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Discussion in 'PS Vita - Hacking & Homebrew' started by Chrisssj2, Nov 19, 2016.
Over the latest normal henkaku?
Im not sure i want to replace my offline launcher just yet..?
PSN Spoofing currently doesn't work in taiHEN. That's probably the only reason I can think of where you would need to use the official henkaku over the taiHEN beta.
Well.. Spoofing will not work anyway soon right so.. Do you need PSN spoofing for multiplayer or..?
If the game requires connecting to PSN first, then yes.
So it's different for each game I guess?
Do you know the link for beta offline installer..?
PSN spoofing works perfectly on taiHENkaku beta4 if you use the right settings:
I just tested it with a European account.
Aside from it's punk-ass name & taihen has an offline launcher now too.
Check the (Henkaku ) Homebrew Request thread at the very top. page 23 post by liomajor
After install adrenaline we can install henkaku back or taihen is needed to make adrenaline work?
I tried this and it didn't work for me. I have everything set up exactly as you pointed out in that thread, but still no dice. Do I need to do something else to make it work?
Yep, you need taiHEN. You edit ux0:tai/config.txt to install adrenaline because it's implemented as a taihen module/plugin.
If you're wanting to stay with henkaku V6 or earlier due to the offline installer then perhaps check out http://wololo.net/talk/viewtopic.php?f=116&t=47473
How do i make plugins work? i wanna try the overclock function
Put the plugins you want to use in the ux0:/tai folder, then in config.txt under "*KERNEL" type in the path to the plugin and that's it.
So if you wanted to use amphetamin to OC, you would enter the following in config.txt:
Then restart and install taiHen to start the plugin.
Still can't gst it to load, i typed it like this and still nothing.