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Discussion in '3DS - Homebrew Development and Emulators' started by Khangaroo, Mar 1, 2016.
I'm sure the N3DS can handle it.
It can't force 3D in areas of a game that were not meant to have 3D.
It was not created with 3D in those areas.
Pokemon battles are in 3D, but 2 on 2, or 3 on 3 pokemon battles aren't.
The game engine wasn't built with very good 3d support. it would probably lag if someone did find a way.
Unfortunately not. 3D environments were programmed with 2 views displayed (one for each eye). You can't spontaneously generate 2 views for environments that have only 1 view programmed in.
The main problem is that even in 1v1 battles, it's sloooow... Low FPS...
I hope that Pokemon Moon/Sun will be optimized for n3DS to avoid this shitty framerate.
Even with the N3DS CPU clock?
Not if you run it at a higher clock speed.
I'm sure it's possible.
How do you think Dolphin emulator can provide 3D output from a Wii/GameCube game which wasn't designed for 3D ?
I think each game has to get a patch to activate a second camera for 3D output, but I don't think even the n3DS can handle it because it's GPU related, not CPU :/