Lego City Undercover on the Switch - Loading times are still terrible

Discussion in 'Switch - Console, Accessories and Hardware' started by Saiyan Lusitano, Mar 31, 2017.

  1. Saiyan Lusitano
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    Saiyan Lusitano GBAtemp Guru

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    Were you hoping they'd take 10-15 secs? Yeah, no. It takes almost a minute even on a cartridge.



    On the bright side, LCU will be available on more platforms so that's good.
     
  2. Jiehfeng

    Jiehfeng Wu-Wei

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    Finding that out myself.
    You posted this a minute after I put this on that thread, alright. :P
     
  3. Bladexdsl

    Bladexdsl ZOMG my posts...it's over 9000!!!

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    so they really havn't changed anything and are charging full price for an OLD game :glare:
     
  4. DeslotlCL

    DeslotlCL GBAtemp's official dragon look-alike axolotl

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    under your bed
    Even the 3ds one loads faster :rofl2:
     
  5. Jiehfeng

    Jiehfeng Wu-Wei

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    Finding that out myself.
    To be fair, they did, but they only reduced around 20-30 seconds of loading time, though it just brings it down to 50 seconds which is still a LOT.
     
  6. Bladexdsl

    Bladexdsl ZOMG my posts...it's over 9000!!!

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    have they downloaded the 13mb update that's supposed to make them faster so everyone claims?
     
  7. Jiehfeng

    Jiehfeng Wu-Wei

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    Finding that out myself.
    Source? Or you mean the 13GB from the physical case?
     
  8. Bladexdsl

    Bladexdsl ZOMG my posts...it's over 9000!!!

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    yeah they reckon if you download that the loading times will be quicker that's what it's supposed to be for or so its rumored to be.
     
  9. DiscostewSM

    DiscostewSM GBAtemp Guru

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    Think it'll be any better on PS4/XB1? I know someone did a test with an Assassin's Creed game, testing with an SSD, microSD, and PS4 Pro HDD on their computer for loading, and microSD actually beat out the HDD by a good 10 seconds on average. My theory on that is because games aren't like copying one large file but have to jump around the game data so many times to grab the unique pieces of data, the access time becomes the important factor, and when comparing flash storage with an HDD with moving parts, flash wins hands down.

    Of course, on PS4/XB1, which how much more RAM they have, they might have a long "initial" load, then quick ones after that. As it is, the game was made initially for Wii U, which only had 1GB of RAM for devs, so I dunno.
     
  10. KapuDaKoopa

    KapuDaKoopa hot kass r34

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    i dunno
    There isn't a 13GB update, iirc that's how big the base+update are and you'll have to download that if you get the digital version
     
  11. Bladexdsl

    Bladexdsl ZOMG my posts...it's over 9000!!!

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    it's on the back of the box on the physical version
     
  12. Jiehfeng

    Jiehfeng Wu-Wei

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    Finding that out myself.
    And that was proved a hoax by WB, where have you been? :P

    Eshop says 7.1GB tho.
     
  13. KapuDaKoopa

    KapuDaKoopa hot kass r34

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    i dunno
    ah yeah after looking into it the 13gb was false, woops!
     
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  14. Bladexdsl

    Bladexdsl ZOMG my posts...it's over 9000!!!

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    or the PC if it has the same loading time on the pc version than this really is a badly optimized game.
     
  15. linuxares

    linuxares GBAtemp Psycho!

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    Woha that's some bad loading times.
    Yes, if it's as bad on the PC or just eats memory. then it's very poorly optimized.
     
  16. pedro702

    pedro702 GBAtemp Guru

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    this game has terrible loading times on all platforms, no idea who programed this but while the game is fun the loading times are atrocious.
     
  17. slingblade1170

    slingblade1170 GBAtemp Advanced Fan

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    I feel like they should be shorter but f*ck it at least it's not like Ps1/Ps2 loading times.
     
  18. NEO-BAHAMUT-

    NEO-BAHAMUT- GBAtemp Regular

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    Didn't think the ps1 was bad on loading times... however for this day and age it's atrocious. I'll still probably buy it though.
     
  19. Saiyan Lusitano
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    Saiyan Lusitano GBAtemp Guru

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    I remember Driver 2 taking like 20-30s but still felt like it loaded up pretty quickly every time so there's no reason why more advanced technology takes longer. And it's on cartridge not on a disc!

    If Zelda BotW was properly developed for the Switch the loading times would be extremely fast too, I'd guess but instead it's just a rushed, playable port we got.
     
  20. gundamu

    gundamu GBAtemp Regular

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    botw loads really fast from the inbuilt 32gb storage, sd being the middle ground and loading from the cartiridge being the slowest.