Homebrew Is there a method in Luma to start some games without the clock speed hack?

koffieleut

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Hi,

There are a few games that doesn't work with the Luma setting Clock+L2 enabled.
My question is, is there some sort of xml where you can set this option off for certain games?

Specs are N3ds on 11.2 with Luma.

Thanks.
 

The Catboy

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You mean, which games have a lot to gain from Clock+L2?
MGS3 and Sonic Racing Transformed I guess. Not that I've played them on N3DS to know how much better they are, but I expect a significant improvement.
I mean, yes, there are games that do use it. But you said some games actually crash without it.
But what I was saying, is that there are very few games that actually benefit from it. I am really not against the OP's option, just pointing out why no one has done it.
 

Dracari

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Hi,

There are a few games that doesn't work with the Luma setting Clock+L2 enabled.
My question is, is there some sort of xml where you can set this option off for certain games?

Specs are N3ds on 11.2 with Luma.

Thanks.
there use dto be a plugin but i think its part of NTR 3.4 Preview 2 of setting it while ingame.
 

metroid maniac

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I mean, yes, there are games that do use it. But you said some games actually crash without it.
But what I was saying, is that there are very few games that actually benefit from it. I am really not against the OP's option, just pointing out why no one has done it.

No, some games crash with it. SMT: Devil Survivor Overclocked reportedly crashes if you have Clock+L2 enabled.

If Clock+L2 were pergame instead of global, OP wouldn't have to chose between performance and compatibility :P
 
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Sheimi

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Without the v1.1 patch for Majora's Mask 3D, Clock + L2 fixes the lag in spots. Plus I turned off the Super Stable 3D and i don't get lag at all with 3D on.
 

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No, some games crash with it. SMT: Devil Survivor Overclocked reportedly crashes if you have Clock+L2 enabled.

If Clock+L2 were pergame instead of global, OP wouldn't have to chose between performance and compatibility :P
Ah~ I misread your post. I don't use this option myself because none of my games seem to benefit from it.

Still the best option the OP could do is suggest it on the Luma3DS thread to see if they can get some traction. Maybe it's not that hard to add.
 
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KounkinX94

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Resident Evil Revelations works better with clock+L2 , you can shoot the sniper rifle very fast, almost like default gun
 

koffieleut

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There is a small list of games that crashes.
In my experience, Sonic and Allstars racing and Ridge Racer.
In the posts above someone talked about MM without the patch. We've started a list a few months ago, but I think it's on page 100 right now because of soundhax, and people who are unable to follow the guides :P
 

OrGoN3

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Can't you just set the clockspeed with NTR? This way you can set it back to "normal" for games that don't work with it. I'm assuming mainly older games are the incompatible ones?
 
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Hi,

There are a few games that doesn't work with the Luma setting Clock+L2 enabled.
My question is, is there some sort of xml where you can set this option off for certain games?

Specs are N3ds on 11.2 with Luma.

Thanks.
I suggest using NTR-CFW for CPU clock control instead. It makes it easy to control CPU clock per game, just hit X+Y and turn it on or off whenever you want.
 

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