Homebrew Is it possible to have add Gamepad support to any vWii homebrew application??

Maxbeta

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So I've been trying to get people interested in adding libwupc support to OpenBOR but wanted to know if this was even possible as well and how?

Please discuss.
 

Demothens

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So i messed around with this when i saw your post a few days ago. I was able to get a version to compile that allowed the wii u pro controller to connect, but inputs didn't work. Im not experienced with C++ at all though so i was was mostly just following the instructions on the libwupc github. The issue i ran into was calling WUPC_Data, as i wasn't exactly sure where it needed to be called. Im also not sure if once libwupc is implemented it just runs off of the input code that exists or if new code needs to be written.
 
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Maxbeta

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So i messed around with this when i saw your post a few days ago. I was able to get a version to compile that allowed the wii u pro controller to connect, but inputs didn't work. Im not experienced with C++ at all though so i was was mostly just following the instructions on the libwupc github. The issue i ran into was calling WUPC_Data, as i wasn't exactly sure where it needed to be called. Im also not sure if once libwupc is implemented it just runs off of the input code that exists or if new code needs to be written.

That's great man! I really appreciate you doing this!
Please post your issues and findings on the the libwupc thread so maybe we can get the proper attention and help with this. I'm sure someone could lend a hand.

Thank you very much for your time, effort and interest!
 
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