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Discussion in 'NDS - Emulation and Homebrew' started by SpaceJump, Aug 21, 2007.
It was just released: here.
w00t for save states
Excellent that it can do saves now as this emulator played a few games that picodrive doesn't.
I hope future releases let you change the screen size though.
I didn't use this emulator since I couldn't save. This is a huge update.
dl-link without login plz?
I haven't been able to find one. Seconding the request.
I will try and get some time to post the plethora of homebrew that got released recently on the portal soon.
Added to the download centre
Any update of sound working with this version yet?
Over at GBAdev Lordus said sound was being worked on, I have been reading though and the sound hardware on the mega drive/genesis is fairly complex and almost as powerful as the main processor so I would not expect perfect emulation any time soon.
yea sound seems to historically be a problem for genesis emulators
im pretty sure even dreamcast never got a genesis emulator with sound
Nice release! Savestates are a big plus, as well as the other fixes. Hope the dev gets sound emulation down
The dreamcast did have a genesis emulator with sound, but they weren't emulated that perfectly (high pitched in some games). Not sure if better emulators were released now since I've only used 1 genesis emulator on the dreamcast back then
Yeah but even on the original H/W the genesis sound used to have problem
I don't remember there ever being any problems with sound on an actual MegaDrive/Genesis? (If you were being sarcastic then sorry, it's one of those days that I'm totally not on the ball!)
The problem with MegaDrive sound is that it uses another processor (z80) and a midi processor (YMXXXX can't remember the model number) and not just a custom chip. Alot of processing power for the DS to emulate.
Well if the SNES emulator SNEmulDS has full speed AND sound on a lot of games, there is NO reason why a Mega Drive emulator can't either (the SNES is more powerful and has a more complex sound system than the Mega Drive). I have a Mega Drive emulator for my Smartphone (and mind you, this is a cell phone) that runs at full speed with sound. So it is certainly within the realm of possibility to get sound for this emulator on the DS.
But bravo for the update!
What i im wondering is how come its taking this dam long to get sound for a gensis emualtor on the ds, i mean i hate playing sonic wo hearing green hill lol
What's the point in complaining and whining about a feature? If you want it so bad, go code it yourself and prove that it's easy to do. DevKitARM is easily accessible. Otherwise, stop complaining about it.
A true Sonic fan can sing all the music by heart.