Lameboy DS 0.9

Discussion in 'GBAtemp & Scene News' started by Costello, Jul 16, 2007.

Jul 16, 2007

Lameboy DS 0.9 by Costello at 1:08 PM (9,659 Views / 0 Likes) 53 replies

  1. Costello
    OP

    Administrator Costello Headmaster

    Joined:
    Oct 24, 2002
    Messages:
    12,030







    Lameboy DS 0.9

    Bugfixes, RTC, upscaling!








    Nutki updated his devblog yesterday to publish the latest version of his GameBoy Color emulator for Nintendo DS: Lameboy DS version 0.9.

    [​IMG]

    The changelog looks quite promising to say the least!
    [​IMG] Download Lameboy DS 0.9 from our download centre

    [​IMG] Visit the official site



     


  2. Destructobot

    Member Destructobot Crave the Hammer

    Joined:
    Oct 15, 2006
    Messages:
    5,005
    Location:
    Portland, OR
    Country:
    United States
    The new scaling mode is a huge improvement. I've tested it a bit, and it doesn't seem to affect the speed of the emulator.
     
  3. TLSpartan

    Member TLSpartan Kills threads

    Joined:
    Oct 20, 2006
    Messages:
    2,053
    Country:
    Australia
    Im more excited about RTC. Yay
     
  4. Costello
    OP

    Administrator Costello Headmaster

    Joined:
    Oct 24, 2002
    Messages:
    12,030
    According to the author, he designed the RTC to work with Pokémon Crystal uniquely.
    From what I read he hasn't tested other games using RTC.

    Destructobot: does it scale to fullscreen, thus changing the image ratio?
     
  5. TLSpartan

    Member TLSpartan Kills threads

    Joined:
    Oct 20, 2006
    Messages:
    2,053
    Country:
    Australia
    Im going to go test Pokemon Silver for RTC.

    EDIT- Forgot SD card Reader cant do it
     
  6. Destructobot

    Member Destructobot Crave the Hammer

    Joined:
    Oct 15, 2006
    Messages:
    5,005
    Location:
    Portland, OR
    Country:
    United States
    No, but I wish it did. More pixels = more better.
     
  7. khan

    Member khan GBAtemp Maniac

    Joined:
    Mar 17, 2003
    Messages:
    1,320
    Country:
    Pakistan
    I am still to test this zoom feature, BTW here's how it looks when zoomed in:

    [​IMG]

    taken from dantheman's post on scdev
     
  8. spas

    Member spas GBAtemp Fan

    Joined:
    Dec 15, 2006
    Messages:
    389
    Country:
    United Kingdom
    looks a lot better keep on updating! Nutki!
     
  9. sillypatterson

    Member sillypatterson GBAtemp Regular

    Joined:
    Apr 3, 2007
    Messages:
    136
    Country:
    United States
    This new update is amazing.

    I could be mistaken, but it feels like some sort of frameskip has been implemented in some of the slower GBC games... Dragon Warrior III and Lufia felt like they were running basically full-speed.

    Azure Dreams is the best game ever though
     
  10. iso jussi

    Newcomer iso jussi Newbie

    Joined:
    Jun 18, 2007
    Messages:
    5
    Country:
    Finland
    This is DLDI build right? So does this work with DLDIwiki's M3 CF DLDI, which fails read aligment test?
     
  11. loathsome

    Member loathsome GBAtemp Fan

    Joined:
    Jul 11, 2007
    Messages:
    403
    Location:
    N3DSXL
    Country:
    Australia
    Freaking awesome! I'll test this out asap

    Can't figure out how to scale .. how do I do that? edit; Nevermind [​IMG] L + Y.
     
  12. bobrules

    Member bobrules GBAtemp Advanced Maniac

    Joined:
    Apr 20, 2006
    Messages:
    1,942
    Location:
    Toronto
    Country:
    Canada
    Just tried it, the bilinear upscaling mode is much better than the nearest neighbour upscaling. Great improvements!
     
  13. AlexFili

    Newcomer AlexFili Advanced Member

    Joined:
    Jan 24, 2006
    Messages:
    96
    Country:
    United Kingdom
    Just thought I'd say, Dragonball Z: Legendary Super Warriors doesn't seem to be working very well, can you add this to the "To Do" list? So that you can get the emulator to play this rom?
     
  14. snesmaster40

    Member snesmaster40 GBAtemp Regular

    Joined:
    Nov 22, 2005
    Messages:
    262
    Country:
    United Kingdom
    Fantastic update, this is like a huge jump from 0.8

    I like the new zoom option with the bilinear feature as it makes the games look better. Plus some games work now, so overall a great update.
     
  15. thegame07

    Member thegame07 GBAtemp Psycho!

    Joined:
    Oct 16, 2006
    Messages:
    3,860
    Country:
    United Kingdom
    So do most games work with this [​IMG]
     
  16. jesterscourt

    Member jesterscourt Not Brad.

    Joined:
    Jan 3, 2007
    Messages:
    2,153
    Country:
    United States
    I know this is going to sound like a strange request, but is it possible to put a slight filter on the old GB games when emulated so that it has that "light green" tone to it? I mean, at least for me, that's how they looked. Actually thinking about it, having an Indigo-light type filter would be cool as well... Am I just too old to be waxing poetic on the gameboy toaster?
     
  17. loathsome

    Member loathsome GBAtemp Fan

    Joined:
    Jul 11, 2007
    Messages:
    403
    Location:
    N3DSXL
    Country:
    Australia
    .. Nobody stops you from trying, thegame [​IMG] And yeah, Pokémon, Wario and Mario works .. enough for me.
     
  18. looneyboy784

    Newcomer looneyboy784 Member

    Joined:
    Dec 4, 2006
    Messages:
    45
    Country:
    United States
    compatability is about the same as .8 but it has better scaling, supports RTC, and fixes problems with a few games. Not to say that the compatability is bad with this emulator is bad.
     
  19. thegame07

    Member thegame07 GBAtemp Psycho!

    Joined:
    Oct 16, 2006
    Messages:
    3,860
    Country:
    United Kingdom
    I just tried it and i must say im quite impressed [​IMG]
     
  20. HBK

    Member HBK Clover - Fearless to Speak Now. ;)

    Joined:
    Mar 30, 2007
    Messages:
    1,813
    Location:
    Portugal
    Country:
    Portugal
    Yeah, I'm gonna try it later, looking forward for RTC. [​IMG]
     

Share This Page