Large NeoGeo games support and CPS3 tests

Discussion in 'Wii - Emulation and Homebrew' started by Wiimpathy, Jan 9, 2018.

  1. comokepa

    comokepa Advanced Member

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    Did you send the fix to retroarch's repository yet? If not, do you have an estimate of when you will be able to do so?
     
    Last edited by comokepa, Jan 19, 2019
  2. XICO2KX

    XICO2KX GBAtemp Regular

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    Yes! Wiimpathy already confirmed this multiple times... :glare:
    And here's the ultimate proof: :teach:
    Code:
    https://github.com/libretro/fbalpha2012_neogeo/pull/26
    https://www.libretro.com/index.php/core-updates-summary-october-2018/
    The commit was done on 24/09 and RetroArch v1.7.5 was released on 01/10, so it's already available! :grog:
     
  3. comokepa

    comokepa Advanced Member

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    Adding virtual memory is not the fix I referred to, but the one @Wiimpathy himself mentions as still pending in the segment I quoted. Here again (emphasis mine):

     
  4. XICO2KX

    XICO2KX GBAtemp Regular

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    My bad, then! I didn't understand you...
    Sorry! :P
    Anyway, that fix has already been merged with the official RetroArch repo.
    Check here:
    Code:
    https://github.com/libretro/RetroArch/pull/7853
    But since it's recent, it's not on v1.7.5 yet.
    You need to get a nightly build (possibly unstable) for that! ;)
     
  5. DDinghoya

    DDinghoya Member

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    Great!

    Are you support translation for korean file, if you possible? :)
     
  6. Wiimpathy
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    Wiimpathy GBAtemp Advanced Fan

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    No sorry, korean is not possible. Non western languages never worked in Retroarch or that was a long time ago.
    Do korean translation ever worked for you in old retroarch versions ?
     
  7. DDinghoya

    DDinghoya Member

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    I understood your mention. As I know there is no old retroarc with korean translation. If you need, I can make to translate for korean base on english.
     
  8. Wiimpathy
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    Wiimpathy GBAtemp Advanced Fan

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    Last edited by Wiimpathy, Feb 9, 2019
    rogerioronin and niuus like this.
  9. DDinghoya

    DDinghoya Member

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    Thank you for your kind reply. :)
     
  10. DDinghoya

    DDinghoya Member

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    Thank you for your kind reply. :)

    Created this reply by my mistake... please delete this reply.
     
    Last edited by DDinghoya, Feb 9, 2019
  11. Wiimpathy
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    Wiimpathy GBAtemp Advanced Fan

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    Ok, here's an update for the NeoGeo core :

    FBA-VM_NEOGEO R5

    - Better loading time. Around 27s for KOF2003 now, it was 40s before.
    - Display a simple loading bar.
    - Reduce memory cache for the largest games.
    - Conditional define for NeoGeoCD in case of backporting recent FBA changes.
    - Remove/disable remnants only used for other FBA drivers.


    I've made a pull request so that it's available in the daily builds. But, with the latest Retroarch there are more unexpected black screens when starting games. The R5 dol is from january 22 and it's working rather well. It's based on this commit : https://github.com/libretro/RetroArch/tree/26ea9d9f0ccb66176b4986cf382a647ce4e01fc5
    Right now, I don't feel like testing every commits to see when it happens. I put this here as a reminder or warning in case I quit.
     
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  12. SieKensou

    SieKensou Advanced Member

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    This new revision you have done is awesome. Nice job Wiimpathy!
     
  13. Tanooki16

    Tanooki16 Advanced Member

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    @Wiimpathy: Thank you very much for everything you did, thanks to you we can play the big game Neo-Geo, great job!
     
    hug0-a7x likes this.
  14. xaviersaverio

    xaviersaverio Member

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    Feb 19, 2019
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    Congrats to Wiimpathy for this awesome achievement. Getting such a smooth NeoGeo emulation on Wii and larger roms to work is nothing less than IMPRESSIVE. Thumbs up!!!

    Your work came at the perfect moment as I was struggling with NeoGeo PAL Virtual Console releases displaying in a black border & sluggish 50 Hz and NTSC releases displaying all red on my PAL Wii hooked to my CRT TV via the official RGB Scart cable. I tried many tweaks to get proper color full screen 60 Hz NTSC with patchers, loaders, any region changer... but nothing was satisfying.
     
  15. Ericsonanzois

    Ericsonanzois Member

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    I copied the files properly in my usb hd but i got a error message. it alert me to convert the roms but the R3 version works fine with same rom.
     
  16. Wiimpathy
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    Wiimpathy GBAtemp Advanced Fan

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    Like most homebrews, it looks for sd card by default.
    Open retroarch menu then, Settings->Directory->System/BIOS
    Go to usb:/retroarch/system and select <Use this directory>
     
  17. Ericsonanzois

    Ericsonanzois Member

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    I did that you suggested but i got the same error. My ROMs are in .zip but i think this not a be a problem, the message is something like this: cant open UBS:/retroarch/system/cache/Garou_cache/crom. (This is an example if im trying run garou Mark of wolves).
    My ROMs are in USB but i dont see problem with this.
    It ask to use romcnv to convert the ROM.
     
    Last edited by Ericsonanzois, Feb 20, 2019
  18. Wiimpathy
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    Wiimpathy GBAtemp Advanced Fan

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    The message just means it can't find the file. And yes, it's working with USB. You're launching from SD card? And you have no problem with this USB drive and other retroarch cores?
     
  19. Ericsonanzois

    Ericsonanzois Member

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    Retroarch and roms are both in usb hd. The version R3 runs fine but the Retroarch is in SD Card and roms keep in usb hd.
    The difference is that im trying run the R5 from usb.
    PS: i tested the "common" rom (KOF96) and it run fine. The problem is only with large NG roms (KOF2003 and Garou Mark of Wolves). All roms are in USB in Zip format.
     
  20. Wiimpathy
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    Wiimpathy GBAtemp Advanced Fan

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    Please when you report a bug give more details from the beginning. I don't have psychic powers you know.:)
    I suppose you're launching retroarch from Hombrew channel. Not my business but if you have an sd card why do you want to launch R5 dol from usb?
    Just an advice you may know, try to delete retroarch.cfg(or rename it for a backup). There could be issues with different retroarch versions.
     
  21. rogerioronin

    rogerioronin Member

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    Does the "R5" revision support Neo Geo CD?
     
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