Latest Fire Emblem: Three Houses DLC has been released, adds new quests, animal interactions, & more

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Nintendo has released a new update for Fire Emblem: Three Houses, which brings in the third wave of the game's DLC. This is a sizable amount of new content, especially compared to previous waves of released DLC, adding in new quests, a new ally character, a new monastery activity, and additional outfits for your allies to wear. Those without the DLC also get access to a new recruitable character in one of the story paths, and more save file slots as part of a free update. The full detailed list of changes can be seen below, in the spoiler tag. Fire Emblem Three Houses' Expansion Pass costs $24.99, and will receive one last major content update, between now and April 2020.

Ver. 1.1.0 (Released November 8, 2019)
  • New and Updated Features
    • Increased the number of save files from 5 to 25. Note: Increased number of save files will require approximately 12MB of additional system memory space. If you don’t have enough space, you can delete some application data or images saved in the album.
    • Added a new option, In Battle, in Appearance Options, allowing the player to select the monastery outfits for battle as well.
      • Note: You can set this from the Unit Appearance menu in Personal Quarters.
      • Note: Depending on the outfit/character/class combination, some outfits may not be reflected for mounted units.
    • Added feature that allows players to hide the UI when viewing a character in Unit Appearance.
    • Added new allies that will join in Part 2: Crimson Flower.
    • Changed the song that plays in the opening movie to the Korean version when the system language is set to Korean.
    • Added additional quests and new outfits (Servants Attire, Summer Wear, and Evening Wear) from the Expansion Pass.
      • Note: Additional quests include new activities, such as the sauna, feeding cats and dogs, and recruiting new battalions.
      • Note: Additional quests are marked with a light-blue icon during Exploration.
      • Note: New outfits (Servants Attire, Summer Wear, and Evening Wear) are provided for the protagonist and for the playable characters. They can be selected via Personal Quarters in the monastery.
    • Added an additional element of the Expansion Pass, making Anna available for recruiting in the monastery after the third chapter, Mutiny in the Mist.
      • Note: Anna can participate in battles and activities.
      • Note: Anna does not have Support relationships.
      • Note: Recruiting Anna unlocks a new paralogue after a certain chapter.
      • Note: It’s possible to set Anna as a traveler, but the recipient cannot recruit her as an Adjutant unless they also own the Expansion Pass.
      • Note: If a player has not purchased the Expansion Pass, only one of the new characters in the Expansion Pass can visit as a traveler.
    • Added Gifts for Dogs and Cats to the viewable rankings during the loading screen and the calendar screen while playing online.

:arrow: Source
 

Sonic Angel Knight

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I don't understand why all the DLC is sold as one bundle. They done this for Breath of the wild, Xenoblade Chronicles 2 and Fire Emblem Warriors. Smash bros ultimate has options for dlc, why don't these games? The only options is play with it or without it. That's just sad. There is much reason to consider buying it, but perhaps each of the offerings are worth the player's time and they can't choose what to pay. :blink:
 
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osaka35

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wait, i was lead to believe there would be animal petting and interactions. I am feeling misled.

*edit*
ah, but you get to feed them. no petting. just like feeding real feral animals.
 
Last edited by osaka35,
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linuxares

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wait, i was lead to believe there would be animal petting and interactions. I am feeling misled.

*edit*
ah, but you get to feed them. no petting. just like feeding real feral animals.
Still not petting? Worst game ever....
 

Beerus

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after beating all the routes i dont think i can do this game no more i got tired of it during the third route i hope they add more stuff rather than costumes
 

Bimmel

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It's great that they change that much, but adding so many options to the monestary really makes me regret playing the game in 1.0.

A simulation works fine as long as you have something to simulate. Unfortunately that simulation part of the game in the second half really is a chore.

Flower Garden, restore battalion power, sip some tea, eating with everyone - and then educate the shit out of them. What a lovely day. Every day.
 
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Flirkyn

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after beating all the routes i dont think i can do this game no more i got tired of it during the third route i hope they add more stuff rather than costumes
Next wave (in April) is a new campaign with new characters.

Welp I guess I'll return to the game when all dlc I'll be released
 
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