Lighting And Shading Sprites.

Discussion in 'GBAtemp Art Studio' started by SSJ Zac, Jul 3, 2006.

Jul 3, 2006

Lighting And Shading Sprites. by SSJ Zac at 7:40 AM (1,469 Views / 0 Likes) 13 replies

  1. SSJ Zac
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    Member SSJ Zac GBAtemp Regular

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    Here are my newest animations. Attempts on Shading and Lighting.

    1st Attempt:
    [​IMG]

    2nd Attempt:
    [​IMG]

    Brighter:
    [​IMG]

    3rd Attempt:
    [​IMG]

    Darker Background:
    [​IMG]

    Final Attempt:
    [​IMG]

    Darker Background:
    [​IMG]

    It only took me a few tries to perfect it [​IMG]
     
  2. Legend

    Member Legend .missing

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    Gaara looked very nice in the first one.
    I'd like to see more of him.

    Happy trails.
     
  3. SSJ Zac
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    Member SSJ Zac GBAtemp Regular

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    What about the final attempts? I edited those sprites and made them brighter/darker according to where the light was. I thought I did a pretty good job.
     
  4. Legend

    Member Legend .missing

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    The final attemps look great. I just like Gaara a lot, so I guess that's why I commented on him first.
    Anyway, keep it up.

    Happy trails.
     
  5. teh_raf3

    Member teh_raf3 Whatever suits you

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    The lightning is correct but they don't look like sprites anymore, they look more like plastic dolls xD

    good job anyways
     
  6. tshu

    Member tshu On epic journey, brb.

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    I actually think that effect looks pretty neat. It's just a matter of applying the bevel and shadow filter onto the sprite in photoshop, but it looks neat animated.
     
  7. SSJ Zac
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    Member SSJ Zac GBAtemp Regular

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    I didn't use photoshop. What is the Bevel and Shadow Filter?
     
  8. Qith

    Member Qith GBAtemp Regular

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    It's a Layer Style thing in Photoshop, but I suspect most other programs have a beveling option that works like any other filter. What tshu is talking about are the "Drop Shadow" (and perhaps Inner Shadow, not sure) and "Bevel and Emboss" Layer Styles, and I too think your sprite lighting looks a lot like it was done using those "filters".
    Like I said, if you used a different program, then it's still likely the options are named in a very similar, if not the same, way.
    What program do you use then?



    ...In any case, it's still not pixel by pixel artwork, hence I cannot give you any of the respect I have for artists who work their way to a final product by changing the colour of individual pixels and making those into a whole image (and make it look good, of course [​IMG]).
     
  9. Elrinth

    Member Elrinth :Master beyond your imagination:

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    did u draw gaara and rock lee yourself?
     
  10. Psyfira

    Member Psyfira Credit: 0ml. Insert tea to continue

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    It's close; the "light /dark" line down the middle of the body could do with being blended a little. Also the bright white highlights look a bit off; maybe switch the white for light versions of the colours underneath?
     
  11. pewpz

    Member pewpz GBAtemp Regular

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    The lighting is awkward, they look like puffy stickers, different surface textures will reflect light in different ways, ie, hair, skin, fabric, etc. Clothes don't reflect light, they will only become brighter or darker based on the amount of light, unless they're made of some shiny material, like plastic or leather. That's why you only see the hotspots(white pixels) on his hair and tops of shoes, which by the way should be affected by your light. The shadows don't work, they are essentially stickers levitating off the page, they should be an outline of the body on the ground or at least ellipses, like in a Street Fighter game.
     
  12. mrekli

    Newcomer mrekli Member

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    Looks very good, in fact, great. But the simple white / black style shading makes him look very plastic
     
  13. SSJ Zac
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    Member SSJ Zac GBAtemp Regular

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    Why did you bump my old topic [​IMG]
     
  14. mrekli

    Newcomer mrekli Member

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    Wanted to comment on the work. And this board seems dead, it was a still on the front page.
     

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