with the help of pocketsnes we can finally run super mario rpg on n3ds practically lagless (only minor hick occasionally, not game breaking) im hype that is all.
well as of now the only sound issue i see is a slight slowdown when entering the pause menu and then it clears up within seconds.Doesn't it have a lot of sound issues? It would randomly shift bitrate during ff6 when I tried it a while ago. It played pretty smoothly though.
oooooh that right ,n3ds just got official snes support. never tried it but personally i like having everything in one place and i doubt that nintendo incorporated Super FX. (idk)What about a VC inject?
oooooh that right ,n3ds just got official snes support. never tried it but personally i like having everything in one place and i doubt that nintendo incorporated Super FX. (idk)
woops thats right.Actually, Mario RPG uses an SA-1, not a SuperFX.
It doesn't seem to support either one, though I bet SA-1 will come eventually as both Wii and Wii U have it.
and thats why nintendo keeps the homebrew devs around XDI hope. Nintendo however, has worse accuracy and compatibility than the homebrew emulators.
Its amazing how little you know...I hope. Nintendo however, has worse accuracy and compatibility than the homebrew emulators.
Has anyone ever tried even?I would LOVE to have a inject of SMRPG, too bad we'll have to wait.
Has anyone really been far even as decided to use even go want to do look more like?Has anyone ever tried even?
sauce?Has anyone really been far even as decided to use even go want to do look more like?
(I just wanted to quote that at some point in my life, just ignore me)
None. good SNES support shall forever be N3DS exclusive due tk better specs.Any good news for us o3ds users? ^^
