ROM Hack Knights in the Nightmare; Impossible to rip/extract sprites/data?

Ejoty

Member
OP
Newcomer
Joined
Feb 7, 2016
Messages
7
Trophies
0
Age
26
XP
66
Country
Canada
I'm far from versed in romhacking and the sort, but I've tried several methods and none have given me any tangible result with the .nds:

GLIntercept with DeSmuME
Using VGMToolbox
Opening it with ConsoleTool
Opening it with Tinke
Opening it with Tahaxan

When opening with the latter 3, I get `root` with another folder; ftc, which contains a bunch of small Overlay files. But I also get the 3 files that seem to contain most of the data: DATA.SFS, project_wow.sdat, sound_data.sdat
My issue arises in trying to open or get anything meaningful out of those 3 files, mainly with VGMToolbox not willing to extract anything from the SDAT files, and no lead on what to do with the SFS. Was hoping to find some solution to cracking anything open and getting something at all from it. It's one of my favorite games, and I really wanna look good at its inner machinations. The file system seems extremely unconventional.
 

Attachments

  • Capture.PNG
    Capture.PNG
    9.5 KB · Views: 385

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    Veho @ Veho: The cybertruck is a death trap.