Layton Curious Village HD ANDROID PORT Vita v.1.0 - Rinnegatamante

peter8

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Professor Layton: Curious Village HD ANDROID - Layton kyouju to Fushigi na Machi EXHD for Smartphone
Layton Curious Village was original released for the Nintendo NDS in 2007 from Level-5 inc and P.A. Works inc. Later in 2018 it was released for Apple iOS and google-Android.

NOTE:
Layton Pandoras Box HD ANDROID PORT Vita v.1.0 - Rinnegatamante
https://gbatemp.net/threads/layton-pandoras-box-hd-android-port-vita-v-1-0-rinnegatamante.640329/
Layton Lost Future HD ANDROID PORT Vita v.1.0 - Rinnegatamante
https://gbatemp.net/threads/layton-lost-future-hd-android-port-vita-v-1-0-rinnegatamante.640366/



NOTE : This release is part of the fuhen homebrew contest !

Author: Rinnegatamante

Description:
This is a wrapper/port of Professor Layton: Curious Village HD for the PS Vita. The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is.

Requirements:
- libshacccg.suprx
- Game Data Files: Android v.1.0.1 or v.1.0.3, need obb file

First Release: v.1.0

Download:
https://vitadb.rinnegatamante.it/#/info/1148
or
https://fuhen.homebrew-contest.com/submissions/66/

Note:
- This port works only with versions of the game where an obb file was still used. It has been tested with v.1.0.1 and v.1.0.3.
- Very rarely, videos can freeze or lack audio. If that happens, restart the homebrew (sceAvPlayer bug).
You'll still be able to skip the video as usual.
Known Issues:
Post puzzle solution animation is a bit slow. (Likely cause of I/O overhead)


Setup Instructions:
- Install kubridge and FdFix
copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:
*KERNEL
ux0:tai/kubridge.skprx
ux0:tai/fd_fix.skprx
(!) Note -> Don't install fd_fix.skprx if you're using rePatch plugin

- Optional: Install PSVshell to overclock your device to 500Mhz.
- Install libshacccg.suprx
- Obtain your copy of Professor Layton: Curious Village HD legally for Android in form of an .apk file and an obb. You can get all the required files directly from your phone or by using an apk extractor you can find in the play store.
- Open the apk with your zip explorer and extract the file libll1.so from the lib/armeabi-v7a folder to ux0:data/layton_curious.
- Extract the folder assets inside ux0:data/layton_curious.
- Extract the obb file in ux0:data/layton_curious/data and rename the file main.obb.

Credits:
TheFloW for the original .so loader.
withLogic for testing the homebrew.



Thank you Rinnegatamante !

Test :
Compile myself = YES
Version = Layton Curious Village HD 1.0.3 Apk & Data (version include obb file)
File Size = ~550MB
Result = WORKING
PSTV 3.65 + 32GB Sony Card + fd_fix + PS3 Controller (NO Overclock tools used, NO autoplugin or what ever used)
German Language = WORKING (version 1.0.3 Multilanguage 5, ENG, FRA, SPA, ITA, GER)
Framerate = seems Perfect
Video & Sound & Music = Working
In-game Settings and Options = Working
PSTV Note = need Touch Pointer R3 + L3 (over main vita menu, hold home button) - Works very good !
(!) Option Landscape Mode = not tested / EDIT
 
Last edited by peter8,

peter8

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UPDATE ->

Professor Layton: Curious Village HD Vita v.1.1

Changelog (v.1.1):
- Reworked Livearea assets (Thanks to YogaBudiW).
- Added possibility to play the game in flipped portrait mode (Create a file named ux0:data/layton_curious/flip.txt) to enable it.
- Mitigated the issue for which videos started with way faster speed and no audio and freezed sometimes.
 
Last edited by peter8,
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