game doesn't run in Snes9x or ZSNES, there's about zero chance that it'll run on lolSnes.


that goes lolSnes-master/snes/rom.smc right, where the emulator nds file is? For slot2, what you mean by GBAMP, I don't see an option called that....:unsure:
 

the_randomizer

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The snes folder should be in the same folder as lolsnes.nds. Or your SD's root directory if it doesn't work.

As for desmume, my bad. The option is labelled 'MPCF flash card device'.


That's fine. Set it to that, no dice. I don't think it likes the sfc format. How do I config the flash card settings in Desmume? It's asking for a folder, a FAT image, etc. I used "C:\Emulators\Nintendo DS\lolSnes-master\lolSnes-master\" as the directory in the config. Maybe I need to show my config in a screenshot?

Even placed the ROM in the right directory. Crap.... I effed something up, not sure why it's not loading. I think it's because I use .sfc and not .smc.
 

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