jEnesisDS 0.5 released

Discussion in 'NDS - Emulation and Homebrew' started by SpaceJump, Aug 21, 2007.

  1. SpaceJump
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    SpaceJump Where's my new 2D-Metroid?

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    It was just released: here.

    w00t for save states [​IMG]
     
  2. Hadrian

    Hadrian Better than Craigslist

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    Excellent that it can do saves now as this emulator played a few games that picodrive doesn't.

    I hope future releases let you change the screen size though.
     
  3. Zombie_Mario

    Zombie_Mario GBAtemp Fan

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    [​IMG]

    I didn't use this emulator since I couldn't save. This is a huge update.
     
  4. Elrinth

    Elrinth :Master beyond your imagination:

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    dl-link without login plz? [​IMG]
     
  5. dualscreenman

    dualscreenman GBAtemp Fan

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    I haven't been able to find one. Seconding the request.
     
  6. FAST6191

    FAST6191 Techromancer

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  7. Magnifico

    Magnifico GBAtemp Regular

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  8. uchiha_itachi

    uchiha_itachi Member

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    Any update of sound working with this version yet?
     
  9. FAST6191

    FAST6191 Techromancer

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    Over at GBAdev Lordus said sound was being worked on, I have been reading though and the sound hardware on the mega drive/genesis is fairly complex and almost as powerful as the main processor so I would not expect perfect emulation any time soon.

    Thread: http://forum.gbadev.org/viewtopic.php?t=13632&start=0
     
  10. Magnifico

    Magnifico GBAtemp Regular

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    yea sound seems to historically be a problem for genesis emulators

    im pretty sure even dreamcast never got a genesis emulator with sound
     
  11. georaldc

    georaldc Advanced Member

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    Nice release! Savestates are a big plus, as well as the other fixes. Hope the dev gets sound emulation down

    The dreamcast did have a genesis emulator with sound, but they weren't emulated that perfectly (high pitched in some games). Not sure if better emulators were released now since I've only used 1 genesis emulator on the dreamcast back then
     
  12. Raisingod

    Raisingod GBAtemp Fan

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    Yeah but even on the original H/W the genesis sound used to have problem [​IMG]
     
  13. JacobReaper

    JacobReaper I Love You....

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    W00T [​IMG]
     
  14. TrolleyDave

    TrolleyDave Philosolosophising

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    I don't remember there ever being any problems with sound on an actual MegaDrive/Genesis? (If you were being sarcastic then sorry, it's one of those days that I'm totally not on the ball!)

    The problem with MegaDrive sound is that it uses another processor (z80) and a midi processor (YMXXXX can't remember the model number) and not just a custom chip. Alot of processing power for the DS to emulate.
     
  15. zfunk007

    zfunk007 Member

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    Well if the SNES emulator SNEmulDS has full speed AND sound on a lot of games, there is NO reason why a Mega Drive emulator can't either (the SNES is more powerful and has a more complex sound system than the Mega Drive). I have a Mega Drive emulator for my Smartphone (and mind you, this is a cell phone) that runs at full speed with sound. So it is certainly within the realm of possibility to get sound for this emulator on the DS.

    But bravo for the update!
     
  16. DanTheManMS

    DanTheManMS aka Ricochet Otter

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  17. bombflame

    bombflame Advanced Member

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    What i im wondering is how come its taking this dam long to get sound for a gensis emualtor on the ds, i mean i hate playing sonic wo hearing green hill lol [​IMG]
     
  18. DanTheManMS

    DanTheManMS aka Ricochet Otter

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    What's the point in complaining and whining about a feature? If you want it so bad, go code it yourself and prove that it's easy to do. DevKitARM is easily accessible. Otherwise, stop complaining about it.
     
  19. olion597

    olion597 Newbie

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    A true Sonic fan can sing all the music by heart. [​IMG]
     
  20. dualscreenman

    dualscreenman GBAtemp Fan

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    True, true.