I know, maybe the wrong topic for this, but i am playing on both my switch and pc, i noticed, that the savefile formats are identical between the two versions, but the PC version uses a comparison file and a checksum file to make sure the save is legit, anyone got an idea how i can correctly rehash my file to work on pc after importing from the switch?
EDIT: So i found out that the MRR file is literally a copy of the basefile, and both checksum files are also just copies of one another, in what i can assume is MD5 hashes.
However inserting and copying/renaming the inf file and afterwards plugging the checksum into both sum files get rid of the PC version detecting a corrupted save, but not of it crashing when trying to load it, so there seems to still be some kind of difference.
Any ideas are appreciated
EDIT2: The File on PC is a wopping 44 Bits in Size bigger than the switchsave and both are when compared in a hexeditor significantly different, which i can only assume is two or 3 more options saved in the pc savefile and endianness or something being different. to make extrasure i made a new savegame on both, created and stopped at the exact same ingame points