John Romero and Adrian Carmack reunite for new FPS Blackroom

Discussion in 'GBAtemp & Scene News' started by Prans, Apr 25, 2016.

  1. Prans
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    Prans Geek, gamer, human

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    The creators of id Software and some of gaming's most iconic games are back with a new Kickstarter campaign with a goal of $700,000. Once the goal is reached, development will start immediately and the developers will secure the remaining funds with investors. The game is scheduled for a PC and Mac release in winter 2018.

    The Kickstarter campaign describes Blackroom as "a visceral, varied and violent shooter that harkens back to classic FPS play with a mixture of exploration, speed, and intense, weaponized combat. Use fast, skillful movement to dodge enemy attacks, circle-strafe your foes, and rule the air as you rocket jump in the single- and multiplayer modes. BLACKROOM launches with unique multiplayer maps and robust modding support for the community to make diabolical creations of their own design."

    :arrow: SOURCE
     
  2. Foxi4

    Foxi4 On the hunt...

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    I'm getting very distinct Daikatana shivers down my spine. Can we trust Carmack Romero not to blow this one too?

    EDIT: Joke altered for improved funnies.
     
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  3. Prans
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    Prans Geek, gamer, human

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    Ah! Well, it remains to be seen! Romero uses some self-praise in the KS campaign video to promote the game. Hope he lives up to those expectations!
     
  4. Foxi4

    Foxi4 On the hunt...

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    Romero was the mind behind Daikatana to begin with - it's called John Romero's Daikatana. :P We'll see though, we'll see.
     
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  5. Memoir

    Memoir A Hero to Zero

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    Just concept art and a dream at the moment.. A little leery about it myself.
     
  6. Steena

    Steena GBAtemp Advanced Fan

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    I mean you have the creator of daikatana using the platform that's been exploited for the most disappointing videogame releases of recent times, that sure has the potential to be an explosive combination
     
  7. TVL

    TVL #|

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    I'm not backing it, but I hope it gets funded. Should have brought Tom Hall back too... and why not John Carmack. :D
     
  8. yuyuyup

    yuyuyup GBAtemp Psycho!

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  9. Foxi4

    Foxi4 On the hunt...

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    I just realized that the project involves Adrian and not John, which removes a certain degree of "funny" from my joke. Still, Romero is in full effect, so there's still a chance that this will either be the best thing since sliced bread or the worst thing since haggies.
     
  10. sarkwalvein

    sarkwalvein More coffee, please!

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    Wow, almost a million.
    That goal is more ambitious than a pretentious forgotten rock star... Oh wait... John Romero.
     
  11. Foxi4

    Foxi4 On the hunt...

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    To be fair, it goes in line with current trends - think back to Shenmue 3, Broken Sword 5 or Wasteland 2 projects. There's potential here, and chances are that the Kickstarter is supposed to gin up publicity more than anything else. What I don't like is that there's no existing alpha. It's hard to back a project that exists only on paper - at least games like Shroud of the Avatar or Star Citizen actually exist in some capacity, so it's easier to build backer confidence.
     
  12. LuigiXHero

    LuigiXHero GBAtemp Regular

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    It says they made iconic games yet list none thats seems poor in design.
     
  13. XrosBlader821

    XrosBlader821 Digimon Tamer

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    I think that $700k and 2,5 year dev time is kinda small for a 10H long campaign, with Co-op & separate multiplayer.
    I mean Inafune got nearly 4 Million and still struggles to release a bloody 2D platformer.
     
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  14. grossaffe

    grossaffe GBAtemp Addict

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    Who's Adrian Carmack?
     
  15. ov3rkill

    ov3rkill GBAtemp Maniac

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    in a cardboard box
    They should've just jump in the bandwagon of mobile games. Maybe they could pull that off. haha.
     
  16. Arras

    Arras GBAtemp Guru

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    Doom, Quake and Wolfenstein are pretty iconic.
     
  17. sarkwalvein

    sarkwalvein More coffee, please!

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    I don't know if that is sarcasm.

    I was thinking it was weird to ask what relevant work they made when these people are almost The Beatles of videogames... But who knows, perhaps the question is legit, and TBH it wouldn't make the campaign any bad if they stated the (perhaps) obvious.
     
    Last edited by sarkwalvein, Apr 26, 2016
  18. grossaffe

    grossaffe GBAtemp Addict

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  19. osaka35

    osaka35 Instrucional Designer

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    Awesome! Hopefully will be fun.

    Though I disapprove of their not using the Oxford comma and using it, both in the same paragraph. Sloppy, sloppy.

    What's that? No one cares about that except for me? Whatevs, Oxford fo' life!
     
  20. mario5555

    mario5555 Advanced Member

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    This is John Romero's 3rd KS he has been involved in directly or indirectly, in about as many years. He'll never live down the "make you his bitch" thing. I actually don't know why he bothers anymore since he honestly hasn't put out anything worthwhile since the Ion Storm days. And that is most notably Anachronox (which Tom Hall directed) and he gave Warren Spector a place to create Deus Ex.

    I won't be supporting it, it looks like a cool project, but he really needs to make some smaller games prove himself again then try for loftier games like this. Otherwise people will never forgive him for something he did almost 20 years ago.