I've always seen the appeal to PC gaming. Better graphics, a diverse range of genres, more control methods, cheaper prices for software, etc. Recently, I've been considering saving up for a rig so I can finally experience what it's like to game on the PC myself. I own a 360, yet I haven't touched it in months. When I browse my collection and pick out my favourite games in my head (Left 4 Dead 2, Bioshock 1 & 2, The Orange Box, Borderlands, Super Street Fighter IV, etc.), one thought that comes to mind immediately is, "I could have saved plenty of money by buying these on the PC." (barring SSFIV, and other fighting games in general). Problem is, I have an iMac; I've owned it for almost a full year now. Why did I get one? To be honest, I wanted to try out the Mac OS for a while to see what it was like, and wanted a new computer in general. Another reason was because I thought PC gaming was expensive (it is initially, but that's pretty much it), so I just stuck with my 360 for my gaming needs (mainly talking about multiplatform titles, as 360 doesn't have any exclusives that appeal to me). After many months of saving, I could easily have the budget to buy a very nice gaming PC for £600-700, but I can't help but feel hesitant about taking the plunge. It's not because of the fact that I have never built a PC before (honestly, it looks easy, and the vast majority of people have confirmed this to be the case); the reason for me holding back is because of the developers. Lately, it seems that PC gamers have been given the shaft when it comes to multiplat titles. Most developers are simply optimising their games for the consoles and leaving PCs in the dust with shoddy ports and neglect. It's obvious why; consoles are making them substantial profits compared to the PC market. It's often claimed that piracy plays a huge role in all of this (the consensus is that piracy on the PC is much, much easier than on consoles), but having a much wider demographic of gamers is simply more profitable. This wouldn't be an issue if PC gamers weren't receiving poorly optimised software when their hardware is capable of so much more. Although I listed primarily FPS' in my example above, I literally play any genre of game if it's good. RPG's, RTS', Adventure, Action, Racing, Horror - anything. Problem is, certain developers (particular eastern ones like Capcom) are often neglectful of PC ports, with them often arriving many months after their console brethren (which I can manage) or simply not at all (Marvel Vs. Capcom 3 and SSFIV, for example). As much as I'd love to try out PC gaming in all its glory, I can't help but feel that I'll regret it down the line if developers continue this trend; after all, I already have a 21.5" iMac that does everything I want it to perfectly well, bar playing games at a reasonable level, aside from emulation (the GPU is an integrated GeForce 9400m; hardly beastly, is it? ). What do you think of all of this?