1. Sabotage0

    Sabotage0 Newbie
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    There's 2 versions. Don't know the differences but names are correct
     
    Last edited by Sabotage0, Jun 27, 2020
  2. rs1n

    rs1n GBAtemp Regular
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    After listening to Mark Cerny's talk about how Sony went through great lengths to give developers the right tools and right hardware for them to dream bigger, MS decides to go the other way and create a dumbed down version of their console in the hopes of getting more units sold. I just hope it doesn't backfire when those who buy the weaker model think "This is the next gen console from XBox?! -- What a joke!"

    I can't imagine what the developers are thinking. But my guess would be "well this is going to suck"
     
  3. pedro702

    pedro702 GBAtemp Guru
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    yeah from the leaks this new cheap model is probably only abit stronger than xbox one X, if devs are forced to have their games running on cheap and top model, that is going to be very restrictive, its basicaly making every game running on previous gen and current gen with same content.
     
  4. Retroboy

    Retroboy GBAtemp Addict
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    actually that makes no sense, look at all the xbox 1s, neither actually make any difference or improvement.
     
  5. PROTOBOY

    PROTOBOY GBAtemp Regular
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    I already knew about it since 2018. There's an youtuber who never gets the deserved credits for his leaks.

    He is the same who told us ps5 was originally going to have 9tflops (before microsoft announced series x on gamesawards ) and also the has been saying about the specs of series x since 2018..

    I follow his channel long time ago and all his leaks came to be true..

    https://www.youtube.com/user/mitterryan

    https://twitter.com/dealer_gaming
     
  6. Enryx25

    Enryx25 GBAtemp Advanced Fan
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    Lockhart is called Series S, it's not a different Series X model.
     
  7. yoyoyo69

    yoyoyo69 GBAtemp Regular
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    If they are genuinely releasing a 1080p console, which I doubt, they have clearly destroyed next gen.

    Games will be made at 1080p and then scaled up to the 4k system, never being truly made to take full advantage of the resources available.

    This could affect Sony too, with cross platform games, it's happened on previous gen consoles, but not to this extent.

    The Wii received different versions altogether, to prevent the system differences didnt holding back the PS3 and Xbox 360. Other systems with enough of a difference have been impacted though, with the lowest denominator being used for the main build, before porting.

    The only plus here is the systems this gen are the closest they've ever been, just pcs in a case with an "X" and a "P" on them, very minor customisation / tweaks.
     
    Last edited by yoyoyo69, Jun 27, 2020
  8. gamesquest1

    gamesquest1 Nabnut
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    tbf the closer consoles become to PC's the easier it will be to port to all levels of hardware, they already have the graphics options tweaks on PC games to downgrade the texture resolution which means games can run on very high end systems on max graphics with 4k and HD textures, but if your rocking a card thats not so good you can crank the resolution down to 720p with low res textures with virtually no extra work that they aren't already doing for PC builds
     
    Last edited by gamesquest1, Jun 27, 2020
  9. yoyoyo69

    yoyoyo69 GBAtemp Regular
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    They already can do this, Microsoft said as much a couple years back, they do it with Xbox One / S and X.

    It's going to be the main part of their next gen systems, then the Cloud coming in bigger.

    But if they're building games to run at 1080p, then we're still not getting a 4k system, so to speak. I know pcs play the same game at different resolutions, but this just means consoles lose the one advantage they had.
     
  10. Bladexdsl

    Bladexdsl ZOMG my posts...it's over 9000!!!
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    so after all that talk about teraflops and it being as powerful as a 2080 (YEH RIGHT total BS) the games won't end up being able to use that power because devs will have to design their games to run on the shittier cheaper hardware :rofl2:
     
  11. gamesquest1

    gamesquest1 Nabnut
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    but thats the point, they are basically PC games at this point, just because a game can run on a 970 or some other crappy card at 720p with low res textures and effects lowered doesn't mean they don't look really impressive with all the graphics settings cranked to the highest settings on a 2080ti, graphics can be scaled pretty easily now days, the problem really is when your dealing with completely different systems with completely different architectures,

    I mean, look at red dead redemption 2 as an example.
    Red Dead Redemption 2 PC minimum requirements:
    • OS: Windows 7 – Service Pack 1 (6.1.7601)
    • Processor: Intel Core i5-2500K / AMD FX-6300
    • Memory: 8GB
    • Graphics Card: Nvidia GeForce GTX 770 2GB / AMD Radeon R9 280 3GB
    • HDD Space: 150GB
    is the experience going to be great? hell no, but people on a budget can play the game and people running a 2080 can play the game with really impressive graphics, just because it can play on crappy hardware, doesn't mean the game is crippled to only run at that level

    that said who knows, maybe MS are planning to churn out a dirt cheap online only streaming box for use with their game streaming service
     
    Last edited by gamesquest1, Jun 27, 2020
  12. tranceology3

    tranceology3 Advanced Member
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    The issue here is PC games already don't take full advantage of the best graphics cards. PC games still build for lower end systems and then scale up. Honestly, if PCs were built solely with a 2080 the games would look WAY better! That's why when we saw games on the Xbox 360 in 2005, they blew away a lot of PC games back then because devs could target one set of specs! But Xbox One gimped out and did not provide that much horse power compared to what was on the market for PCs so, PCs were already ahead. But now here we have a next gen console that is putting out a ton of power and can actually compete with top tier PCs. If these were the only specs, we would have amazing looking games for consoles, but no they will have to build for weaker systems then scale up.
     
  13. gamesquest1

    gamesquest1 Nabnut
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    yeah but with these rumoured specs the devs would just have 2 profiles to build, low spec xbox and high spec xbox, not like PC's where there is a million different possible configurations

    especially considering very few games at this point are actually built with a specific hardware configuration like it used to be where maximising the potential of a game for PS3 would break it when ported to 360 or vice versa the Hardware profiles are very similar, so most of the coding would be the same but they would just have to gimp the visual aspects
     
    Last edited by gamesquest1, Jun 27, 2020
  14. GilgameshArcher

    GilgameshArcher GBAtemp Advanced Fan
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    But Can it Run Crysis???:unsure:
     
  15. nl255

    nl255 GBAtemp Addict
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    Try playing Triforce Heroes on an original/old 3ds and then go ahead and tell me how it won't go wrong. Or hell, try running PSP games on a s/nes mini or even the playstation mini. Sure, they will probably boot but they might not be playable but then again back in the day I was playing gameboy games at around 3/4 native speed with no sound on a Palmpilot (you know, with the Motorola DragonBall CPU that ran around 30mhz with overclocking) with the Liberty emulator but that meant sticking to RPG type games.
     
  16. gamesquest1

    gamesquest1 Nabnut
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    thats a completely different dynamic, thats attempting to emulate a system exactly as it is, the more apt comparison is like he already made, running a AAA game on low settings on weaker hardware, sure it doesn't look as nice, but it plays just fine, emulators can only emulate what they are given, maybe you could emulate the PSP better on a crappy arm based system like the snes mini if the games had low res textures baked into it them and the option to disable all the fancy visual effects maybe even going as far as putting low poly models in for when playing in a lower resolution

    sure I guess the triforce heroes example are more valid, but it still does fall on the devs to adequately manage the process, and thats usually done to a pretty good standard on PC so we all know it can be done without sacrificing playability, just because 1 or 2 games screw it up doesn't mean its impossible to do and I could imagine MS might be planning long term to basically be PC gaming but locked to the MS eco system where people just buy new hardware updates every few years and all their games carry forward and continue to work and gain visual improvements along the way
     
    Last edited by gamesquest1, Jun 27, 2020
  17. Obveron

    Obveron GBAtemp Fan
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    Dude, no offense but that's crazy talk. Changing the render resolution and texture resolution of a game is trivial for developers. They create the full fat 4k experience for PS5 a XSX. They render at a lower resolution for Lockhart. Requires no extra dev time and in no way holds back the more powerful consoles.

    The key thing here is Lockhart has the powerful CPU and SSD of the SeriesX and PS5. These are the key components that let developers design for high end hardware. Accommodating a low power GPU is trivial and will save massive cost of entry for consumers with 1080p displays.
     
    Last edited by Obveron, Jun 27, 2020
  18. pedro702

    pedro702 GBAtemp Guru
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    they said the cpu is also slower on the cheaper module , and that changes up game logic so its not just slidding the resolutions to acomodate the gpu downgrade, but also changing gamelogic since cpu isnt the same speed, i can see they toogling demanding games to be like 30 fps/1080p on weaker model and 60 fps/4k (if possible i guess depends on the game/dev) on higher end model.
     
  19. Bladexdsl

    Bladexdsl ZOMG my posts...it's over 9000!!!
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    what a stupid fucking idea mic might as well just quit and make pc's :lol:

    ps5 has next gen IN DA BAG
     
    Last edited by Bladexdsl, Jun 28, 2020
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  20. DarthDub

    DarthDub Amateur Hacker
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    This is gonna be Microsoft's Wii U this upcoming gen.
     
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