Libretro details what cores will be available when RetroArch launches on Steam

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Announced just about a year ago was the Libretro team's plan to release their emulator frontend RetroArch onto Steam. With the launch "coming soon", more information has been given in regards to what cores will be available, and why only ten of them are launching alongside the frontend. Mupen64 Plus Next, Final Burn Neo, Genesis Plus GX, Mesen and Mesen S, mGBA, SameBoy, Kronos, PXSC ReARMed, and Stella are the cores that will usable with the Steam version of RetroArch on launch, covering the N64, SEGA Saturn, PS1, Atari 2600, Game Boy, Game Boy Advance, NES, SNES, SEGA Genesis, and arcade platforms. The decision behind launching only 10 cores is due to the team wanting to limit issues and bugs that users might encounter by keeping things simple. More cores will be available in the future, and will be provided as free DLC. A Linux-supported version is also planned, but will not be available upon launch.

10 Cores Available On Launch Day
We are deciding to launch with 10 cores at launch. These cores have already been approved and uploaded on Steam. They are as follows:

There will be no ‘Core Downloader’ in RetroArch, or anything that is not hosted on Steam in fact. To obtain cores, you need to install cores separately that we provide as ‘DLC’. These are all free just like RetroArch itself.

NOTE: We need to stress – on its own, without installing any of the cores, the most you will be able to do with RetroArch is watch some movie files and playback music files through its builtin ffmpeg core. To make it do anything else, you will have to install cores.

Differences between regular RetroArch and Steam version
Apart from these aforementioned changes, there will be no substantial differences for now in the Steam version. We understand that even though we have consistently improved the User Experience and tried to make things more easily accessible that we will still be in for a lot of criticisms over the initial learning curve, so we’ve pretty much resigned to the fact that this will happen and will just brace for impact and try to do as much as what we can with the criticism that will inevitably be piling on. We will try to do our best to be as receptive to the feedback as possible with the thickest amount of skin possible, and try to suitably make some much needed UI changes.

This is also what helped inform our decision to go with 10 cores. We could have launched with over 60 cores, sure, but the ensuing fallout would have been a mess and it would have been near impossible to focus on bug reports and issues piling in. By focusing on 10 cores, we can do some much-needed Quality Control where issues inevitably get picked up, we can respond to it and in the process improve the quality of the core. This kind of isolated feedback time with a specific batch of cores is something we have found ourselves in the past always lacking, since it was always off to do the Next Big Thing as new features, cores, and other developments are made on an almost weekly basis. This gives us the much-needed time to focus on a specific batch of cores and polish them before we move on to the next batch of cores.

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Osakasan

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I do recall Nintendo planning to go after UltraHLE (a revolutionary N64 emulator from 1999 that quite literally changed the emulation scene forever) because it was able to run commercial games. Apart from that though you're right. They haven't gone after any emulators simply because it's not viable in the current laws we have.

I don't remember them going further than publishing misleading/fearmongering articles on their official magazines saying that emulators were often infected with viruses and such, but you may be right. They never ended up doing something though, iirc

Nintendo's legal team is ruthless, but usually very wise, they have the upper hand when it comes to piracy but they know they can't do anything agaisnt and emulator that doesn't use copyrighted code, and a war of attrition seeking to economically drain the developer/s of an emulator, while feasible, would be stupid and the only real effect it would have would be to slightly deplete Nintendo's funds.
 

J-Machine

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a lot of people here missing the steam big picture here: much easier multiplayer and auto updating cores. we have like 10 to start but they are either new ones looking to get bugs squashed for prime time or are the most accurate for that system "mesen for nes is amazing" overall its an exciting time for emulation
 

Pipistrele

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The only ones here to criticize are the ones that are actually going to get the Steam version of Retroarch.
What's the fucking point? Like... literally... why is a reduced Steam version better than Desktop with any Core you want?
Better quality assurance + streamlined setup process + way more exposure to people who didn't know about RetroArch prior to Steam version. RetroArch is notoriously an ass to set up for first time users, and its interface is a clusterfart in itself, so it only makes sense that the team wants to roll back a bit and rework some of the more annoying QoL quirks. Besides, getting something through Steam library and throwing some DLCs at it is way more convenient than downloading a separate installer from Libretro and using that janky-ass core downloader.

In other words, if you're good at navigating around Reatroarch already, it may not be useful - for a lot of people, though, something like that can be a much needed gateway into emulation frontends.
 
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JuanMena

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Better quality assurance + streamlined setup process + way more exposure to people who didn't know about RetroArch prior to Steam version. RetroArch is notoriously an ass to set up for first time users, and its interface is a clusterfart in itself, so it only makes sense that the team wants to roll back a bit and rework some of the more annoying QoL quirks. Besides, getting something through Steam library and throwing some DLCs at it is way more convenient than downloading a separate installer from Libretro and using that janky-ass core downloader.

In other words, if you're good at navigating around Reatroarch already, it may not be useful - for a lot of people, though, something like that can be a much needed gateway into emulation frontends.
So... basically the Steam Version is aimed for dumb people? Got it.
 
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JuanMena

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In the same way that stand-alone version is aimed at no-lifer nerds with too much free time to tinker with outdated GUIs. We can generalize both ways:)
Outdated GUI's?

Sure... all I care when I play games with Retroarch is about it's GUI and not the amount of cores I can choose to play with.
Good to know the Steam version will require more software than needed and will come with JUST 10 cores.
Woo-hoo, how fun.
 

Pipistrele

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Outdated GUI's?
Yap - there's multiple themes for Retroarch, each one of them is suckier than another, and in current state, it's a matter of choosing between "poor-ass PS3 interface", "poor-ass Switch interface", and "that MS-DOS looking thingie that's most competent but looks ugly".

Sure... all I care when I play games with Retroarch is about it's GUI and not the amount of cores I can choose to play with.
It won't require more software for people who already have Steam - if anything, downloading Retroarch through Steam library will exclude the clutter left in start menu and folders when using the separate installer.

Good to know the Steam version will require more software than needed and will come with JUST 10 cores.
Woo-hoo, how fun.
10 cores for most popular consoles is more than enough for majority of audience - let's be fair, most people don't give much crap about anything beyond these ten cores, aside of maybe Turbographx-16 or Master System (if you're from EU). Besides, more will come soon.
 
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JuanMena

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Yap - there's multiple themes for Retroarch, each one of them is suckier than another, and in current state, it's a matter of choosing between "poor-ass PS3 interface", "poor-ass Switch interface", and "that MS-DOS looking thingie that's most competent but looks ugly".


It won't require more software for people who already have Steam - if anything, downloading Retroarch through Steam library will exclude the clutter left in start menu and folders when using the separate installer.


10 cores for most popular consoles is more than enough for majority of audience - let's be fair, most people don't give much crap about anything beyond these ten cores, aside of maybe Turbographx-16 or Master System (if you're from EU). Besides, more will come soon.
You've just broken the hex I've been into with your love and honesty.
nOw I WaNt 2 PlAy RetRroARcH oN StEeEeEEEEEem!1!!!!!!

I honestly fail to see the point... each to their own I guess.
 

sj33

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Exactly. I won't be using it either, but I'm always having to help people download and set up emulators. There's an awful lot of people who just feel more comfortable having Steam manage it all.
 
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CactusMan

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10 cores for most popular consoles is more than enough for majority of audience - let's be fair, most people don't give much crap about anything beyond these ten cores, aside of maybe Turbographx-16 or Master System (if you're from EU). Besides, more will come soon.
There is so much more they are missing out on, they might just not realise it.
Neo Geo Pocket has got great games.
Virtua Boy has a verry fine Wario game witch you can emulatein Black and white so you don´t get a headache. Jack Bro´s is nice too.
GBA, NDS, DosBox.
ScummMV Goblins and Leisure Suits Larry are funny.
 
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